Player Matchup

Ne Zha
Ne Zha
Big Bean Oozaru
Ne Zha
Level 103
God Stats
2W - 4L
1,162 SR
Queue Stats
47W - 70L
1,341 Elo+
Party 1
Merlin
Merlin
Ezzythemage
Merlin
Level 63
God Stats
4W - 2L
1,497 SR
Queue Stats
44W - 67L
1,372 Elo+
Party 1
Anhur
Anhur
Sooperdooper1200
Anhur
Level 27
God Stats
3W - 3L
1,280 SR
Queue Stats
29W - 33L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
SteeledGerm346
Jormungandr
Level 60
God Stats
5W - 5L
1,389 SR
Queue Stats
98W - 68L
1,513 Elo+
Solo
King Arthur
King Arthur
xNicoRobinx9
King Arthur
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
12W - 12L
1,410 Elo+
Party 1
Team Averages
Level 72
1,407 SR
1,406 Elo+

VS

Team Averages
Level 60
1,596 SR
1,443 Elo+
Xing Tian
Xing Tian
ArlenBoxing-1197
Xing Tian
Level 84
God Stats
20W - 13L
1,626 SR
Queue Stats
46W - 36L
1,449 Elo+
Party 2
Chernobog
Chernobog
MercyGod54
Chernobog
Level 87
God Stats
1W - 1L
1,679 SR
Queue Stats
80W - 80L
1,322 Elo+
Party 3
Susano
Susano
The_king_pug2050
Susano
Level 44
God Stats
1W - 3L
1,683 SR
Queue Stats
23W - 18L
1,541 Elo+
Party 2
Izanami
Izanami
TnoRage
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
mexicano369
Mulan
Level 77
God Stats
21W - 22L
1,493 SR
Queue Stats
111W - 126L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,600
575
236
3,709
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
5 / 0 / 1
5,828
729
4,001
3,393
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 2
4,191
524
1,920
4,836
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SteeledGerm346
Jormungandr
7
1 / 0 / 4
4,754
594
3,854
5,593
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
xNicoRobinx9
King Arthur
9
3 / 0 / 1
5,562
695
2,393
5,848
2,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
7
0 / 1 / 1
4,342
543
3,306
6,858
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
MercyGod54
Chernobog
7
1 / 4 / 0
4,300
538
3,462
4,788
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,448
556
2,579
5,480
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
TnoRage
Izanami
6
0 / 6 / 0
3,868
484
1,147
4,872
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 0 / 0
3,209
401
357
503
117
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
1
1
0.5
W
1
0
0
1
W
Merlin
5
0
1
5.5
L
Chernobog
MercyGod54
Chernobog
1
4
0
0.25
W
0
1
2
1
W
Jormungandr
SteeledGerm346
Jormungandr
1
0
4
3
L
0
0
0
0
L
Izanami
TnoRage
Izanami
0
6
0
0
L
0
0
0
0
W
King Arthur
xNicoRobinx9
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,404
Damage
10,851
23,379
Taken
22,501
9,362
Mitigated
6,838
7,366
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
3,306
412
0
1,495
6,858
2,907
48
2,920
3,938
12,710
0
W
236
159
0
1,423
3,709
894
0
0
3,709
0
19,448
W
Merlin
4,001
377
0
1,625
3,393
892
294
226
3,167
26,731
0
L
Chernobog
MercyGod54
Chernobog
3,462
1,984
71
475
4,788
1,170
366
3,256
1,532
0
19,159
W
1,920
834
0
975
4,836
1,254
26
1,215
3,621
0
14,898
W
Jormungandr
SteeledGerm346
Jormungandr
3,854
2,178
156
1,189
5,593
3,932
0
1,865
3,728
15,601
0
L
2,579
359
0
2,131
5,480
1,581
0
1,078
4,402
0
18,580
L
Izanami
TnoRage
Izanami
1,147
988
0
203
4,872
1,063
0
601
4,271
0
10,467
L
357
110
0
0
503
117
0
0
503
0
1,993
W
King Arthur
xNicoRobinx9
King Arthur
2,393
122
0
1,998
5,848
2,390
374
0
5,848
0
22,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
20,167
189
Minions Killed
118
0
Camps Cleared
0
776,170
Distance Traveled
699,253
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,342
543
14
2
0
166,941
7
W
Ne Zha
4,600
575
50
6
0
131,523
0
W
Merlin
5,828
729
57
7
0
174,304
1
L
Chernobog
4,300
538
39
5
0
146,578
1
W
Anhur
4,191
524
26
3
0
145,276
1
W
Jormungandr
4,754
594
14
2
0
163,342
1
L
Susano
4,448
556
40
5
0
183,411
0
L
Izanami
3,868
484
20
3
0
155,079
0
L
Mulan
3,209
401
5
1
0
47,244
0
W
King Arthur
5,562
695
42
5
0
161,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role