Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dilma Rousseff1
Erlang Shen
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
78W - 86L
1,460 Elo+
Party 1
Khepri
Khepri
Gralha Gorda
Khepri
Level 82
God Stats
4W - 5L
1,480 SR
Queue Stats
25W - 23L
1,569 Elo+
Party 1
Tyr
Tyr
HorusLupercal75
Tyr
Level 146
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 16L
1,506 Elo+
Party 1
Vulcan
Vulcan
Nathäan
Vulcan
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
50W - 22L
1,657 Elo+
Party 1
Team Averages
Level 134
1,564 SR
1,538 Elo+

VS

Team Averages
Level 120
1,622 SR
1,494 Elo+
Pele
Pele
ERROSALL4
Pele
Level 127
God Stats
11W - 13L
1,604 SR
Queue Stats
250W - 234L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
HiDouggie
Jormungandr
Level 85
God Stats
6W - 5L
1,450 SR
Queue Stats
499W - 553L
1,468 Elo+
Party 2
Chaac
Chaac
PrismaSama
Chaac
Level 88
God Stats
58W - 49L
1,561 SR
Queue Stats
561W - 656L
1,461 Elo+
Party 2
Izanami
Izanami
gugarp
Izanami
Level 138
God Stats
19W - 21L
1,751 SR
Queue Stats
715W - 781L
1,505 Elo+
Party 2
He Bo
He Bo
leo0157
He Bo
Level 160
God Stats
12W - 7L
1,747 SR
Queue Stats
431W - 414L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 1
6,007
601
3,023
5,565
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Dilma Rousseff1
Erlang Shen
12
4 / 1 / 4
6,887
689
5,073
8,093
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
8
0 / 0 / 4
5,203
520
2,101
5,008
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,789
679
5,135
5,477
2,694
Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Nathäan
Vulcan
11
5 / 1 / 4
6,577
658
7,770
3,396
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 3 / 0
5,859
586
3,958
8,011
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jormungandr
HiDouggie
Jormungandr
8
1 / 2 / 1
4,905
491
2,102
5,950
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
9
0 / 3 / 1
5,357
536
4,228
8,565
3,034
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
gugarp
Izanami
11
0 / 1 / 0
5,875
588
2,541
5,400
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
leo0157
He Bo
9
0 / 4 / 1
5,261
526
2,829
5,606
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
W
Erlang Shen
Dilma Rousseff1
Erlang Shen
4
1
4
6
L
Pele
1
3
0
0.33
W
Khepri
0
0
4
2
L
Jormungandr
HiDouggie
Jormungandr
1
2
1
0.75
W
3
0
1
3.5
W
Vulcan
Nathäan
Vulcan
5
1
4
7
L
Chaac
0
3
1
0.17
L
Izanami
gugarp
Izanami
0
1
0
0
L
He Bo
leo0157
He Bo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
15,658
27,539
Taken
33,532
12,282
Mitigated
10,616
11,481
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,023
1,500
0
3,704
5,565
1,684
0
568
4,997
0
41,983
W
Erlang Shen
Dilma Rousseff1
Erlang Shen
5,073
2,404
0
2,160
8,093
3,555
0
1,404
6,689
0
37,882
L
Pele
3,958
1,001
0
3,431
8,011
2,136
0
2,384
5,531
0
33,210
W
Khepri
2,101
264
0
1,510
5,008
3,173
0
1,853
3,155
8,917
0
L
Jormungandr
HiDouggie
Jormungandr
2,102
845
0
597
5,950
2,588
24
1,783
4,122
11,070
0
W
5,135
723
0
3,259
5,477
2,694
596
0
5,477
0
33,176
W
Vulcan
Nathäan
Vulcan
7,770
1,819
0
848
3,396
1,176
658
1,106
2,290
34,263
0
L
Chaac
4,228
1,405
0
2,471
8,565
3,034
0
1,289
7,230
0
26,304
L
Izanami
gugarp
Izanami
2,541
1,680
0
2,510
5,400
1,314
0
925
4,441
0
46,798
L
He Bo
leo0157
He Bo
2,829
46
0
656
5,606
1,544
0
3,141
2,337
25,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
27,257
300
Minions Killed
329
0
Camps Cleared
0
1,106,023
Distance Traveled
1,079,260
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,007
601
73
7
0
213,968
4
W
Erlang Shen
6,887
689
68
7
0
230,755
3
L
Pele
5,859
586
75
8
0
255,288
0
W
Khepri
5,203
520
17
2
0
219,146
5
L
Jormungandr
4,905
491
23
2
0
201,999
1
W
Tyr
6,789
679
82
8
0
219,991
3
W
Vulcan
6,577
658
60
6
0
222,163
4
L
Chaac
5,357
536
64
6
0
229,345
2
L
Izanami
5,875
588
107
11
0
189,667
2
L
He Bo
5,261
526
60
6
0
202,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role