Player Matchup

Poseidon
Poseidon
FenixReborn226
Poseidon
Level 160
God Stats
15W - 14L
1,341 SR
Queue Stats
318W - 309L
1,529 Elo+
Solo
Loki
Loki
TMiIIz
Loki
Level 147
God Stats
6W - 1L
1,982 SR
Queue Stats
243W - 234L
1,595 Elo+
Party 2
Horus
Horus
Vapegirl420x0x0
Horus
Level 157
God Stats
26W - 12L
1,801 SR
Queue Stats
179W - 147L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
XvBignipsvX
Xbalanque
Level 155
God Stats
3W - 2L
1,558 SR
Queue Stats
158W - 144L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
xxxchupeloxxx
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 127L
1,638 Elo+
Party 2
Team Averages
Level 150
1,637 SR
1,591 Elo+

VS

Team Averages
Level 137
1,634 SR
1,585 Elo+
Ne Zha
Ne Zha
Dozer_Tombo
Ne Zha
Level 139
God Stats
1W - 1L
1,800 SR
Queue Stats
93W - 71L
1,675 Elo+
Party 1
Horus
Horus
WeenerAshDan
Horus
Level 155
God Stats
2W - 1L
1,170 SR
Queue Stats
99W - 99L
1,523 Elo+
Party 1
Olorun
Olorun
Xq KRALSTER pX
Olorun
Level 158
God Stats
1W - 1L
2,028 SR
Queue Stats
58W - 51L
1,657 Elo+
Party 1
Hera
Hera
aRogueBagel
Hera
Level 109
God Stats
3W - 2L
1,714 SR
Queue Stats
42W - 41L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
hellfirebat
Jormungandr
Level 122
God Stats
10W - 11L
1,460 SR
Queue Stats
419W - 382L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 2 / 3
13,188
628
16,909
13,486
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
TMiIIz
Loki
20
4 / 0 / 8
12,918
615
6,258
14,645
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 9
10,867
517
4,867
24,186
26,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
XvBignipsvX
Xbalanque
17
0 / 7 / 2
11,120
530
7,789
14,302
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
xxxchupeloxxx
Jormungandr
18
4 / 0 / 9
12,283
585
13,410
14,222
13,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 4 / 4
10,476
499
13,842
18,714
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 8
9,093
433
4,878
16,147
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 2
10,100
481
11,893
14,158
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 3
9,727
463
10,120
9,785
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
hellfirebat
Jormungandr
13
0 / 4 / 1
9,380
447
6,780
12,781
8,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
16
Kills
12
12
Deaths
16
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
4
4
1.25
W
Poseidon
7
2
3
4.25
W
Loki
TMiIIz
Loki
4
0
8
8
W
1
3
9
1.83
L
1
3
8
1.67
L
7
2
2
4
W
Xbalanque
XvBignipsvX
Xbalanque
0
7
2
0.14
L
1
3
3
0.83
L
Jormungandr
hellfirebat
Jormungandr
0
4
1
0.13
W
Jormungandr
xxxchupeloxxx
Jormungandr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
47,513
80,841
Taken
71,585
54,595
Mitigated
45,126
26,990
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,842
2,059
0
7,367
18,714
7,435
0
8,830
9,884
0
81,863
W
Poseidon
16,909
2,885
0
1,915
13,486
4,368
3,239
4,001
9,485
119,924
0
W
Loki
TMiIIz
Loki
6,258
994
0
4,981
14,645
5,213
2,063
4,205
10,440
0
81,766
W
4,867
1,401
3,076
10,179
24,186
26,033
899
8,215
15,971
0
19,979
L
4,878
1,125
2,905
6,325
16,147
18,753
70
7,415
8,732
0
8,741
L
11,893
6,746
287
6,572
14,158
6,775
1,248
2,943
11,215
60,463
11,701
W
Xbalanque
XvBignipsvX
Xbalanque
7,789
2,531
0
3,420
14,302
5,014
5,262
5,844
8,458
0
86,183
L
10,120
2,952
0
952
9,785
3,223
545
3,770
6,015
79,541
0
L
Jormungandr
hellfirebat
Jormungandr
6,780
1,619
0
1,265
12,781
8,940
2,280
7,361
5,420
57,623
0
W
Jormungandr
xxxchupeloxxx
Jormungandr
13,410
3,486
0
3,419
14,222
13,967
919
6,301
7,921
75,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,376
Gold Earned
48,776
573
Minions Killed
506
0
Camps Cleared
0
2,206,424
Distance Traveled
1,951,161
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,476
499
125
6
0
462,334
1
W
Poseidon
13,188
628
170
8
0
475,677
1
W
Loki
12,918
615
142
7
0
498,492
7
W
Horus
10,867
517
17
1
0
437,824
7
L
Horus
9,093
433
9
0
0
437,376
1
L
Olorun
10,100
481
112
5
0
358,936
1
W
Xbalanque
11,120
530
136
6
0
379,670
3
L
Hera
9,727
463
147
7
0
394,067
8
L
Jormungandr
9,380
447
113
5
0
298,448
2
W
Jormungandr
12,283
585
108
5
0
414,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role