Player Matchup

Discordia
Discordia
CallEmRoach
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,262 Elo+
Party 2
Cerberus
Cerberus
Finnnick
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,489 Elo+
Party 2
Sol
Sol
KillBillyJr
Sol
Level 47
God Stats
3W - 1L
1,556 SR
Queue Stats
78W - 77L
1,459 Elo+
Party 2
Sobek
Sobek
Maiyavanti
Sobek
Level 160
God Stats
2W - 1L
1,545 SR
Queue Stats
56W - 72L
1,477 Elo+
Party 2
Skadi
Skadi
deadone40
Skadi
Level 128
God Stats
1W - 1L
1,146 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,433 Elo+

VS

Team Averages
Level 111
1,475 SR
1,439 Elo+
Sol
Sol
ApSpider7343
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Ibeastboi94
Cernunnos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 59L
1,457 Elo+
Party 1
Scylla
Scylla
Rosco Sir
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,450 Elo+
Party 3
Tiamat
Tiamat
Serelinity
Tiamat
Level 149
God Stats
9W - 11L
1,373 SR
Queue Stats
609W - 611L
1,557 Elo+
Party 3
Achilles
Achilles
YoungboiRag
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallEmRoach
Discordia
14
2 / 3 / 18
8,303
1,038
8,338
6,816
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Finnnick
Cerberus
14
9 / 2 / 18
9,441
1,180
7,398
11,826
13,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 21
9,184
1,148
9,213
7,165
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
14
6 / 4 / 11
8,767
1,096
6,093
13,908
13,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
deadone40
Skadi
16
11 / 1 / 16
10,077
1,260
16,922
8,959
5,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,181
1,023
6,659
10,099
2,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Ibeastboi94
Cernunnos
12
2 / 7 / 5
7,546
943
5,857
9,583
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rosco Sir
Scylla
14
1 / 5 / 4
7,176
897
4,772
7,940
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tiamat
Serelinity
Tiamat
13
3 / 8 / 6
7,936
992
6,586
12,343
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
YoungboiRag
Achilles
12
2 / 7 / 4
7,334
917
7,144
12,267
5,538
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
33
Kills
11
11
Deaths
33
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Discordia
CallEmRoach
Discordia
2
3
18
3.67
W
Cerberus
Finnnick
Cerberus
9
2
18
9
L
Cernunnos
Ibeastboi94
Cernunnos
2
7
5
0.64
W
5
1
21
15.5
W
Sobek
6
4
11
2.88
L
Scylla
Rosco Sir
Scylla
1
5
4
0.6
L
Tiamat
Serelinity
Tiamat
3
8
6
0.75
L
Achilles
YoungboiRag
Achilles
2
7
4
0.57
W
Skadi
deadone40
Skadi
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
31,018
48,674
Taken
52,232
37,682
Mitigated
18,705
14,486
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
681
172
2,700
10,099
2,649
428
6,685
3,414
16,383
0
W
Discordia
CallEmRoach
Discordia
8,338
1,065
107
251
6,816
2,472
444
2,607
4,143
15,486
0
W
Cerberus
Finnnick
Cerberus
7,398
190
719
3,015
11,826
13,265
625
4,085
7,599
12,763
0
L
Cernunnos
Ibeastboi94
Cernunnos
5,857
1,677
228
868
9,583
2,869
0
5,495
4,088
0
12,193
W
9,213
3,922
219
2,132
7,165
2,960
3,137
3,140
4,005
30,549
0
W
Sobek
6,093
38
1,585
2,582
13,908
13,861
0
4,270
9,540
9,202
0
L
Scylla
Rosco Sir
Scylla
4,772
38
177
1,951
7,940
2,239
369
4,812
3,128
10,431
0
L
Tiamat
Serelinity
Tiamat
6,586
913
886
2,075
12,343
5,410
270
7,665
4,678
12,382
0
L
Achilles
YoungboiRag
Achilles
7,144
1,734
280
2,090
12,267
5,538
508
6,385
5,882
172
10,683
W
Skadi
deadone40
Skadi
16,922
6,648
1,749
2,127
8,959
5,124
2,103
3,582
5,309
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
38,173
102
Minions Killed
71
0
Camps Cleared
0
876,632
Distance Traveled
677,656
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,181
1,023
14
2
0
146,873
0
W
Discordia
8,303
1,038
17
2
0
161,134
0
W
Cerberus
9,441
1,180
17
2
0
169,289
0
L
Cernunnos
7,546
943
12
2
0
121,899
0
W
Sol
9,184
1,148
35
4
0
179,170
0
W
Sobek
8,767
1,096
4
1
0
179,847
0
L
Scylla
7,176
897
13
2
0
154,177
0
L
Tiamat
7,936
992
14
2
0
130,647
0
L
Achilles
7,334
917
18
2
0
124,060
0
W
Skadi
10,077
1,260
29
4
0
187,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role