Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BurntToast3387
Atlas
Level 105
God Stats
3W - 3L
1,359 SR
Queue Stats
28W - 18L
1,427 Elo+
Party 1
Loki
Loki
Elite_Hiruzo
Loki
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
44W - 50L
1,146 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatGuyJames91
Zhong Kui
Level 85
God Stats
4W - 7L
1,587 SR
Queue Stats
30W - 32L
1,518 Elo+
Solo
Achilles
Achilles
beastmrx
Achilles
Level 55
God Stats
16W - 31L
1,262 SR
Queue Stats
51W - 63L
1,285 Elo+
Party 2
Team Averages
Level 82
1,441 SR
1,375 Elo+

VS

Team Averages
Level 42
1,370 SR
1,277 Elo+
Skadi
Skadi
Karma309508
Skadi
Level 38
God Stats
25W - 29L
1,461 SR
Queue Stats
82W - 116L
1,288 Elo+
Party 3
Arachne
Arachne
PootieWuTang424
Arachne
Level 63
God Stats
16W - 21L
1,342 SR
Queue Stats
65W - 111L
1,325 Elo+
Party 3
Yemoja
Yemoja
Tinkiepoo4405
Yemoja
Level 23
God Stats
1W - 3L
1,357 SR
Queue Stats
8W - 19L
1,160 Elo+
Party 3
Izanami
Izanami
deathdespair667
Izanami
Level 19
God Stats
0W - 2L
1,025 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 3
Nu Wa
Nu Wa
jitarleton
Nu Wa
Level 66
God Stats
14W - 17L
1,668 SR
Queue Stats
348W - 470L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
12 / 0 / 1
9,484
527
10,984
10,699
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 10
9,127
507
8,045
12,019
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 3
9,655
536
2,135
9,555
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
ThatGuyJames91
Zhong Kui
16
6 / 2 / 1
9,864
548
8,523
8,136
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
beastmrx
Achilles
18
6 / 1 / 3
10,861
603
9,205
14,700
10,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,529
474
6,927
9,567
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 6 / 1
6,313
351
3,751
15,128
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 0
6,781
377
4,369
7,125
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 10 / 1
6,207
345
7,454
13,493
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
12
0 / 5 / 1
7,485
416
7,686
9,566
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
27
Kills
4
4
Deaths
27
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
1
12.5
W
1
0
10
6
W
2
1
3
3.5
L
3
6
0
0.5
L
1
6
1
0.25
W
Zhong Kui
ThatGuyJames91
Zhong Kui
6
2
1
3.25
L
0
0
0
0
W
Achilles
beastmrx
Achilles
6
1
3
7.5
L
0
10
1
0.05
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
30,187
55,109
Taken
54,879
35,231
Mitigated
18,869
18,705
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,984
3,883
671
3,198
10,699
5,380
1,046
1,928
8,727
0
58,055
W
8,045
3,503
266
1,986
12,019
11,420
161
3,304
8,671
25,115
0
W
2,135
330
0
4,852
9,555
3,382
1,854
461
9,040
0
69,044
L
6,927
3,188
25
934
9,567
2,889
436
2,506
7,061
0
47,028
L
3,751
2,712
0
2,280
15,128
4,427
67
3,533
11,469
0
21,023
W
Zhong Kui
ThatGuyJames91
Zhong Kui
8,523
474
0
3,232
8,136
4,604
2,066
3,220
4,682
56,250
0
L
4,369
631
1,400
1,318
7,125
5,845
0
3,350
3,775
21,366
0
W
Achilles
beastmrx
Achilles
9,205
2,308
0
4,500
14,700
10,445
1,688
2,622
11,934
10,686
60,719
L
7,454
5,368
313
1,291
13,493
3,009
0
4,184
9,309
0
36,493
L
Nu Wa
7,686
2,718
0
275
9,566
2,699
0
3,925
5,641
40,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
35,315
525
Minions Killed
292
0
Camps Cleared
0
1,622,827
Distance Traveled
1,484,797
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,484
527
126
7
0
323,796
0
W
Atlas
9,127
507
22
1
0
339,014
0
W
Loki
9,655
536
126
7
0
345,844
0
L
Skadi
8,529
474
93
5
0
302,012
0
L
Arachne
6,313
351
29
2
0
350,366
5
W
Zhong Kui
9,864
548
121
7
0
304,093
1
L
Yemoja
6,781
377
27
2
0
308,925
1
W
Achilles
10,861
603
130
7
0
310,080
2
L
Izanami
6,207
345
60
3
0
280,611
1
L
Nu Wa
7,485
416
83
5
0
242,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role