Player Matchup

Ymir
Ymir
ITZ SATURN3368
Ymir
Level 16
God Stats
27W - 24L
1,445 SR
Queue Stats
176W - 236L
1,302 Elo+
Party 1
Baba Yaga
Baba Yaga
UNSTABL3xpro
Baba Yaga
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 322L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lafliadominguez
Tsukuyomi
Level 123
God Stats
2W - 2L
1,681 SR
Queue Stats
45W - 55L
1,353 Elo+
Solo
Team Averages
Level 64
1,542 SR
1,330 Elo+

VS

Team Averages
Level 71
1,407 SR
1,381 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KAOSUKINGU_
Vulcan
Level 39
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 26L
1,308 Elo+
Party 2
Nemesis
Nemesis
quack-Jean
Nemesis
Level 66
God Stats
3W - 3L
1,451 SR
Queue Stats
59W - 76L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 11
9,805
700
5,868
17,674
15,492
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
UNSTABL3xpro
Baba Yaga
17
7 / 1 / 14
11,461
819
13,171
11,753
11,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lafliadominguez
Tsukuyomi
17
14 / 1 / 8
12,356
883
22,442
11,653
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 12 / 3
10,247
732
6,611
22,480
16,829
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
1 / 7 / 4
8,526
609
9,015
11,058
3,532
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
quack-Jean
Nemesis
13
4 / 5 / 4
9,727
695
8,289
19,872
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
8
9
Deaths
24
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
12
3
0.38
W
3
7
11
1.21
L
Vulcan
1
7
4
0.43
W
Baba Yaga
UNSTABL3xpro
Baba Yaga
7
1
14
14
W
Tsukuyomi
lafliadominguez
Tsukuyomi
14
1
8
18
L
Nemesis
quack-Jean
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
23,915
41,080
Taken
53,410
30,804
Mitigated
28,563
8,335
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,611
1,113
60
2,465
22,480
16,829
139
7,284
15,196
35,315
0
W
5,868
1,974
0
827
17,674
15,492
511
6,329
11,345
17,290
0
L
Vulcan
9,015
4,080
211
2,300
11,058
3,532
0
4,139
6,919
23,763
0
W
Baba Yaga
UNSTABL3xpro
Baba Yaga
13,171
1,881
239
3,875
11,753
11,131
273
5,404
6,349
45,827
0
W
Tsukuyomi
lafliadominguez
Tsukuyomi
22,442
5,298
0
3,394
11,653
4,181
848
4,991
6,662
0
50,208
L
Nemesis
quack-Jean
Nemesis
8,289
4,309
50
2,725
19,872
8,202
0
7,690
12,182
0
17,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
28,500
142
Minions Killed
131
7
Camps Cleared
3
785,694
Distance Traveled
630,803
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,247
732
82
6
1
168,252
1
W
Ymir
9,805
700
31
2
0
214,029
1
L
Vulcan
8,526
609
28
2
1
181,945
3
W
Baba Yaga
11,461
819
51
4
5
268,337
1
W
Tsukuyomi
12,356
883
60
4
2
303,328
4
L
Nemesis
9,727
695
21
2
1
280,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role