Player Matchup

Medusa
Medusa
Dolan Holdher
Medusa
Level 117
God Stats
24W - 14L
1,685 SR
Queue Stats
70W - 63L
1,561 Elo+
Party 1
Chaac
Chaac
Jack Horsley
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 111L
1,537 Elo+
Party 1
He Bo
He Bo
MOU5E
He Bo
Level 145
God Stats
2W - 1L
1,438 SR
Queue Stats
201W - 216L
1,474 Elo+
Solo
Hades
Hades
Pat Perez
Hades
Level 158
God Stats
4W - 1L
1,859 SR
Queue Stats
115W - 106L
1,493 Elo+
Party 1
Cliodhna
Cliodhna
gadfasdfasdfasdf
Cliodhna
Level 105
God Stats
31W - 16L
1,477 SR
Queue Stats
120W - 82L
1,457 Elo+
Party 1
Team Averages
Level 131
1,592 SR
1,504 Elo+

VS

Team Averages
Level 91
1,575 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DerivedAmoeba0
Thanatos
Level 95
God Stats
6W - 12L
1,522 SR
Queue Stats
359W - 426L
1,497 Elo+
Party 2
Neith
Neith
Elium8
Neith
Level 69
God Stats
27W - 34L
1,555 SR
Queue Stats
239W - 326L
1,451 Elo+
Party 2
Cerberus
Cerberus
G0rdopilo
Cerberus
Level 18
God Stats
12W - 7L
1,654 SR
Queue Stats
54W - 47L
1,539 Elo+
Solo
Cliodhna
Cliodhna
OhhCoach
Cliodhna
Level 127
God Stats
20W - 12L
1,646 SR
Queue Stats
66W - 74L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 1
13,557
797
6,125
10,021
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 9
12,079
711
8,203
19,100
22,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
MOU5E
He Bo
18
3 / 5 / 3
12,023
707
10,222
9,868
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Pat Perez
Hades
19
2 / 4 / 7
12,857
756
7,532
19,331
20,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 4
13,604
800
25,743
15,580
5,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 3 / 10
12,411
730
18,833
10,199
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
19
8 / 5 / 2
11,656
686
10,740
16,584
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Elium8
Neith
20
3 / 3 / 8
12,556
739
10,503
13,522
5,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
G0rdopilo
Cerberus
19
2 / 2 / 10
12,150
715
11,913
27,383
32,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
OhhCoach
Cliodhna
12
0 / 2 / 0
8,944
526
729
3,650
375
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
15
Kills
16
16
Deaths
15
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
10
2.67
L
Thanatos
8
5
2
1.8
W
2
1
1
2.5
L
Neith
Elium8
Neith
3
3
8
2.33
L
Cerberus
G0rdopilo
Cerberus
2
2
10
3.5
W
0
2
9
2.25
W
He Bo
MOU5E
He Bo
3
5
3
0.9
L
Cliodhna
OhhCoach
Cliodhna
0
2
0
0
W
Hades
Pat Perez
Hades
2
4
7
1.38
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,825
Damage
52,718
73,900
Taken
71,338
55,049
Mitigated
50,911
19,534
Healing
23,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,833
742
0
1,093
10,199
4,424
0
1,757
8,316
77,726
0
L
Thanatos
10,740
1,097
0
7,957
16,584
8,083
0
3,698
12,605
0
32,873
W
6,125
2,269
0
2,785
10,021
3,236
7,771
4,915
5,060
0
61,016
L
Neith
Elium8
Neith
10,503
1,140
0
3,088
13,522
5,877
0
4,722
8,559
0
63,715
L
Cerberus
G0rdopilo
Cerberus
11,913
705
0
10,833
27,383
32,152
0
6,791
19,584
26,922
0
W
8,203
1,417
0
6,804
19,100
22,166
577
7,034
11,741
0
36,457
W
He Bo
MOU5E
He Bo
10,222
504
0
0
9,868
2,889
749
4,052
5,713
30,317
0
L
Cliodhna
OhhCoach
Cliodhna
729
0
0
94
3,650
375
0
0
3,626
0
930
W
Hades
Pat Perez
Hades
7,532
680
315
3,857
19,331
20,873
825
6,695
12,424
51,083
0
W
25,743
2,888
0
5,773
15,580
5,885
2,402
8,050
7,407
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
57,717
365
Minions Killed
304
0
Camps Cleared
0
1,671,938
Distance Traveled
1,405,688
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,411
730
122
7
0
343,678
3
L
Thanatos
11,656
686
19
1
0
328,286
2
W
Medusa
13,557
797
127
7
0
352,071
0
L
Neith
12,556
739
127
7
0
316,977
2
L
Cerberus
12,150
715
35
2
0
368,513
13
W
Chaac
12,079
711
70
4
0
369,325
3
W
He Bo
12,023
707
34
2
0
253,056
2
L
Cliodhna
8,944
526
1
0
0
48,234
0
W
Hades
12,857
756
62
4
0
319,930
1
W
Cliodhna
13,604
800
72
4
0
377,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role