Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
JollyCannibal
Thoth
Level 91
God Stats
2W - 8L
1,385 SR
Queue Stats
185W - 221L
1,441 Elo+
Solo
Hou Yi
Hou Yi
MaybeBad
Hou Yi
Level 124
God Stats
5W - 6L
1,607 SR
Queue Stats
47W - 51L
1,509 Elo+
Party 2
Pele
Pele
Rosìe
Pele
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 216L
1,530 Elo+
Party 1
Chaac
Chaac
Zeronett
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,497 Elo+

VS

Team Averages
Level 116
1,612 SR
1,478 Elo+
King Arthur
King Arthur
Asbestus
King Arthur
Level 123
God Stats
48W - 61L
1,600 SR
Queue Stats
306W - 309L
1,425 Elo+
Solo
Izanami
Izanami
Castannix
Izanami
Level 97
God Stats
7W - 7L
1,328 SR
Queue Stats
97W - 75L
1,520 Elo+
Party 4
Kuzenbo
Kuzenbo
Chaszam
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,446 Elo+
Party 4
Arachne
Arachne
Dr SousaTone
Arachne
Level 121
God Stats
4W - 2L
1,771 SR
Queue Stats
24W - 26L
1,527 Elo+
Party 3
Janus
Janus
dragonkill3r36
Janus
Level 129
God Stats
4W - 2L
1,858 SR
Queue Stats
117W - 120L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 1 / 2
3,522
587
1,712
4,298
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
1 / 1 / 0
3,092
515
884
959
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MaybeBad
Hou Yi
5
2 / 1 / 0
3,630
605
2,458
3,154
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
Rosìe
Pele
5
0 / 4 / 2
3,349
558
2,066
4,704
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Zeronett
Chaac
5
0 / 2 / 0
3,446
574
2,412
3,854
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asbestus
King Arthur
7
0 / 0 / 2
4,185
698
1,444
3,506
1,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Castannix
Izanami
7
2 / 1 / 1
4,225
704
2,374
3,186
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Chaszam
Kuzenbo
5
0 / 1 / 3
3,734
622
1,512
4,571
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Dr SousaTone
Arachne
7
5 / 1 / 1
4,866
811
4,427
4,156
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 3
4,708
785
1,763
2,368
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
King Arthur
Asbestus
King Arthur
0
0
2
1
W
Izanami
Castannix
Izanami
2
1
1
2.5
W
Kuzenbo
Chaszam
Kuzenbo
0
1
3
1.5
W
Arachne
Dr SousaTone
Arachne
5
1
1
5.5
L
1
1
0
1
L
Hou Yi
MaybeBad
Hou Yi
2
1
0
2
L
Pele
Rosìe
Pele
0
4
2
0.25
L
Chaac
Zeronett
Chaac
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,532
Damage
11,520
16,969
Taken
17,787
5,079
Mitigated
6,548
3,644
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,712
498
0
530
4,298
1,570
0
726
3,572
4,976
0
W
King Arthur
Asbestus
King Arthur
1,444
451
0
1,125
3,506
1,637
0
0
3,506
0
15,016
W
Izanami
Castannix
Izanami
2,374
2,201
0
1,146
3,186
616
739
540
2,646
0
22,435
W
Kuzenbo
Chaszam
Kuzenbo
1,512
900
0
2,068
4,571
2,325
23
795
3,776
4,428
0
W
Arachne
Dr SousaTone
Arachne
4,427
2,974
0
960
4,156
1,438
521
809
3,265
0
17,611
L
884
0
0
250
959
176
0
231
728
4,205
0
L
Hou Yi
MaybeBad
Hou Yi
2,458
1,709
0
1,193
3,154
616
0
1,230
1,924
0
15,637
L
Pele
Rosìe
Pele
2,066
1,158
0
599
4,704
1,234
0
1,088
3,616
0
9,086
L
Chaac
Zeronett
Chaac
2,412
621
0
1,072
3,854
1,483
0
0
3,854
0
10,383
W
1,763
112
0
500
2,368
532
0
318
1,998
20,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,039
Gold Earned
21,718
83
Minions Killed
169
0
Camps Cleared
0
506,417
Distance Traveled
591,691
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,522
587
11
2
0
118,863
2
W
King Arthur
4,185
698
44
7
0
115,932
0
W
Izanami
4,225
704
38
6
0
107,760
1
W
Kuzenbo
3,734
622
4
1
0
109,147
1
W
Arachne
4,866
811
41
7
0
134,920
0
L
Thoth
3,092
515
10
2
0
44,194
0
L
Hou Yi
3,630
605
23
4
0
105,125
0
L
Pele
3,349
558
19
3
0
137,489
1
L
Chaac
3,446
574
20
3
0
100,746
2
W
Janus
4,708
785
42
7
0
123,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role