Player Matchup

Thoth
Thoth
BoomyPlum
Thoth
Level 60
God Stats
12W - 26L
1,356 SR
Queue Stats
43W - 51L
1,559 Elo+
Party 1
Mulan
Mulan
FFour4507
Mulan
Level 44
God Stats
24W - 20L
1,568 SR
Queue Stats
71W - 88L
1,544 Elo+
Party 1
Artemis
Artemis
Goblicide
Artemis
Level 125
God Stats
8W - 9L
1,458 SR
Queue Stats
266W - 277L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
Rhizle
Ao Kuang
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 195L
1,557 Elo+
Party 1
Khepri
Khepri
Travarus
Khepri
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 137L
1,471 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,540 Elo+

VS

Team Averages
Level 92
1,566 SR
1,516 Elo+
Jormungandr
Jormungandr
NeonicApollo
Jormungandr
Level 82
God Stats
1W - 0L
1,808 SR
Queue Stats
22W - 32L
1,370 Elo+
Solo
Mulan
Mulan
Numbskull680
Mulan
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
142W - 102L
1,380 Elo+
Party 2
Eset
Eset
UndeadReject
Eset
Level 145
God Stats
2W - 3L
1,266 SR
Queue Stats
108W - 75L
1,600 Elo+
Party 2
Pele
Pele
jhudman
Pele
Level 60
God Stats
7W - 11L
1,563 SR
Queue Stats
140W - 108L
1,601 Elo+
Party 2
Chiron
Chiron
jtootsie93
Chiron
Level 146
God Stats
5W - 2L
1,691 SR
Queue Stats
62W - 44L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BoomyPlum
Thoth
17
1 / 9 / 3
10,311
448
9,018
17,243
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
FFour4507
Mulan
18
4 / 5 / 2
11,820
514
15,183
26,902
28,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Goblicide
Artemis
18
7 / 7 / 2
11,526
501
22,009
21,316
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Rhizle
Ao Kuang
18
5 / 7 / 3
11,293
491
13,317
22,430
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Travarus
Khepri
15
1 / 5 / 8
10,241
445
7,734
17,040
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NeonicApollo
Jormungandr
18
5 / 3 / 15
12,427
540
13,259
22,203
26,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 6 / 10
13,635
593
13,485
25,827
36,018
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 2 / 10
15,190
660
24,539
13,947
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
jhudman
Pele
20
8 / 4 / 12
14,007
609
14,959
22,634
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
jtootsie93
Chiron
18
3 / 3 / 11
12,310
535
14,690
16,321
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
18
Kills
33
33
Deaths
18
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
BoomyPlum
Thoth
1
9
3
0.28
L
Mulan
FFour4507
Mulan
4
5
2
1
L
Artemis
Goblicide
Artemis
7
7
2
1.14
W
Jormungandr
NeonicApollo
Jormungandr
5
3
15
4.17
W
4
6
10
1.5
L
Ao Kuang
Rhizle
Ao Kuang
5
7
3
0.93
L
Khepri
Travarus
Khepri
1
5
8
1
W
13
2
10
9
W
Pele
jhudman
Pele
8
4
12
3.5
W
Chiron
jtootsie93
Chiron
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,261
Damage
80,932
104,931
Taken
100,932
65,314
Mitigated
80,092
27,578
Healing
37,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BoomyPlum
Thoth
9,018
583
0
834
17,243
4,397
1,041
7,511
9,732
69,175
0
L
Mulan
FFour4507
Mulan
15,183
3,128
168
9,806
26,902
28,697
0
6,458
20,444
1,525
73,263
L
Artemis
Goblicide
Artemis
22,009
14,307
0
8,091
21,316
7,476
600
10,687
10,629
0
84,232
W
Jormungandr
NeonicApollo
Jormungandr
13,259
2,417
483
4,275
22,203
26,280
825
6,326
15,434
47,688
0
W
13,485
3,556
0
5,466
25,827
36,018
926
4,198
20,622
0
70,525
L
Ao Kuang
Rhizle
Ao Kuang
13,317
3,507
0
6,359
22,430
6,856
0
7,154
15,276
86,709
0
L
Khepri
Travarus
Khepri
7,734
1,181
0
2,320
17,040
17,888
42
5,988
11,052
24,092
0
W
24,539
1,758
7,161
5,523
13,947
5,152
3,090
7,936
6,010
125,983
0
W
Pele
jhudman
Pele
14,959
3,877
0
7,800
22,634
8,418
2,434
9,959
12,589
0
123,215
W
Chiron
jtootsie93
Chiron
14,690
4,465
1,797
4,858
16,321
4,224
1,093
5,548
10,760
0
80,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
67,569
550
Minions Killed
633
0
Camps Cleared
0
2,072,048
Distance Traveled
2,248,283
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,311
448
128
6
0
394,954
2
L
Mulan
11,820
514
162
7
0
420,290
1
L
Artemis
11,526
501
110
5
0
370,437
4
W
Jormungandr
12,427
540
54
2
0
451,481
6
W
Mulan
13,635
593
133
6
0
391,279
1
L
Ao Kuang
11,293
491
122
5
0
438,486
3
L
Khepri
10,241
445
28
1
0
447,881
5
W
Eset
15,190
660
190
8
0
440,340
5
W
Pele
14,007
609
142
6
0
531,003
2
W
Chiron
12,310
535
114
5
0
434,180
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role