Player Matchup

Izanami
Izanami
IxMexKaNeKIIxI
Izanami
Level 55
God Stats
0W - 2L
1,057 SR
Queue Stats
67W - 75L
1,402 Elo+
Party 2
Ra
Ra
IxMexOliv3rxl
Ra
Level 124
God Stats
2W - 1L
1,722 SR
Queue Stats
46W - 33L
1,549 Elo+
Party 2
Kali
Kali
IxMexRavenxI
Kali
Level 86
God Stats
4W - 3L
1,536 SR
Queue Stats
47W - 41L
1,374 Elo+
Party 2
Bacchus
Bacchus
daviyo57
Bacchus
Level 137
God Stats
9W - 2L
1,651 SR
Queue Stats
54W - 44L
1,468 Elo+
Solo
Shiva
Shiva
speed_killer1982
Shiva
Level 158
God Stats
3W - 14L
1,379 SR
Queue Stats
841W - 897L
1,394 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,437 Elo+

VS

Team Averages
Level 100
1,674 SR
1,452 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DUB253
Sun Wukong
Level 108
God Stats
5W - 3L
1,743 SR
Queue Stats
98W - 106L
1,413 Elo+
Party 1
Arachne
Arachne
SmashFade
Arachne
Level 123
God Stats
9W - 5L
1,803 SR
Queue Stats
192W - 223L
1,457 Elo+
Party 1
Artemis
Artemis
jhudosu
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,400 Elo+
Party 3
Janus
Janus
menchis
Janus
Level 69
God Stats
3W - 0L
1,822 SR
Queue Stats
12W - 8L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,344
464
8,191
11,111
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 0
9,148
508
7,282
9,362
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
8,696
483
5,896
15,494
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
daviyo57
Bacchus
9
0 / 6 / 0
5,981
332
3,799
11,671
8,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 1
8,868
493
10,507
15,916
16,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
7 / 0 / 4
10,112
562
12,495
11,416
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DUB253
Sun Wukong
14
5 / 4 / 1
8,788
488
6,786
13,676
8,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SmashFade
Arachne
16
3 / 1 / 7
9,505
528
6,399
13,807
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
jhudosu
Artemis
14
1 / 2 / 7
8,652
481
6,124
10,783
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
menchis
Janus
17
2 / 1 / 5
10,101
561
11,120
5,827
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
18
18
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
4
9
W
Sun Wukong
DUB253
Sun Wukong
5
4
1
1.38
L
1
3
2
0.67
L
2
2
0
1
L
1
3
2
0.67
W
Arachne
SmashFade
Arachne
3
1
7
6.5
L
Bacchus
daviyo57
Bacchus
0
6
0
0
W
Artemis
jhudosu
Artemis
1
2
7
2.25
W
Janus
menchis
Janus
2
1
5
4.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
42,924
63,554
Taken
55,509
38,601
Mitigated
33,813
16,986
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,495
4,313
419
4,400
11,416
12,492
844
3,265
7,820
50,245
0
W
Sun Wukong
DUB253
Sun Wukong
6,786
1,339
0
3,490
13,676
8,449
0
2,144
10,951
0
37,097
L
8,191
4,622
0
3,912
11,111
3,897
262
4,097
7,014
0
63,272
L
7,282
652
798
1,958
9,362
3,875
0
4,204
5,158
74,185
0
L
5,896
2,172
0
3,723
15,494
6,189
0
3,411
12,083
0
75,720
W
Arachne
SmashFade
Arachne
6,399
4,948
0
2,820
13,807
7,132
254
3,050
10,620
0
66,412
L
Bacchus
daviyo57
Bacchus
3,799
434
0
2,010
11,671
8,007
0
7,710
3,961
17,266
0
W
Artemis
jhudosu
Artemis
6,124
2,161
0
4,889
10,783
3,624
126
844
9,898
0
54,463
W
Janus
menchis
Janus
11,120
689
0
2,141
5,827
2,116
196
1,988
3,672
84,839
0
L
10,507
2,255
0
4,585
15,916
16,633
1,167
4,193
11,723
151
53,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
47,158
518
Minions Killed
485
0
Camps Cleared
0
1,700,807
Distance Traveled
1,765,140
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,112
562
72
4
0
333,324
1
W
Sun Wukong
8,788
488
60
3
0
312,414
3
L
Izanami
8,344
464
126
7
0
328,910
0
L
Ra
9,148
508
153
9
0
323,614
0
L
Kali
8,696
483
123
7
0
417,547
2
W
Arachne
9,505
528
111
6
0
431,240
1
L
Bacchus
5,981
332
15
1
0
308,632
4
W
Artemis
8,652
481
78
4
0
321,067
2
W
Janus
10,101
561
164
9
0
367,095
5
L
Shiva
8,868
493
101
6
0
322,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role