Player Matchup

Serqet
Serqet
 
Serqet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Briginny
Medusa
Level 49
God Stats
33W - 27L
1,570 SR
Queue Stats
203W - 223L
1,436 Elo+
Party 1
Zeus
Zeus
Digitalpoint
Zeus
Level 59
God Stats
5W - 7L
1,389 SR
Queue Stats
233W - 273L
1,461 Elo+
Party 1
Bellona
Bellona
EliminoPea
Bellona
Level 27
God Stats
3W - 3L
1,867 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 3
Yemoja
Yemoja
WarCrazyFalcon
Yemoja
Level 49
God Stats
3W - 7L
1,460 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 3
Team Averages
Level 48
1,557 SR
1,441 Elo+

VS

Team Averages
Level 65
1,422 SR
1,411 Elo+
Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
B Rock38824
Anhur
Level 25
God Stats
3W - 4L
1,293 SR
Queue Stats
97W - 99L
1,356 Elo+
Party 4
Ares
Ares
Killerracer159
Ares
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 167L
1,350 Elo+
Party 4
Baron Samedi
Baron Samedi
ZidaneDaPurity
Baron Samedi
Level 69
God Stats
1W - 4L
1,315 SR
Queue Stats
134W - 154L
1,382 Elo+
Party 2
King Arthur
King Arthur
sl4Wannabe
King Arthur
Level 83
God Stats
8W - 13L
1,503 SR
Queue Stats
234W - 262L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 6 / 0
7,235
482
4,187
12,275
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Briginny
Medusa
13
2 / 4 / 0
7,549
503
7,965
9,635
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
7,917
528
8,480
7,913
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
EliminoPea
Bellona
12
0 / 2 / 3
7,009
467
3,611
10,418
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 2
6,663
444
4,469
7,712
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
7 / 0 / 1
8,798
587
5,299
7,892
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 2
7,184
479
4,078
7,309
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 3
7,620
508
3,502
10,919
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ZidaneDaPurity
Baron Samedi
14
2 / 2 / 6
8,425
562
8,017
7,816
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
sl4Wannabe
King Arthur
14
3 / 3 / 0
8,436
562
10,456
13,937
11,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
17
17
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
0
0.5
W
Set
 
Set
7
0
1
7.5
W
2
2
2
1.5
L
Medusa
Briginny
Medusa
2
4
0
0.5
L
2
5
0
0.4
L
Bellona
EliminoPea
Bellona
0
2
3
0.75
W
3
0
3
4.5
L
0
0
2
1
W
Baron Samedi
ZidaneDaPurity
Baron Samedi
2
2
6
2.5
W
King Arthur
sl4Wannabe
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
31,352
47,953
Taken
47,873
20,861
Mitigated
28,703
8,881
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,187
1,740
0
320
12,275
3,986
0
2,441
9,834
0
45,531
W
Set
 
Set
5,299
2,108
0
2,353
7,892
2,732
0
2,220
5,146
0
58,278
W
4,078
2,359
0
2,238
7,309
2,108
1,740
1,766
5,543
0
40,569
L
Medusa
Briginny
Medusa
7,965
3,287
1
2,328
9,635
2,555
570
2,799
6,836
0
58,351
L
8,480
1,122
0
1,006
7,913
2,066
0
3,164
4,749
44,620
0
L
Bellona
EliminoPea
Bellona
3,611
593
0
3,384
10,418
6,481
0
362
10,056
0
30,680
W
3,502
162
0
2,776
10,919
9,269
0
1,855
9,046
17,293
5,341
L
4,469
312
658
1,184
7,712
5,773
186
2,982
4,730
21,897
0
W
Baron Samedi
ZidaneDaPurity
Baron Samedi
8,017
928
222
3,546
7,816
3,274
250
4,936
2,450
46,912
0
W
King Arthur
sl4Wannabe
King Arthur
10,456
678
0
3,490
13,937
11,320
256
1,526
11,939
3,907
56,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
40,463
402
Minions Killed
422
0
Camps Cleared
0
1,384,929
Distance Traveled
1,425,524
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,235
482
87
6
0
310,463
2
W
Set
8,798
587
103
7
0
327,144
4
W
Anhur
7,184
479
74
5
0
250,098
1
L
Medusa
7,549
503
93
6
0
246,497
3
L
Zeus
7,917
528
104
7
0
270,906
7
L
Bellona
7,009
467
73
5
0
282,209
0
W
Ares
7,620
508
36
2
0
294,955
4
L
Yemoja
6,663
444
45
3
0
274,854
3
W
Baron Samedi
8,425
562
99
7
0
284,148
2
W
King Arthur
8,436
562
110
7
0
269,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role