Player Matchup

Hades
Hades
TMX I6aax
Hades
Level 98
God Stats
22W - 29L
1,465 SR
Queue Stats
385W - 418L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
UnknownHiro
Erlang Shen
Level 84
God Stats
10W - 8L
1,499 SR
Queue Stats
263W - 287L
1,476 Elo+
Solo
Jormungandr
Jormungandr
aldoomega43
Jormungandr
Level 64
God Stats
2W - 0L
1,594 SR
Queue Stats
21W - 19L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
grimlock1101
Sun Wukong
Level 154
God Stats
2W - 2L
1,803 SR
Queue Stats
131W - 139L
1,499 Elo+
Party 1
Sol
Sol
vAquaxLOPie
Sol
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 344L
1,535 Elo+
Solo
Team Averages
Level 93
1,572 SR
1,460 Elo+

VS

Team Averages
Level 43
1,509 SR
1,507 Elo+
Chaac
Chaac
Adrian5904
Chaac
Level 59
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo
Neith
Neith
BKLenny
Neith
Level 10
God Stats
1W - 3L
1,188 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
BLaCKGaMMeR1
Arachne
Level 88
God Stats
1W - 3L
1,408 SR
Queue Stats
142W - 148L
1,511 Elo+
Party 2
Ymir
Ymir
NachtSama
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Uncanny_Break30
Anubis
Level 54
God Stats
0W - 2L
1,798 SR
Queue Stats
24W - 48L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
TMX I6aax
Hades
17
8 / 2 / 8
11,691
585
15,131
15,184
8,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
UnknownHiro
Erlang Shen
19
8 / 2 / 5
12,290
615
8,503
15,622
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
aldoomega43
Jormungandr
15
6 / 3 / 17
10,407
520
9,877
15,532
14,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
grimlock1101
Sun Wukong
17
4 / 1 / 12
11,219
561
16,132
22,493
20,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
16 / 1 / 13
12,237
612
23,227
12,111
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 7 / 1
9,903
495
9,912
22,057
19,678
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
BKLenny
Neith
11
1 / 13 / 3
7,151
358
4,783
12,549
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
BLaCKGaMMeR1
Arachne
16
3 / 5 / 2
10,060
503
9,202
17,311
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
0 / 9 / 5
8,048
402
5,976
20,857
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 3
8,713
436
11,615
19,653
9,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
42
Kills
7
9
Deaths
42
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
7
1
0.5
L
Neith
BKLenny
Neith
1
13
3
0.19
L
Arachne
BLaCKGaMMeR1
Arachne
3
5
2
0.8
L
Ymir
0
9
5
0.28
W
Hades
TMX I6aax
Hades
8
2
8
6
L
0
8
3
0.19
W
Erlang Shen
UnknownHiro
Erlang Shen
8
2
5
5.25
W
Jormungandr
aldoomega43
Jormungandr
6
3
17
4.83
W
Sun Wukong
grimlock1101
Sun Wukong
4
1
12
10
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,870
Damage
41,488
80,942
Taken
92,427
55,748
Mitigated
62,052
31,580
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,912
1,448
0
4,711
22,057
19,678
728
8,783
13,274
0
39,419
L
Neith
BKLenny
Neith
4,783
2,216
0
193
12,549
4,682
1,704
8,395
4,154
0
21,047
L
Arachne
BLaCKGaMMeR1
Arachne
9,202
5,856
0
2,713
17,311
6,371
0
6,469
10,842
0
59,472
L
Ymir
5,976
1,530
174
1,816
20,857
22,011
232
13,007
7,850
21,620
0
W
Hades
TMX I6aax
Hades
15,131
1,060
538
8,462
15,184
8,818
1,842
9,058
6,126
65,774
0
L
11,615
608
0
7,595
19,653
9,310
1,059
11,581
8,072
62,000
0
W
Erlang Shen
UnknownHiro
Erlang Shen
8,503
4,606
0
2,258
15,622
7,222
3,734
2,730
12,892
0
90,399
W
Jormungandr
aldoomega43
Jormungandr
9,877
1,693
331
634
15,532
14,713
441
4,544
10,988
33,588
0
W
Sun Wukong
grimlock1101
Sun Wukong
16,132
2,064
0
11,768
22,493
20,943
116
2,762
19,731
0
74,558
W
23,227
8,182
0
7,589
12,111
4,052
5,829
4,147
7,964
85,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,844
Gold Earned
43,875
546
Minions Killed
342
0
Camps Cleared
0
1,934,180
Distance Traveled
1,679,993
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,903
495
67
3
0
335,629
1
L
Neith
7,151
358
40
2
0
326,426
0
L
Arachne
10,060
503
107
5
0
427,354
1
L
Ymir
8,048
402
37
2
0
302,648
1
W
Hades
11,691
585
117
6
0
340,976
2
L
Anubis
8,713
436
91
5
0
287,936
1
W
Erlang Shen
12,290
615
143
7
0
434,955
6
W
Jormungandr
10,407
520
47
2
0
376,386
0
W
Sun Wukong
11,219
561
119
6
0
412,287
4
W
Sol
12,237
612
120
6
0
369,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role