Player Matchup

Sun Wukong
Sun Wukong
Floyds0n-_-
Sun Wukong
Level 82
God Stats
13W - 11L
1,371 SR
Queue Stats
51W - 52L
1,423 Elo+
Party 4
Atlas
Atlas
FrootiPebulz
Atlas
Level 25
God Stats
30W - 18L
1,564 SR
Queue Stats
78W - 73L
1,455 Elo+
Party 1
Ra
Ra
LordPermafrost
Ra
Level 68
God Stats
2W - 2L
1,200 SR
Queue Stats
53W - 53L
1,398 Elo+
Party 4
Jing Wei
Jing Wei
TheDevilsPancake
Jing Wei
Level 110
God Stats
17W - 17L
1,485 SR
Queue Stats
641W - 586L
1,434 Elo+
Party 1
Bakasura
Bakasura
lBOTlDeal
Bakasura
Level 68
God Stats
6W - 3L
1,640 SR
Queue Stats
637W - 604L
1,420 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,426 Elo+

VS

Team Averages
Level 42
1,434 SR
1,359 Elo+
Danzaburou
Danzaburou
ContasticBruh
Danzaburou
Level 37
God Stats
42W - 41L
1,374 SR
Queue Stats
220W - 279L
1,334 Elo+
Party 3
Bellona
Bellona
DiogenesPitch405
Bellona
Level 47
God Stats
13W - 15L
1,424 SR
Queue Stats
293W - 346L
1,321 Elo+
Party 3
Thanatos
Thanatos
WisfulMemory
Thanatos
Level 25
God Stats
2W - 3L
1,303 SR
Queue Stats
128W - 169L
1,348 Elo+
Party 2
Hera
Hera
golden-rethink4
Hera
Level 27
God Stats
11W - 11L
1,498 SR
Queue Stats
359W - 358L
1,437 Elo+
Party 3
Hades
Hades
xBothShot1stx
Hades
Level 75
God Stats
37W - 26L
1,571 SR
Queue Stats
68W - 83L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Floyds0n-_-
Sun Wukong
10
4 / 1 / 2
6,089
609
4,165
5,927
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 7
6,072
607
3,087
5,211
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 2 / 3
6,122
612
6,006
4,473
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 0
6,031
603
3,226
5,715
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
lBOTlDeal
Bakasura
12
3 / 3 / 2
6,509
651
4,003
8,035
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ContasticBruh
Danzaburou
7
0 / 4 / 1
4,776
478
2,494
5,874
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 0 / 1
4,414
441
806
2,634
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WisfulMemory
Thanatos
8
3 / 6 / 0
5,461
546
2,949
8,693
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,502
450
4,588
3,798
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 1
5,741
574
6,194
7,086
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ContasticBruh
Danzaburou
0
4
1
0.13
L
1
0
1
1.5
W
Sun Wukong
Floyds0n-_-
Sun Wukong
4
1
2
5
W
0
0
7
3.5
W
3
2
3
2.25
W
4
0
0
4
L
Thanatos
WisfulMemory
Thanatos
3
6
0
0.5
L
0
1
0
0
W
Bakasura
lBOTlDeal
Bakasura
3
3
2
1.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
17,031
29,361
Taken
28,085
13,057
Mitigated
11,217
8,992
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ContasticBruh
Danzaburou
2,494
893
0
1,596
5,874
1,235
224
1,286
4,205
0
15,882
L
806
328
68
580
2,634
1,425
0
853
1,781
0
7,261
W
Sun Wukong
Floyds0n-_-
Sun Wukong
4,165
1,266
0
1,501
5,927
4,372
1,560
1,565
4,362
0
22,391
W
3,087
1,046
362
1,367
5,211
2,984
0
2,239
2,972
14,281
0
W
6,006
1,114
393
1,418
4,473
1,376
154
2,143
2,330
29,941
0
W
3,226
2,278
0
2,384
5,715
1,788
0
3,259
2,456
0
29,699
L
Thanatos
WisfulMemory
Thanatos
2,949
1,258
0
3,882
8,693
5,064
0
1,722
6,829
0
24,275
L
4,588
403
0
1,547
3,798
839
108
746
3,052
23,481
0
W
Bakasura
lBOTlDeal
Bakasura
4,003
2,835
0
1,567
8,035
2,537
51
1,576
6,459
0
39,381
L
6,194
296
32
1,375
7,086
2,654
0
4,486
2,548
25,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
24,894
257
Minions Killed
201
0
Camps Cleared
0
1,054,630
Distance Traveled
905,915
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,776
478
38
4
0
186,481
1
L
Bellona
4,414
441
15
2
0
117,097
1
W
Sun Wukong
6,089
609
31
3
0
219,172
2
W
Atlas
6,072
607
18
2
0
219,028
0
W
Ra
6,122
612
50
5
0
200,235
0
W
Jing Wei
6,031
603
67
7
0
191,597
1
L
Thanatos
5,461
546
58
6
0
190,872
1
L
Hera
4,502
450
36
4
0
209,806
4
W
Bakasura
6,509
651
91
9
0
224,598
1
L
Hades
5,741
574
54
5
0
201,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role