Player Matchup

Medusa
Medusa
KingAguthor
Medusa
Level 116
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 4L
1,698 Elo+
Party 2
Thor
Thor
MarAguz
Thor
Level 47
God Stats
2W - 2L
1,745 SR
Queue Stats
48W - 55L
1,467 Elo+
Solo
Jormungandr
Jormungandr
SlannThePlan
Jormungandr
Level 40
God Stats
15W - 30L
1,491 SR
Queue Stats
28W - 47L
1,447 Elo+
Solo
Tiamat
Tiamat
TakesTwoToTombo
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 2
Anubis
Anubis
jusvalen
Anubis
Level 37
God Stats
6W - 13L
1,491 SR
Queue Stats
56W - 70L
1,376 Elo+
Solo
Team Averages
Level 49
1,604 SR
1,537 Elo+

VS

Team Averages
Level 81
1,516 SR
1,601 Elo+
Chaac
Chaac
AytierSM
Chaac
Level 48
God Stats
29W - 17L
1,648 SR
Queue Stats
38W - 27L
1,575 Elo+
Solo
Eset
Eset
BruffinMills
Eset
Level 102
God Stats
18W - 17L
1,405 SR
Queue Stats
265W - 238L
1,633 Elo+
Party 1
Chiron
Chiron
Communizer
Chiron
Level 144
God Stats
18W - 18L
1,377 SR
Queue Stats
226W - 198L
1,629 Elo+
Party 1
Mercury
Mercury
Tydeo
Mercury
Level 27
God Stats
15W - 6L
1,796 SR
Queue Stats
72W - 46L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
ZexanXIV
Sylvanus
Level 86
God Stats
5W - 6L
1,354 SR
Queue Stats
248W - 240L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 13 / 8
12,867
990
18,215
26,340
8,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
MarAguz
Thor
19
8 / 7 / 9
14,477
1,114
16,832
22,840
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SlannThePlan
Jormungandr
19
1 / 7 / 18
13,267
1,021
21,113
29,165
26,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 10 / 12
12,246
942
9,102
18,051
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
jusvalen
Anubis
19
5 / 5 / 8
13,497
1,038
25,943
18,485
9,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AytierSM
Chaac
20
6 / 4 / 27
15,124
1,163
24,910
27,588
32,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 4 / 16
15,136
1,164
18,737
15,693
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Communizer
Chiron
20
21 / 2 / 17
17,377
1,337
45,950
18,652
8,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Tydeo
Mercury
20
1 / 7 / 23
12,960
997
11,796
16,052
5,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ZexanXIV
Sylvanus
20
1 / 2 / 24
13,867
1,067
8,359
22,039
31,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
149
19
Kills
42
42
Deaths
19
55
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chaac
AytierSM
Chaac
6
4
27
4.88
W
13
4
16
5.25
W
Chiron
Communizer
Chiron
21
2
17
14.75
L
Medusa
4
13
8
0.62
L
Thor
MarAguz
Thor
8
7
9
1.79
L
Jormungandr
SlannThePlan
Jormungandr
1
7
18
1.43
L
1
10
12
0.7
W
Mercury
Tydeo
Mercury
1
7
23
1.79
W
Sylvanus
ZexanXIV
Sylvanus
1
2
24
6.5
L
Anubis
jusvalen
Anubis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,205
Damage
109,752
114,881
Taken
100,024
66,011
Mitigated
83,651
8,423
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AytierSM
Chaac
24,910
5,756
0
7,284
27,588
32,023
0
14,211
13,377
0
52,714
W
18,737
1,280
750
1,874
15,693
6,315
0
10,839
4,854
46,081
0
W
Chiron
Communizer
Chiron
45,950
23,325
1,681
2,979
18,652
8,204
0
10,624
8,028
0
67,764
L
Medusa
18,215
9,548
122
278
26,340
8,434
0
3,661
22,643
0
34,275
L
Thor
MarAguz
Thor
16,832
3,096
0
344
22,840
13,923
0
5,523
17,073
4,721
34,807
L
Jormungandr
SlannThePlan
Jormungandr
21,113
4,879
0
0
29,165
26,373
0
9,080
19,651
54,149
0
L
9,102
702
144
1,069
18,051
8,005
0
5,142
12,832
15,271
0
W
Mercury
Tydeo
Mercury
11,796
5,818
0
259
16,052
5,510
0
7,768
8,284
0
20,314
W
Sylvanus
ZexanXIV
Sylvanus
8,359
1,568
5,349
5,468
22,039
31,599
0
14,767
7,272
17,682
0
L
Anubis
jusvalen
Anubis
25,943
636
0
6,466
18,485
9,276
0
2,787
15,586
50,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,354
Gold Earned
74,464
226
Minions Killed
237
10
Camps Cleared
5
1,199,798
Distance Traveled
1,249,129
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,124
1,163
64
5
0
283,292
1
W
Eset
15,136
1,164
75
6
1
233,773
0
W
Chiron
17,377
1,337
67
5
2
255,596
3
L
Medusa
12,867
990
37
3
2
223,636
0
L
Thor
14,477
1,114
63
5
2
254,517
1
L
Jormungandr
13,267
1,021
65
5
0
225,910
0
L
Tiamat
12,246
942
9
1
1
261,821
0
W
Mercury
12,960
997
17
1
2
257,391
0
W
Sylvanus
13,867
1,067
14
1
0
219,077
0
L
Anubis
13,497
1,038
52
4
5
233,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role