Player Matchup

Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Avidity D1
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
971 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlqnB
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 51L
1,144 Elo+
Party 2
Ullr
Ullr
Smabokman23
Ullr
Level 65
God Stats
9W - 23L
1,242 SR
Queue Stats
212W - 232L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
StayMoistBro
Baron Samedi
Level 86
God Stats
2W - 10L
1,155 SR
Queue Stats
191W - 210L
1,424 Elo+
Solo
Team Averages
Level 66
1,379 SR
1,280 Elo+

VS

Team Averages
Level 110
1,539 SR
1,622 Elo+
Amaterasu
Amaterasu
Conartest91
Amaterasu
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 42L
1,659 Elo+
Party 1
Cerberus
Cerberus
NLS SHIELD
Cerberus
Level 48
God Stats
33W - 21L
1,595 SR
Queue Stats
421W - 299L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
That boy Jeff20
Guan Yu
Level 107
God Stats
5W - 3L
1,606 SR
Queue Stats
379W - 212L
1,705 Elo+
Party 1
Khepri
Khepri
Xman4444
Khepri
Level 114
God Stats
4W - 1L
1,705 SR
Queue Stats
211W - 208L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
YodaBigDawg
Jormungandr
Level 123
God Stats
2W - 2L
1,291 SR
Queue Stats
388W - 250L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 12 / 2
9,764
976
6,606
23,372
5,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
15
3 / 8 / 3
10,858
1,086
14,027
25,392
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
PlqnB
Ah Muzen Cab
16
0 / 12 / 6
10,049
1,005
11,298
18,824
4,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 4
10,416
1,042
5,431
14,243
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
StayMoistBro
Baron Samedi
14
0 / 0 / 1
8,594
859
633
730
210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Conartest91
Amaterasu
18
7 / 1 / 18
12,145
1,215
16,747
9,514
13,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
NLS SHIELD
Cerberus
18
7 / 2 / 20
11,384
1,138
20,428
17,647
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 19
11,494
1,149
11,642
12,158
12,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Xman4444
Khepri
18
7 / 1 / 21
12,369
1,237
9,440
7,416
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
YodaBigDawg
Jormungandr
18
7 / 1 / 19
11,386
1,139
20,408
13,476
18,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
6
Kills
34
34
Deaths
6
16
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
12
2
0.17
L
Chaac
3
8
3
0.56
W
Amaterasu
Conartest91
Amaterasu
7
1
18
16
W
Cerberus
NLS SHIELD
Cerberus
7
2
20
8.5
L
Ah Muzen Cab
PlqnB
Ah Muzen Cab
0
12
6
0.25
L
2
2
4
2
L
Baron Samedi
StayMoistBro
Baron Samedi
0
0
1
0.5
W
6
1
19
15.5
W
Khepri
Xman4444
Khepri
7
1
21
17.5
W
Jormungandr
YodaBigDawg
Jormungandr
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
78,665
82,561
Taken
60,211
29,531
Mitigated
66,615
4,494
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,606
2,465
0
137
23,372
5,419
0
13,047
9,997
0
19,761
L
Chaac
14,027
3,948
0
3,223
25,392
15,876
0
15,029
10,118
0
24,493
W
Amaterasu
Conartest91
Amaterasu
16,747
9,110
1,307
3,101
9,514
13,071
0
313
9,104
0
41,102
W
Cerberus
NLS SHIELD
Cerberus
20,428
1,401
282
4,552
17,647
16,259
0
78
14,072
39,469
0
L
Ah Muzen Cab
PlqnB
Ah Muzen Cab
11,298
4,912
0
794
18,824
4,809
0
11,515
7,184
0
30,054
L
5,431
1,595
0
229
14,243
3,217
0
9,288
4,729
0
10,298
L
Baron Samedi
StayMoistBro
Baron Samedi
633
0
45
66
730
210
0
473
257
2,239
0
W
11,642
4,431
7,229
3,960
12,158
12,011
0
80
8,762
0
20,825
W
Khepri
Xman4444
Khepri
9,440
1,585
683
1,199
7,416
7,041
0
78
4,423
19,180
0
W
Jormungandr
YodaBigDawg
Jormungandr
20,408
6,907
0
341
13,476
18,233
0
84
11,122
35,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
58,778
107
Minions Killed
211
3
Camps Cleared
9
694,018
Distance Traveled
1,021,509
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,764
976
21
2
1
154,272
0
L
Chaac
10,858
1,086
31
3
0
169,540
0
W
Amaterasu
12,145
1,215
75
8
5
215,370
1
W
Cerberus
11,384
1,138
55
6
0
204,008
0
L
Ah Muzen Cab
10,049
1,005
41
4
2
162,071
0
L
Ullr
10,416
1,042
14
1
0
177,541
0
L
Baron Samedi
8,594
859
0
0
0
30,594
1
W
Guan Yu
11,494
1,149
22
2
3
201,434
0
W
Khepri
12,369
1,237
22
2
0
202,621
0
W
Jormungandr
11,386
1,139
37
4
1
198,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role