Player Matchup

Yemoja
Yemoja
Dolphiniti
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Myceno
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Neelkun
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
OpiumXSiempre
Apollo
Level 46
God Stats
8W - 4L
1,757 SR
Queue Stats
302W - 319L
1,505 Elo+
Party 3
Nox
Nox
TMGAngelic
Nox
Level 119
God Stats
7W - 2L
1,679 SR
Queue Stats
446W - 461L
1,470 Elo+
Party 3
Team Averages
Level 47
1,587 SR
1,495 Elo+

VS

Team Averages
Level 79
1,392 SR
1,460 Elo+
Neith
Neith
DylnBeChilln
Neith
Level 18
God Stats
8W - 10L
1,312 SR
Queue Stats
12W - 15L
1,185 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LightofShadow03
Tsukuyomi
Level 49
God Stats
5W - 3L
1,332 SR
Queue Stats
162W - 139L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
Mikhole
Sylvanus
Level 23
God Stats
4W - 7L
1,490 SR
Queue Stats
20W - 21L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
SaneGlobe
Cthulhu
Level 149
God Stats
2W - 2L
1,210 SR
Queue Stats
180W - 149L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Standupbruce
Nu Wa
Level 154
God Stats
16W - 16L
1,615 SR
Queue Stats
788W - 829L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dolphiniti
Yemoja
12
0 / 2 / 3
7,794
410
6,388
9,377
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Myceno
Nemesis
12
0 / 6 / 5
7,785
410
5,709
15,327
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Neelkun
Cupid
15
1 / 5 / 0
8,443
444
4,216
13,844
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 1
9,558
503
5,616
13,145
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 3
9,447
497
9,452
10,051
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
9,017
475
4,296
5,919
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LightofShadow03
Tsukuyomi
16
6 / 5 / 6
10,008
527
9,612
16,476
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Mikhole
Sylvanus
14
1 / 1 / 8
9,208
485
6,100
14,749
17,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
SaneGlobe
Cthulhu
19
7 / 0 / 9
11,875
625
14,296
12,116
18,290
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 8
10,552
555
11,584
8,785
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
21
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dolphiniti
Yemoja
0
2
3
0.75
W
2
1
2
3
W
Tsukuyomi
LightofShadow03
Tsukuyomi
6
5
6
1.8
W
Sylvanus
Mikhole
Sylvanus
1
1
8
5
L
Nemesis
Myceno
Nemesis
0
6
5
0.42
L
Cupid
Neelkun
Cupid
1
5
0
0.2
L
3
4
1
0.88
W
Cthulhu
SaneGlobe
Cthulhu
7
0
9
11.5
W
5
1
8
9
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
45,888
61,744
Taken
58,045
25,695
Mitigated
45,464
15,600
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dolphiniti
Yemoja
6,388
642
536
836
9,377
9,040
170
5,323
4,054
17,820
0
W
4,296
1,117
0
2,117
5,919
2,146
525
1,745
4,174
0
49,927
W
Tsukuyomi
LightofShadow03
Tsukuyomi
9,612
2,244
0
6,208
16,476
5,579
510
3,671
12,805
0
58,515
W
Sylvanus
Mikhole
Sylvanus
6,100
1,088
1,157
5,278
14,749
17,028
0
4,247
10,502
33,427
0
L
Nemesis
Myceno
Nemesis
5,709
1,747
0
4,657
15,327
5,004
0
6,137
9,190
0
42,346
L
Cupid
Neelkun
Cupid
4,216
2,473
0
5,035
13,844
4,561
0
7,383
6,461
0
45,847
L
5,616
2,874
3
4,033
13,145
3,597
426
6,295
6,850
0
74,841
W
Cthulhu
SaneGlobe
Cthulhu
14,296
655
236
3,098
12,116
18,290
110
1,841
10,275
83,655
0
W
11,584
1,495
158
1,679
8,785
2,421
487
4,336
4,449
79,002
0
L
9,452
1,115
0
500
10,051
3,493
536
6,842
3,209
62,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
50,660
443
Minions Killed
531
0
Camps Cleared
0
1,859,349
Distance Traveled
1,829,653
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,794
410
24
1
0
408,386
6
W
Neith
9,017
475
92
5
0
346,065
2
W
Tsukuyomi
10,008
527
97
5
0
392,957
3
W
Sylvanus
9,208
485
51
3
0
326,097
3
L
Nemesis
7,785
410
64
3
0
399,945
2
L
Cupid
8,443
444
98
5
0
319,183
1
L
Apollo
9,558
503
142
7
0
369,856
5
W
Cthulhu
11,875
625
159
8
0
404,146
4
W
Nu Wa
10,552
555
132
7
0
360,388
7
L
Nox
9,447
497
115
6
0
361,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role