Player Matchup

Nu Wa
Nu Wa
Grizlar
Nu Wa
Level 43
God Stats
59W - 39L
1,626 SR
Queue Stats
111W - 89L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
LegendOnFire
Cthulhu
Level 62
God Stats
16W - 2L
1,905 SR
Queue Stats
103W - 67L
1,702 Elo+
Party 3
Achilles
Achilles
Stinkyplay
Achilles
Level 19
God Stats
2W - 0L
1,573 SR
Queue Stats
8W - 11L
1,632 Elo+
Party 1
Artemis
Artemis
njayrox
Artemis
Level 69
God Stats
4W - 2L
1,523 SR
Queue Stats
121W - 89L
1,650 Elo+
Party 3
Loki
Loki
toneeeey
Loki
Level 123
God Stats
5W - 2L
1,474 SR
Queue Stats
26W - 33L
1,501 Elo+
Party 1
Team Averages
Level 63
1,620 SR
1,612 Elo+

VS

Team Averages
Level 67
1,584 SR
1,568 Elo+
Neith
Neith
KILLAFIGHT69
Neith
Level 29
God Stats
154W - 63L
1,625 SR
Queue Stats
154W - 66L
1,561 Elo+
Party 2
Ares
Ares
LoshyBear
Ares
Level 88
God Stats
139W - 80L
1,703 SR
Queue Stats
328W - 201L
1,594 Elo+
Party 2
Vulcan
Vulcan
SnapCrane148149
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
TMK TrucKeR
Kukulkan
Level 78
God Stats
160W - 79L
1,655 SR
Queue Stats
333W - 219L
1,617 Elo+
Party 2
Skadi
Skadi
jokester89
Skadi
Level 125
God Stats
5W - 9L
1,439 SR
Queue Stats
183W - 145L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Grizlar
Nu Wa
18
4 / 2 / 11
12,081
1,098
14,327
6,364
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LegendOnFire
Cthulhu
17
4 / 0 / 13
12,057
1,096
17,411
13,537
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Stinkyplay
Achilles
17
1 / 1 / 14
10,557
960
10,649
11,077
13,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
njayrox
Artemis
17
3 / 2 / 13
11,158
1,014
13,589
11,802
6,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
7 / 3 / 7
11,977
1,089
14,097
9,210
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

248

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
10,265
933
5,118
14,904
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
0 / 1 / 6
10,693
972
6,879
19,257
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 5 / 5
10,198
927
13,726
11,959
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
TMK TrucKeR
Kukulkan
16
7 / 6 / 1
12,108
1,101
13,193
14,033
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
16
0 / 2 / 7
10,171
925
7,370
11,977
4,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
19
Kills
8
8
Deaths
19
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Grizlar
Nu Wa
4
2
11
4.75
L
0
5
8
0.8
W
Cthulhu
LegendOnFire
Cthulhu
4
0
13
10.5
L
Ares
0
1
6
3
L
1
5
5
0.7
W
Achilles
Stinkyplay
Achilles
1
1
14
8
L
Kukulkan
TMK TrucKeR
Kukulkan
7
6
1
1.25
L
Skadi
0
2
7
1.75
W
Artemis
njayrox
Artemis
3
2
13
4.75
W
Loki
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
46,286
51,990
Taken
72,130
47,855
Mitigated
45,221
4,258
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Grizlar
Nu Wa
14,327
2,458
302
681
6,364
2,480
0
5,254
1,110
47,750
0
L
5,118
2,042
0
1,732
14,904
6,716
0
7,787
7,117
0
23,654
W
Cthulhu
LegendOnFire
Cthulhu
17,411
499
1,082
778
13,537
19,993
0
7,201
6,336
29,821
0
L
Ares
6,879
84
0
1,043
19,257
22,793
0
7,625
11,632
17,545
0
L
13,726
4,114
0
203
11,959
4,972
0
5,343
6,616
37,256
0
W
Achilles
Stinkyplay
Achilles
10,649
2,101
0
441
11,077
13,775
0
5,974
5,103
0
20,084
L
Kukulkan
TMK TrucKeR
Kukulkan
13,193
1,190
0
193
14,033
6,058
0
5,565
8,468
47,203
0
L
Skadi
7,370
3,374
0
259
11,977
4,682
0
5,418
6,559
0
26,594
W
Artemis
njayrox
Artemis
13,589
5,283
0
163
11,802
6,803
0
9,065
2,737
0
22,653
W
Loki
14,097
4,229
0
811
9,210
4,804
0
6,304
2,906
0
32,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,830
Gold Earned
53,435
203
Minions Killed
240
10
Camps Cleared
5
1,073,437
Distance Traveled
1,039,453
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,081
1,098
86
8
3
209,693
0
L
Neith
10,265
933
42
4
1
203,987
0
W
Cthulhu
12,057
1,096
38
3
0
250,830
1
L
Ares
10,693
972
13
1
1
220,165
0
L
Vulcan
10,198
927
51
5
0
218,064
0
W
Achilles
10,557
960
26
2
0
215,682
1
L
Kukulkan
12,108
1,101
96
9
1
200,035
0
L
Skadi
10,171
925
38
3
2
197,202
0
W
Artemis
11,158
1,014
22
2
2
201,645
0
W
Loki
11,977
1,089
31
3
5
195,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role