Player Matchup

Baron Samedi
Baron Samedi
Aliboyyy4088
Baron Samedi
Level 49
God Stats
6W - 2L
1,397 SR
Queue Stats
78W - 91L
1,362 Elo+
Solo
Bakasura
Bakasura
DragonClaw05
Bakasura
Level 63
God Stats
9W - 8L
1,409 SR
Queue Stats
224W - 235L
1,361 Elo+
Party 3
Gilgamesh
Gilgamesh
EnemySpotted0
Gilgamesh
Level 66
God Stats
2W - 2L
1,762 SR
Queue Stats
81W - 85L
1,273 Elo+
Party 3
Khepri
Khepri
Necromancer__1
Khepri
Level 86
God Stats
3W - 3L
1,418 SR
Queue Stats
252W - 245L
1,369 Elo+
Party 3
Sun Wukong
Sun Wukong
b1gd4ddy2018
Sun Wukong
Level 64
God Stats
2W - 1L
1,276 SR
Queue Stats
38W - 41L
1,420 Elo+
Solo
Team Averages
Level 66
1,452 SR
1,357 Elo+

VS

Team Averages
Level 62
1,342 SR
1,191 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hellsshadow069
Fenrir
Level 40
God Stats
14W - 13L
1,418 SR
Queue Stats
163W - 177L
1,081 Elo+
Party 1
Nu Wa
Nu Wa
V9Queen
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 2
Ares
Ares
infectedcubb300
Ares
Level 6
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 2
Hachiman
Hachiman
nerdywhiteboy22
Hachiman
Level 15
God Stats
12W - 23L
1,103 SR
Queue Stats
217W - 258L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aliboyyy4088
Baron Samedi
10
1 / 1 / 1
6,067
552
4,301
5,814
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
DragonClaw05
Bakasura
9
1 / 1 / 3
5,816
529
2,320
6,527
2,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
EnemySpotted0
Gilgamesh
9
5 / 1 / 1
6,401
582
3,320
5,384
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 4
6,590
599
3,138
3,162
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
b1gd4ddy2018
Sun Wukong
10
1 / 2 / 1
5,801
527
2,394
6,856
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 2 / 0
6,544
595
8,330
9,185
6,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
3,927
357
233
1,760
300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
V9Queen
Nu Wa
7
0 / 2 / 0
4,921
447
2,680
4,140
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 4 / 0
4,358
396
1,218
5,815
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
4
0 / 2 / 0
4,326
393
1,291
2,840
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
4
5
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
2
0
2
W
Baron Samedi
Aliboyyy4088
Baron Samedi
1
1
1
1.5
W
Bakasura
DragonClaw05
Bakasura
1
1
3
2.5
W
Gilgamesh
EnemySpotted0
Gilgamesh
5
1
1
5.5
L
0
1
0
0
W
3
0
4
5
L
Nu Wa
V9Queen
Nu Wa
0
2
0
0
W
Sun Wukong
b1gd4ddy2018
Sun Wukong
1
2
1
0.75
L
0
4
0
0
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,473
Damage
13,752
27,743
Taken
23,740
12,214
Mitigated
10,582
8,256
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,330
3,255
0
3,465
9,185
6,215
158
1,243
7,291
0
39,415
W
Baron Samedi
Aliboyyy4088
Baron Samedi
4,301
482
470
2,661
5,814
2,351
220
1,289
4,525
37,159
0
W
Bakasura
DragonClaw05
Bakasura
2,320
1,592
40
3,015
6,527
2,267
747
465
6,062
0
19,456
W
Gilgamesh
EnemySpotted0
Gilgamesh
3,320
1,135
134
671
5,384
2,452
474
853
4,531
0
18,292
L
233
61
0
152
1,760
300
0
166
1,541
0
2,607
W
3,138
196
135
140
3,162
1,745
1,063
932
2,230
26,342
0
L
Nu Wa
V9Queen
Nu Wa
2,680
685
0
1,006
4,140
1,194
195
2,683
1,138
20,023
0
W
Sun Wukong
b1gd4ddy2018
Sun Wukong
2,394
864
0
990
6,856
3,399
236
359
6,497
0
18,397
L
1,218
306
0
332
5,815
2,237
0
2,029
3,356
6,128
0
L
Hachiman
1,291
924
161
1,024
2,840
636
0
501
2,210
0
9,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
24,076
266
Minions Killed
134
0
Camps Cleared
0
1,037,006
Distance Traveled
723,235
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,544
595
67
6
0
222,683
0
W
Baron Samedi
6,067
552
61
6
0
204,506
1
W
Bakasura
5,816
529
66
6
0
226,959
0
W
Gilgamesh
6,401
582
45
4
0
196,856
0
L
Fenrir
3,927
357
6
1
0
100,444
1
W
Khepri
6,590
599
54
5
0
219,880
0
L
Nu Wa
4,921
447
33
3
0
151,767
1
W
Sun Wukong
5,801
527
40
4
0
188,805
0
L
Ares
4,358
396
6
1
0
170,644
2
L
Hachiman
4,326
393
22
2
0
77,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role