Player Matchup

Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
B10skullZ
Artio
Level 72
God Stats
2W - 2L
1,414 SR
Queue Stats
245W - 249L
1,423 Elo+
Solo
Scylla
Scylla
PedTheGoat
Scylla
Level 62
God Stats
1W - 3L
1,115 SR
Queue Stats
40W - 32L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Underrefined
Gilgamesh
Level 87
God Stats
14W - 10L
1,545 SR
Queue Stats
58W - 49L
1,471 Elo+
Party 2
Neith
Neith
XxSpiderxX1986
Neith
Level 126
God Stats
15W - 18L
1,456 SR
Queue Stats
833W - 836L
1,485 Elo+
Solo
Team Averages
Level 100
1,406 SR
1,471 Elo+

VS

Team Averages
Level 83
1,553 SR
1,428 Elo+
Hachiman
Hachiman
 
Hachiman
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Editting_Samurep
Pele
Level 82
God Stats
3W - 6L
1,733 SR
Queue Stats
102W - 128L
1,422 Elo+
Party 1
Sol
Sol
Nico_Artz
Sol
Level 89
God Stats
3W - 4L
1,530 SR
Queue Stats
9W - 15L
1,459 Elo+
Party 1
Mulan
Mulan
ShoukaKonton
Mulan
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 1 / 1
4,348
870
1,603
2,591
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
B10skullZ
Artio
5
0 / 2 / 0
3,339
668
540
3,604
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
PedTheGoat
Scylla
6
1 / 1 / 0
3,716
743
484
2,071
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Underrefined
Gilgamesh
7
2 / 1 / 1
4,054
811
2,799
3,578
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 1 / 0
3,910
782
1,577
1,737
457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
0 / 2 / 3
3,315
663
1,557
2,109
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
4
1 / 1 / 1
3,288
658
986
1,529
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 0
3,362
672
347
2,129
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
3 / 1 / 0
3,861
772
2,315
1,914
507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 3 / 0
3,629
726
1,878
4,158
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
6
6
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
1
1.5
L
Hachiman
 
Hachiman
0
2
3
0.75
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Artio
B10skullZ
Artio
0
2
0
0
L
1
0
0
1
L
3
1
0
3
W
Scylla
PedTheGoat
Scylla
1
1
0
1
L
1
3
0
0.33
W
Gilgamesh
Underrefined
Gilgamesh
2
1
1
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,003
Damage
7,083
13,581
Taken
11,839
4,503
Mitigated
3,165
4,110
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,603
609
0
195
2,591
736
0
220
2,371
0
21,534
L
Hachiman
 
Hachiman
1,557
1,213
0
322
2,109
337
217
134
1,975
0
5,214
L
Nu Wa
 
Nu Wa
986
350
0
450
1,529
252
216
73
1,456
6,936
0
W
Artio
B10skullZ
Artio
540
0
190
1,016
3,604
1,289
225
1,355
2,249
5,191
0
L
347
135
0
1,337
2,129
474
0
411
1,718
0
7,805
L
2,315
989
0
795
1,914
507
0
406
1,508
10,743
1,828
W
Scylla
PedTheGoat
Scylla
484
203
0
500
2,071
458
592
766
1,305
13,831
0
L
1,878
582
0
1,011
4,158
1,595
0
0
3,953
0
9,787
W
Gilgamesh
Underrefined
Gilgamesh
2,799
933
0
1,713
3,578
1,563
0
0
3,401
0
12,521
W
1,577
569
0
496
1,737
457
769
698
1,039
0
15,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
17,455
141
Minions Killed
101
0
Camps Cleared
0
520,573
Distance Traveled
391,135
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,348
870
55
11
0
117,031
0
L
Hachiman
3,315
663
7
1
0
71,043
1
L
Nu Wa
3,288
658
10
2
0
70,487
0
W
Artio
3,339
668
12
2
0
110,297
1
L
Pele
3,362
672
25
5
0
83,216
0
L
Sol
3,861
772
29
6
0
62,775
0
W
Scylla
3,716
743
19
4
0
91,435
0
L
Mulan
3,629
726
30
6
0
103,614
0
W
Gilgamesh
4,054
811
23
5
0
107,576
1
W
Neith
3,910
782
32
6
0
94,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role