Player Matchup

Neith
Neith
AMY_OTAKU78
Neith
Level 158
God Stats
3W - 4L
1,578 SR
Queue Stats
118W - 134L
1,457 Elo+
Party 2
Da Ji
Da Ji
Alexjacp2
Da Ji
Level 159
God Stats
0W - 4L
1,342 SR
Queue Stats
131W - 132L
1,498 Elo+
Party 2
Scylla
Scylla
HAMbone45
Scylla
Level 124
God Stats
7W - 4L
1,684 SR
Queue Stats
136W - 144L
1,489 Elo+
Party 1
Hercules
Hercules
Nomoresauce
Hercules
Level 145
God Stats
13W - 17L
1,453 SR
Queue Stats
98W - 112L
1,509 Elo+
Party 1
Artio
Artio
TarrenTula
Artio
Level 124
God Stats
17W - 37L
1,412 SR
Queue Stats
692W - 728L
1,509 Elo+
Solo
Team Averages
Level 142
1,494 SR
1,492 Elo+

VS

Team Averages
Level 107
1,662 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Harukiro
Morgan Le Fay
Level 126
God Stats
6W - 6L
1,692 SR
Queue Stats
65W - 65L
1,524 Elo+
Party 3
Artemis
Artemis
LumberingTroll
Artemis
Level 64
God Stats
1W - 1L
1,740 SR
Queue Stats
58W - 48L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
Poisonoustream
Gilgamesh
Level 128
God Stats
4W - 2L
1,877 SR
Queue Stats
88W - 77L
1,530 Elo+
Solo
Thanatos
Thanatos
SirJayden
Thanatos
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
644W - 600L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,687
724
6,113
11,651
3,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Alexjacp2
Da Ji
16
3 / 6 / 1
9,352
779
7,513
13,235
4,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
HAMbone45
Scylla
13
0 / 3 / 2
7,802
650
2,800
4,899
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nomoresauce
Hercules
14
1 / 4 / 1
8,192
683
3,595
12,798
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
14
0 / 0 / 0
7,801
650
686
3,563
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
3 / 0 / 10
9,868
822
5,172
11,012
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Harukiro
Morgan Le Fay
18
2 / 0 / 9
10,408
867
7,300
4,583
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 9
9,831
819
10,463
5,690
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Poisonoustream
Gilgamesh
17
5 / 4 / 7
10,597
883
9,566
13,738
13,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SirJayden
Thanatos
16
3 / 0 / 11
9,425
785
8,287
6,581
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
18
18
Deaths
5
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
10
8
L
1
5
2
0.4
L
Da Ji
Alexjacp2
Da Ji
3
6
1
0.58
L
Scylla
HAMbone45
Scylla
0
3
2
0.33
W
Morgan Le Fay
Harukiro
Morgan Le Fay
2
0
9
6.5
W
5
1
9
9.5
L
Hercules
Nomoresauce
Hercules
1
4
1
0.38
W
Gilgamesh
Poisonoustream
Gilgamesh
5
4
7
2.13
W
Thanatos
SirJayden
Thanatos
3
0
11
8.5
L
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
40,788
46,146
Taken
41,604
24,911
Mitigated
36,664
6,703
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,172
177
0
871
11,012
15,282
139
743
10,176
14,602
0
L
6,113
2,267
0
3,103
11,651
3,531
0
3,084
8,567
0
30,101
L
Da Ji
Alexjacp2
Da Ji
7,513
1,661
0
500
13,235
4,033
0
4,120
9,115
0
23,771
L
Scylla
HAMbone45
Scylla
2,800
307
0
360
4,899
1,255
0
1,654
3,245
13,747
0
W
Morgan Le Fay
Harukiro
Morgan Le Fay
7,300
478
0
522
4,583
1,955
2,138
1,523
3,060
52,110
0
W
10,463
5,102
0
1,645
5,690
2,311
4,494
62
4,623
0
32,198
L
Hercules
Nomoresauce
Hercules
3,595
598
86
1,977
12,798
12,384
0
3,072
9,726
0
19,071
W
Gilgamesh
Poisonoustream
Gilgamesh
9,566
3,647
0
1,656
13,738
13,656
448
917
12,629
0
53,823
W
Thanatos
SirJayden
Thanatos
8,287
1,040
0
6,685
6,581
3,460
760
69
6,433
0
25,813
L
Artio
686
35
0
677
3,563
3,708
0
542
3,021
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
50,129
185
Minions Killed
287
0
Camps Cleared
0
993,180
Distance Traveled
1,305,604
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,868
822
20
2
0
256,836
0
L
Neith
8,687
724
56
5
0
202,086
0
L
Da Ji
9,352
779
43
4
0
233,183
0
L
Scylla
7,802
650
22
2
0
121,861
0
W
Morgan Le Fay
10,408
867
92
8
0
254,165
1
W
Artemis
9,831
819
58
5
0
211,093
1
L
Hercules
8,192
683
33
3
0
173,938
0
W
Gilgamesh
10,597
883
82
7
0
284,357
3
W
Thanatos
9,425
785
35
3
0
299,153
5
L
Artio
7,801
650
31
3
0
262,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role