Player Matchup

Ymir
Ymir
Predd
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,239 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scruffmuffin
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,239 Elo+
Party 1
Tyr
Tyr
ThighlandHiccup
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,239 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,239 Elo+

VS

Team Averages
Level 46
1,528 SR
1,523 Elo+
Gilgamesh
Gilgamesh
DaRkStAr29
Gilgamesh
Level 27
God Stats
21W - 15L
1,584 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 2
Zeus
Zeus
brittonvol2
Zeus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,556 Elo+
Party 2
Thanatos
Thanatos
loganboss888
Thanatos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Predd
Ymir
15
3 / 6 / 6
11,992
666
6,358
16,870
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Scruffmuffin
Kumbhakarna
15
2 / 5 / 7
10,874
604
5,769
14,010
15,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 4 / 5
12,331
685
9,015
18,286
20,090
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRkStAr29
Gilgamesh
18
0 / 1 / 15
12,753
709
8,853
8,980
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 4 / 5
13,376
743
23,472
8,719
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
loganboss888
Thanatos
17
5 / 4 / 9
12,303
684
7,417
10,995
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
9
Kills
15
15
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaRkStAr29
Gilgamesh
0
1
15
7.5
L
Ymir
Predd
Ymir
3
6
6
1
L
Kumbhakarna
Scruffmuffin
Kumbhakarna
2
5
7
1.1
L
4
4
5
1.63
W
10
4
5
3.13
W
Thanatos
loganboss888
Thanatos
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
39,742
49,166
Taken
28,694
53,111
Mitigated
21,763
8,107
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaRkStAr29
Gilgamesh
8,853
2,525
11
2,853
8,980
12,142
760
4,864
4,116
0
22,908
L
Ymir
Predd
Ymir
6,358
1,760
0
2,880
16,870
17,614
186
6,872
9,662
23,734
0
L
Kumbhakarna
Scruffmuffin
Kumbhakarna
5,769
245
0
900
14,010
15,407
96
7,675
5,991
20,103
0
L
9,015
1,141
0
4,327
18,286
20,090
576
8,579
9,323
0
38,277
W
23,472
2,089
0
887
8,719
4,343
398
2,565
6,154
82,522
0
W
Thanatos
loganboss888
Thanatos
7,417
847
0
5,919
10,995
5,278
739
4,998
5,997
0
24,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
38,432
116
Minions Killed
189
5
Camps Cleared
8
862,827
Distance Traveled
943,847
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,753
709
23
1
1
344,780
6
L
Ymir
11,992
666
28
2
2
258,393
5
L
Kumbhakarna
10,874
604
27
2
2
288,775
4
L
Tyr
12,331
685
61
3
1
315,659
0
W
Zeus
13,376
743
131
7
3
289,183
2
W
Thanatos
12,303
684
35
2
4
309,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role