Player Matchup

Cabrakan
Cabrakan
DIGITO2
Cabrakan
Level 66
God Stats
6W - 20L
1,413 SR
Queue Stats
88W - 105L
1,034 Elo+
Party 3
Odin
Odin
Gaymer_Ashe
Odin
Level 87
God Stats
3W - 4L
1,471 SR
Queue Stats
126W - 131L
1,309 Elo+
Party 1
Loki
Loki
MandaChuvas
Loki
Level 84
God Stats
31W - 29L
1,450 SR
Queue Stats
99W - 113L
1,339 Elo+
Solo
Nu Wa
Nu Wa
PixieLit
Nu Wa
Level 89
God Stats
3W - 1L
1,439 SR
Queue Stats
124W - 119L
1,385 Elo+
Party 1
Sol
Sol
QueenNomsters
Sol
Level 77
God Stats
43W - 50L
1,475 SR
Queue Stats
174W - 166L
1,286 Elo+
Party 3
Team Averages
Level 81
1,450 SR
1,271 Elo+

VS

Team Averages
Level 60
1,381 SR
1,357 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
mackenesis
Thanatos
Level 48
God Stats
11W - 21L
1,370 SR
Queue Stats
105W - 123L
1,292 Elo+
Solo
Susano
Susano
oQUTO
Susano
Level 18
God Stats
0W - 2L
1,185 SR
Queue Stats
25W - 36L
1,331 Elo+
Party 2
Skadi
Skadi
punkedoodle76
Skadi
Level 46
God Stats
2W - 4L
1,350 SR
Queue Stats
24W - 74L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DIGITO2
Cabrakan
10
0 / 0 / 6
6,516
465
2,798
6,221
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 2 / 4
7,618
544
4,362
7,617
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 3 / 5
7,539
539
5,349
8,107
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
PixieLit
Nu Wa
13
8 / 2 / 5
8,402
600
11,185
8,786
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 1
7,444
532
6,264
7,959
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 4 / 1
7,411
529
9,122
12,197
3,867
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
 
Chronos
12
3 / 4 / 1
7,320
523
7,037
11,757
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
mackenesis
Thanatos
11
1 / 4 / 0
6,426
459
1,488
9,714
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
oQUTO
Susano
10
1 / 5 / 0
6,236
445
1,515
8,535
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
6,764
483
3,812
6,927
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
8
8
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
L
Chronos
 
Chronos
3
4
1
0.88
W
Cabrakan
DIGITO2
Cabrakan
0
0
6
3
W
4
2
4
3
W
4
3
5
2.17
W
Nu Wa
PixieLit
Nu Wa
8
2
5
5.25
W
4
1
1
4.5
L
Thanatos
mackenesis
Thanatos
1
4
0
0.25
L
Susano
oQUTO
Susano
1
5
0
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
22,974
38,690
Taken
49,130
19,004
Mitigated
14,268
9,777
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,122
1,525
273
2,696
12,197
3,867
661
6,460
5,664
0
47,777
L
Chronos
 
Chronos
7,037
1,974
0
2,759
11,757
3,216
505
7,146
4,611
41,504
0
W
Cabrakan
DIGITO2
Cabrakan
2,798
441
0
786
6,221
4,736
0
618
5,603
10,550
0
W
4,362
857
0
515
7,617
6,218
50
715
6,902
0
31,636
W
5,349
1,122
0
2,762
8,107
3,036
0
621
7,486
0
40,269
W
Nu Wa
PixieLit
Nu Wa
11,185
2,325
0
1,800
8,786
2,424
0
3,327
5,459
46,177
0
W
6,264
1,911
0
3,914
7,959
2,590
770
1,756
6,203
33,689
7,248
L
Thanatos
mackenesis
Thanatos
1,488
519
0
5,855
9,714
2,736
316
2,494
7,153
0
27,853
L
Susano
oQUTO
Susano
1,515
266
0
1,928
8,535
2,454
0
2,513
5,998
0
25,977
L
3,812
1,349
0
1,403
6,927
1,995
668
955
5,852
0
31,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
34,157
307
Minions Killed
326
0
Camps Cleared
0
1,319,762
Distance Traveled
1,279,883
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,411
529
73
5
0
300,302
2
L
Chronos
7,320
523
78
6
0
242,115
0
W
Cabrakan
6,516
465
19
1
0
288,257
1
W
Odin
7,618
544
74
5
0
256,554
3
W
Loki
7,539
539
63
5
0
284,443
1
W
Nu Wa
8,402
600
78
6
0
242,470
5
W
Sol
7,444
532
73
5
0
248,038
2
L
Thanatos
6,426
459
60
4
0
220,089
0
L
Susano
6,236
445
50
4
0
283,062
0
L
Skadi
6,764
483
65
5
0
234,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role