Player Matchup

Zhong Kui
Zhong Kui
Evryn
Zhong Kui
Level 92
God Stats
10W - 11L
1,443 SR
Queue Stats
454W - 493L
1,440 Elo+
Party 2
Xing Tian
Xing Tian
Hardheadedbrat
Xing Tian
Level 89
God Stats
10W - 5L
1,428 SR
Queue Stats
233W - 250L
1,449 Elo+
Party 2
Eset
Eset
TylerIsHot
Eset
Level 93
God Stats
4W - 6L
1,367 SR
Queue Stats
152W - 180L
1,465 Elo+
Party 2
Arachne
Arachne
aytas
Arachne
Level 109
God Stats
20W - 11L
1,656 SR
Queue Stats
44W - 44L
1,469 Elo+
Party 3
Set
Set
djzohair
Set
Level 128
God Stats
4W - 8L
1,508 SR
Queue Stats
375W - 385L
1,473 Elo+
Party 3
Team Averages
Level 102
1,480 SR
1,459 Elo+

VS

Team Averages
Level 104
1,525 SR
1,487 Elo+
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ANMDREWCAMY
Amaterasu
Level 125
God Stats
1W - 3L
1,568 SR
Queue Stats
65W - 78L
1,463 Elo+
Solo
Bacchus
Bacchus
Kyozura
Bacchus
Level 126
God Stats
22W - 15L
1,548 SR
Queue Stats
390W - 439L
1,476 Elo+
Party 1
Neith
Neith
pooshhh
Neith
Level 100
God Stats
15W - 23L
1,507 SR
Queue Stats
278W - 243L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evryn
Zhong Kui
12
3 / 4 / 3
6,785
522
8,775
9,001
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Hardheadedbrat
Xing Tian
13
7 / 0 / 4
8,046
619
8,127
12,311
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 10
7,132
549
8,568
8,007
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
aytas
Arachne
11
6 / 4 / 7
7,124
548
7,149
10,712
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 5
8,433
649
9,119
8,153
4,059
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 6 / 1
6,407
493
6,557
11,593
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
 
Zhong Kui
10
3 / 7 / 4
6,305
485
8,471
10,134
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ANMDREWCAMY
Amaterasu
12
1 / 3 / 2
7,012
539
4,784
14,057
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Kyozura
Bacchus
10
2 / 3 / 5
6,891
530
5,119
12,865
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
pooshhh
Neith
11
2 / 4 / 3
6,613
509
7,594
8,677
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
23
Kills
12
13
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
L
Zhong Kui
 
Zhong Kui
3
7
4
0.71
L
Amaterasu
ANMDREWCAMY
Amaterasu
1
3
2
0.67
W
Zhong Kui
Evryn
Zhong Kui
3
4
3
1.13
W
Xing Tian
Hardheadedbrat
Xing Tian
7
0
4
9
L
Bacchus
Kyozura
Bacchus
2
3
5
1.5
W
2
4
10
1.75
W
Arachne
aytas
Arachne
6
4
7
2.38
W
5
1
5
7.5
L
Neith
pooshhh
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
32,525
48,184
Taken
57,326
26,736
Mitigated
29,143
12,044
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,557
2,129
0
5,638
11,593
3,557
0
3,587
8,006
0
31,659
L
Zhong Kui
 
Zhong Kui
8,471
994
0
2,111
10,134
5,112
0
5,786
4,348
29,019
0
L
Amaterasu
ANMDREWCAMY
Amaterasu
4,784
1,947
0
5,181
14,057
5,968
0
3,333
10,724
0
41,513
W
Zhong Kui
Evryn
Zhong Kui
8,775
2,842
0
4,143
9,001
5,854
868
1,973
7,028
41,968
10,259
W
Xing Tian
Hardheadedbrat
Xing Tian
8,127
1,040
0
2,635
12,311
10,176
25
4,223
8,088
29,644
0
L
Bacchus
Kyozura
Bacchus
5,119
815
322
3,729
12,865
11,493
0
7,630
5,235
16,902
0
W
8,568
767
377
1,538
8,007
3,256
434
3,646
4,361
43,745
0
W
Arachne
aytas
Arachne
7,149
5,062
0
2,101
10,712
3,391
0
2,770
7,942
0
35,790
W
9,119
4,276
0
1,250
8,153
4,059
0
978
7,175
0
53,200
L
Neith
pooshhh
Neith
7,594
3,522
0
2,001
8,677
3,013
0
4,178
4,499
0
38,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
33,228
393
Minions Killed
297
0
Camps Cleared
0
1,190,189
Distance Traveled
1,155,034
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,407
493
73
6
0
233,055
3
L
Zhong Kui
6,305
485
40
3
0
211,076
2
L
Amaterasu
7,012
539
95
7
0
242,512
0
W
Zhong Kui
6,785
522
81
6
0
207,612
6
W
Xing Tian
8,046
619
44
3
0
251,555
0
L
Bacchus
6,891
530
19
1
0
251,091
7
W
Eset
7,132
549
88
7
0
218,485
2
W
Arachne
7,124
548
55
4
0
257,800
0
W
Set
8,433
649
125
10
0
254,737
1
L
Neith
6,613
509
70
5
0
217,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role