Player Matchup

Ymir
Ymir
AL1CE_R4BB1T
Ymir
Level 29
God Stats
37W - 29L
1,594 SR
Queue Stats
237W - 228L
1,545 Elo+
Solo
Sol
Sol
Amaranta39
Sol
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,351 Elo+
Solo
Hercules
Hercules
FaZeLupe23
Hercules
Level 129
God Stats
5W - 2L
1,669 SR
Queue Stats
485W - 482L
1,559 Elo+
Party 2
Artemis
Artemis
Kio3824
Artemis
Level 28
God Stats
23W - 39L
1,782 SR
Queue Stats
226W - 283L
1,497 Elo+
Party 2
Neith
Neith
taebiss
Neith
Level 61
God Stats
59W - 69L
1,572 SR
Queue Stats
64W - 76L
1,555 Elo+
Party 2
Team Averages
Level 52
1,623 SR
1,501 Elo+

VS

Team Averages
Level 85
1,657 SR
1,588 Elo+
Ganesha
Ganesha
DaddyINKD
Ganesha
Level 101
God Stats
7W - 2L
1,754 SR
Queue Stats
271W - 177L
1,706 Elo+
Party 1
Izanami
Izanami
GazPro
Izanami
Level 107
God Stats
6W - 1L
1,746 SR
Queue Stats
51W - 24L
1,632 Elo+
Party 1
Bastet
Bastet
McBalllls
Bastet
Level 102
God Stats
26W - 9L
1,648 SR
Queue Stats
73W - 39L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
Pigture
Kukulkan
Level 37
God Stats
11W - 2L
1,640 SR
Queue Stats
35W - 21L
1,588 Elo+
Party 1
Sol
Sol
Rawtrinity1008
Sol
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 115L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,754
775
5,792
13,878
9,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
6,844
684
10,230
10,372
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
FaZeLupe23
Hercules
14
2 / 5 / 3
7,474
747
7,690
14,135
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Kio3824
Artemis
12
0 / 7 / 1
6,600
660
4,827
11,914
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
taebiss
Neith
13
1 / 4 / 2
7,253
725
5,858
10,905
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddyINKD
Ganesha
14
0 / 0 / 17
8,343
834
6,967
12,277
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
GazPro
Izanami
16
6 / 0 / 11
9,152
915
17,305
9,341
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
McBalllls
Bastet
16
12 / 2 / 8
9,463
946
14,635
9,462
4,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Pigture
Kukulkan
15
5 / 2 / 7
8,364
836
9,561
6,347
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 9
7,768
777
7,014
6,532
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
5
Kills
23
23
Deaths
5
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
5
2
0.2
W
Ganesha
DaddyINKD
Ganesha
0
0
17
8.5
L
Hercules
FaZeLupe23
Hercules
2
5
3
0.7
W
Izanami
GazPro
Izanami
6
0
11
11.5
L
Artemis
Kio3824
Artemis
0
7
1
0.07
W
Bastet
McBalllls
Bastet
12
2
8
8
W
Kukulkan
Pigture
Kukulkan
5
2
7
4.25
W
0
1
9
4.5
L
Neith
taebiss
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
55,482
61,204
Taken
43,959
31,959
Mitigated
23,202
10,218
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,792
897
105
1,589
13,878
9,903
0
3,843
10,035
19,269
0
L
10,230
2,486
0
2,849
10,372
3,124
0
5,052
5,320
21,973
0
W
Ganesha
DaddyINKD
Ganesha
6,967
245
0
4,894
12,277
9,972
0
6,110
6,067
19,283
0
L
Hercules
FaZeLupe23
Hercules
7,690
1,876
0
2,710
14,135
11,723
0
4,746
9,389
1,477
16,381
W
Izanami
GazPro
Izanami
17,305
13,689
0
1,793
9,341
3,965
1,502
3,719
5,544
0
52,602
L
Artemis
Kio3824
Artemis
4,827
2,091
0
406
11,914
3,509
0
5,932
5,982
0
11,867
W
Bastet
McBalllls
Bastet
14,635
3,928
168
1,879
9,462
4,066
68
2,815
6,456
0
24,264
W
Kukulkan
Pigture
Kukulkan
9,561
494
0
0
6,347
2,367
605
1,812
4,441
26,741
0
W
7,014
1,382
0
2,084
6,532
2,832
1,015
2,144
4,310
25,753
0
L
Neith
taebiss
Neith
5,858
1,573
0
2,559
10,905
3,700
0
3,969
6,936
0
22,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
43,090
154
Minions Killed
230
0
Camps Cleared
0
998,411
Distance Traveled
1,133,037
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,754
775
31
3
0
199,755
2
L
Sol
6,844
684
34
3
0
207,946
4
W
Ganesha
8,343
834
2
0
0
227,799
0
L
Hercules
7,474
747
25
3
0
218,605
2
W
Izanami
9,152
915
81
8
0
224,415
1
L
Artemis
6,600
660
24
2
0
183,054
0
W
Bastet
9,463
946
34
3
0
248,341
1
W
Kukulkan
8,364
836
54
5
0
230,011
0
W
Sol
7,768
777
59
6
0
202,471
0
L
Neith
7,253
725
40
4
0
189,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role