Player Matchup

Izanami
Izanami
Android_Unit_2B
Izanami
Level 78
God Stats
8W - 5L
1,537 SR
Queue Stats
23W - 24L
1,446 Elo+
Party 2
Atlas
Atlas
Skorpion_C4
Atlas
Level 88
God Stats
1W - 4L
1,342 SR
Queue Stats
83W - 96L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Son_ofSparda-1
Cu Chulainn
Level 103
God Stats
5W - 2L
1,771 SR
Queue Stats
279W - 306L
1,415 Elo+
Party 1
Pele
Pele
i_HeaR_MusiC
Pele
Level 148
God Stats
2W - 3L
1,348 SR
Queue Stats
351W - 343L
1,495 Elo+
Party 2
He Bo
He Bo
x-DIPAY-x
He Bo
Level 108
God Stats
3W - 0L
1,818 SR
Queue Stats
111W - 124L
1,465 Elo+
Party 1
Team Averages
Level 105
1,563 SR
1,450 Elo+

VS

Team Averages
Level 114
1,441 SR
1,440 Elo+
Janus
Janus
C_Hidalgo24
Janus
Level 61
God Stats
4W - 5L
1,414 SR
Queue Stats
190W - 196L
1,455 Elo+
Solo
Neith
Neith
DrMomboX
Neith
Level 158
God Stats
19W - 24L
1,377 SR
Queue Stats
513W - 539L
1,438 Elo+
Solo
Ares
Ares
EpicCosine69813
Ares
Level 66
God Stats
2W - 3L
1,507 SR
Queue Stats
28W - 26L
1,433 Elo+
Solo
Horus
Horus
Mpapii
Horus
Level 146
God Stats
25W - 13L
1,686 SR
Queue Stats
92W - 111L
1,444 Elo+
Solo
Hun Batz
Hun Batz
zigzag-eclair
Hun Batz
Level 141
God Stats
1W - 5L
1,222 SR
Queue Stats
124W - 155L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,807
516
5,260
7,938
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 8
8,906
469
6,395
13,320
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Son_ofSparda-1
Cu Chulainn
16
8 / 2 / 7
10,333
544
13,093
14,644
12,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 2 / 6
11,133
586
18,155
16,918
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
x-DIPAY-x
He Bo
14
1 / 3 / 2
8,552
450
2,310
8,407
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,122
427
11,170
9,357
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DrMomboX
Neith
16
3 / 4 / 4
9,614
506
9,680
11,564
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 5
8,975
472
7,243
13,394
12,794
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Mpapii
Horus
12
0 / 9 / 5
7,678
404
8,373
18,828
14,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
zigzag-eclair
Hun Batz
20
3 / 2 / 0
11,352
597
7,725
13,540
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
24
Kills
11
11
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
5
2
0.6
L
Neith
DrMomboX
Neith
3
4
4
1.25
L
3
4
5
1.38
L
Horus
Mpapii
Horus
0
9
5
0.28
W
2
3
8
2
W
Cu Chulainn
Son_ofSparda-1
Cu Chulainn
8
2
7
5.75
W
10
2
6
6.5
W
He Bo
x-DIPAY-x
He Bo
1
3
2
0.67
L
Hun Batz
zigzag-eclair
Hun Batz
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,213
Damage
44,191
61,227
Taken
66,683
32,680
Mitigated
41,530
15,998
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,260
2,267
0
3,476
7,938
2,587
1,677
1,190
6,742
0
63,975
L
11,170
292
0
500
9,357
2,968
128
1,712
7,645
43,802
0
L
Neith
DrMomboX
Neith
9,680
2,899
0
3,843
11,564
5,575
1,796
2,481
9,083
0
78,179
L
7,243
49
0
2,830
13,394
12,794
0
3,992
9,402
21,610
0
L
Horus
Mpapii
Horus
8,373
3,084
1,013
3,630
18,828
14,045
0
1,798
17,030
2,914
34,469
W
6,395
2,222
0
2,846
13,320
8,765
229
5,794
7,332
23,511
0
W
Cu Chulainn
Son_ofSparda-1
Cu Chulainn
13,093
1,789
0
2,671
14,644
12,047
163
4,160
10,254
8,611
46,006
W
18,155
4,408
0
5,225
16,918
6,690
0
4,443
12,281
0
97,083
W
He Bo
x-DIPAY-x
He Bo
2,310
136
0
1,780
8,407
2,591
234
3,092
5,119
39,454
0
L
Hun Batz
zigzag-eclair
Hun Batz
7,725
3,173
0
5,933
13,540
6,148
173
1,196
12,344
0
103,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
45,741
494
Minions Killed
507
0
Camps Cleared
0
1,793,230
Distance Traveled
1,789,461
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,807
516
133
7
0
365,259
7
L
Janus
8,122
427
87
5
0
347,245
7
L
Neith
9,614
506
149
8
0
325,260
7
L
Ares
8,975
472
31
2
0
366,149
0
L
Horus
7,678
404
62
3
0
345,927
4
W
Atlas
8,906
469
36
2
0
352,560
0
W
Cu Chulainn
10,333
544
92
5
0
396,776
4
W
Pele
11,133
586
148
8
0
388,562
0
W
He Bo
8,552
450
85
4
0
290,073
2
L
Hun Batz
11,352
597
178
9
0
404,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role