Player Matchup

Ao Kuang
Ao Kuang
BUBUrican2HARD
Ao Kuang
Level 145
God Stats
1W - 1L
1,679 SR
Queue Stats
86W - 26L
1,734 Elo+
Party 2
Fenrir
Fenrir
Chuckie_2HARD
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
STO1CC
Anhur
Level 160
God Stats
2W - 1L
1,733 SR
Queue Stats
113W - 58L
1,727 Elo+
Party 2
Team Averages
Level 102
1,637 SR
1,654 Elo+

VS

Team Averages
Level 31
1,716 SR
1,765 Elo+
Bacchus
Bacchus
Raw dog4986
Bacchus
Level 36
God Stats
13W - 3L
1,679 SR
Queue Stats
492W - 35L
1,923 Elo+
Party 1
Rama
Rama
mastbros
Rama
Level 36
God Stats
4W - 3L
1,608 SR
Queue Stats
24W - 20L
1,474 Elo+
Solo
Shiva
Shiva
sllutfortofu
Shiva
Level 20
God Stats
51W - 6L
1,861 SR
Queue Stats
518W - 78L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 5 / 5
6,682
668
5,058
9,323
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 7 / 1
7,224
722
6,715
11,350
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
STO1CC
Anhur
11
2 / 7 / 4
7,194
719
4,545
10,748
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Raw dog4986
Bacchus
14
6 / 0 / 12
9,673
967
7,978
7,813
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
1 / 3 / 7
7,184
718
3,049
5,581
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
12 / 3 / 7
9,590
959
15,892
8,711
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
19
19
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
5
5
0.5
L
4
7
1
0.64
W
Bacchus
Raw dog4986
Bacchus
6
0
12
12
L
Anhur
STO1CC
Anhur
2
7
4
0.57
W
Rama
1
3
7
1.5
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
26,919
31,421
Taken
22,105
13,589
Mitigated
13,971
3,452
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,058
1,384
117
1,506
9,323
4,447
0
2,160
7,163
13,085
1,758
L
6,715
1,651
0
799
11,350
6,365
0
3,661
7,689
0
13,626
W
Bacchus
Raw dog4986
Bacchus
7,978
785
0
2,939
7,813
8,664
196
1,817
5,834
17,609
0
L
Anhur
STO1CC
Anhur
4,545
2,182
0
1,030
10,748
2,777
416
2,537
8,211
0
21,181
W
Rama
3,049
2,482
0
538
5,581
1,119
0
791
4,638
0
16,580
W
15,892
3,086
82
1,413
8,711
4,188
1,021
1,970
6,654
0
38,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,100
Gold Earned
26,447
82
Minions Killed
99
4
Camps Cleared
6
538,732
Distance Traveled
586,689
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,682
668
24
2
3
194,730
3
L
Fenrir
7,224
722
19
2
1
196,075
3
W
Bacchus
9,673
967
13
1
0
222,001
3
L
Anhur
7,194
719
39
4
0
147,927
1
W
Rama
7,184
718
35
4
1
155,150
0
W
Shiva
9,590
959
51
5
5
209,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role