Player Matchup

Cthulhu
Cthulhu
AbadonsNightmare
Cthulhu
Level 28
God Stats
1W - 2L
1,620 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
MyrceneFiend
Chiron
Level 101
God Stats
2W - 4L
1,608 SR
Queue Stats
51W - 80L
1,238 Elo+
Party 2
Vulcan
Vulcan
SirRipAlotOnYou
Vulcan
Level 68
God Stats
22W - 41L
1,357 SR
Queue Stats
60W - 105L
1,156 Elo+
Party 2
Team Averages
Level 66
1,528 SR
1,298 Elo+

VS

Team Averages
Level 30
1,336 SR
1,224 Elo+
Pele
Pele
CMOCAK
Pele
Level 74
God Stats
0W - 1L
1,178 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Fruitylilsubaru
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,122 Elo+
Party 1
Poseidon
Poseidon
Rorshach36
Poseidon
Level 6
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 14
8,148
815
4,413
9,719
10,943
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
14
12 / 2 / 9
9,895
990
10,046
10,830
3,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 13
9,396
940
14,553
4,570
1,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CMOCAK
Pele
12
3 / 6 / 1
7,758
776
7,069
12,353
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Fruitylilsubaru
Gilgamesh
10
2 / 9 / 3
7,214
721
6,874
12,722
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Rorshach36
Poseidon
9
0 / 6 / 3
6,427
643
3,086
6,850
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
5
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Pele
CMOCAK
Pele
3
6
1
0.58
L
Gilgamesh
Fruitylilsubaru
Gilgamesh
2
9
3
0.39
W
Chiron
12
2
9
8.25
L
Poseidon
Rorshach36
Poseidon
0
6
3
0.25
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,012
Damage
17,029
25,119
Taken
31,925
15,931
Mitigated
12,704
8,178
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,413
613
58
1,957
9,719
10,943
165
1,758
7,847
10,115
0
L
Pele
CMOCAK
Pele
7,069
906
55
2,618
12,353
6,210
0
7,256
5,097
0
27,955
L
Gilgamesh
Fruitylilsubaru
Gilgamesh
6,874
1,726
0
190
12,722
3,931
0
8,072
4,650
0
15,291
W
Chiron
10,046
3,372
780
4,971
10,830
3,457
1,587
1,521
9,055
0
36,927
L
Poseidon
Rorshach36
Poseidon
3,086
706
189
452
6,850
2,563
0
4,006
2,844
8,449
0
W
14,553
3,599
0
412
4,570
1,531
674
114
4,337
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
21,399
105
Minions Killed
69
4
Camps Cleared
4
603,854
Distance Traveled
480,701
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,148
815
14
1
0
200,810
0
L
Pele
7,758
776
32
3
4
182,792
4
L
Gilgamesh
7,214
721
20
2
0
167,938
0
W
Chiron
9,895
990
48
5
4
189,153
2
L
Poseidon
6,427
643
17
2
0
129,971
0
W
Vulcan
9,396
940
43
4
0
213,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role