Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Cooldude12251
Discordia
Level 125
God Stats
6W - 4L
1,632 SR
Queue Stats
717W - 689L
1,523 Elo+
Solo
Ne Zha
Ne Zha
HeromanEx
Ne Zha
Level 96
God Stats
7W - 4L
1,500 SR
Queue Stats
329W - 299L
1,451 Elo+
Solo
Thoth
Thoth
IVirusXI
Thoth
Level 49
God Stats
1W - 0L
1,128 SR
Queue Stats
41W - 25L
1,657 Elo+
Party 3
Fenrir
Fenrir
Travanka
Fenrir
Level 37
God Stats
2W - 3L
1,690 SR
Queue Stats
396W - 364L
1,659 Elo+
Solo
Team Averages
Level 83
1,490 SR
1,558 Elo+

VS

Team Averages
Level 109
1,469 SR
1,415 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Foghit
Ullr
Level 160
God Stats
5W - 4L
1,346 SR
Queue Stats
310W - 240L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PPatu
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Saderonux
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Chaac
Chaac
Tomkras
Chaac
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 118L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 19
10,236
931
12,204
18,068
20,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Cooldude12251
Discordia
17
3 / 2 / 16
9,923
902
12,523
9,812
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
HeromanEx
Ne Zha
17
12 / 3 / 7
10,427
948
14,835
10,258
5,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
IVirusXI
Thoth
15
6 / 3 / 8
9,354
850
9,433
8,562
3,743
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Travanka
Fenrir
15
4 / 2 / 13
9,882
898
7,812
14,952
17,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 5 / 6
9,240
840
11,148
10,259
5,037
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Foghit
Ullr
17
7 / 5 / 5
10,088
917
10,919
10,054
4,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
PPatu
Morgan Le Fay
13
2 / 9 / 2
8,154
741
6,031
12,227
4,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Saderonux
Ah Muzen Cab
13
1 / 8 / 6
7,748
704
7,592
12,084
4,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tomkras
Chaac
16
1 / 4 / 5
8,524
775
9,348
16,434
21,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
31
Kills
13
13
Deaths
31
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
19
5.17
L
Baba Yaga
 
Baba Yaga
2
5
6
1
W
Discordia
Cooldude12251
Discordia
3
2
16
5.5
L
Ullr
Foghit
Ullr
7
5
5
1.9
W
Ne Zha
HeromanEx
Ne Zha
12
3
7
5.17
W
Thoth
IVirusXI
Thoth
6
3
8
3.33
L
Morgan Le Fay
PPatu
Morgan Le Fay
2
9
2
0.33
L
Ah Muzen Cab
Saderonux
Ah Muzen Cab
1
8
6
0.5
L
Chaac
Tomkras
Chaac
1
4
5
0.88
W
Fenrir
Travanka
Fenrir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,807
Damage
45,038
61,652
Taken
61,058
51,476
Mitigated
39,501
21,658
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,204
2,433
1,163
8,139
18,068
20,586
88
4,361
13,707
0
21,588
L
Baba Yaga
 
Baba Yaga
11,148
820
358
2,476
10,259
5,037
0
3,313
6,946
22,029
0
W
Discordia
Cooldude12251
Discordia
12,523
750
1,819
2,587
9,812
4,129
757
3,298
6,514
33,911
0
L
Ullr
Foghit
Ullr
10,919
2,092
211
1,694
10,054
4,329
0
4,189
5,865
0
17,711
W
Ne Zha
HeromanEx
Ne Zha
14,835
1,565
229
1,603
10,258
5,517
2,611
3,701
6,557
0
22,675
W
Thoth
IVirusXI
Thoth
9,433
217
810
569
8,562
3,743
612
2,801
5,761
19,990
0
L
Morgan Le Fay
PPatu
Morgan Le Fay
6,031
671
0
1,034
12,227
4,486
0
4,108
8,119
13,788
0
L
Ah Muzen Cab
Saderonux
Ah Muzen Cab
7,592
2,514
0
2,260
12,084
4,435
0
3,898
8,186
0
13,878
L
Chaac
Tomkras
Chaac
9,348
2,375
559
7,186
16,434
21,214
0
6,448
9,986
0
22,845
W
Fenrir
Travanka
Fenrir
7,812
2,299
1,303
3,436
14,952
17,501
35
3,018
11,934
0
11,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
43,754
124
Minions Killed
101
0
Camps Cleared
0
1,175,282
Distance Traveled
975,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,236
931
22
2
0
228,198
0
L
Baba Yaga
9,240
840
33
3
0
207,742
2
W
Discordia
9,923
902
56
5
0
219,639
0
L
Ullr
10,088
917
13
1
0
206,045
0
W
Ne Zha
10,427
948
20
2
0
240,067
0
W
Thoth
9,354
850
26
2
0
228,571
0
L
Morgan Le Fay
8,154
741
23
2
0
159,413
0
L
Ah Muzen Cab
7,748
704
13
1
0
190,126
0
L
Chaac
8,524
775
19
2
0
211,935
0
W
Fenrir
9,882
898
0
0
0
258,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role