Player Matchup

Atlas
Atlas
EverLasting180
Atlas
Level 119
God Stats
21W - 11L
1,682 SR
Queue Stats
87W - 64L
1,565 Elo+
Party 1
Agni
Agni
JCraftingYTTTV
Agni
Level 144
God Stats
1W - 0L
1,888 SR
Queue Stats
33W - 29L
1,503 Elo+
Party 3
Rama
Rama
Javinator123
Rama
Level 104
God Stats
16W - 6L
1,687 SR
Queue Stats
77W - 47L
1,649 Elo+
Party 1
The Morrigan
The Morrigan
lilwesZ
The Morrigan
Level 52
God Stats
2W - 0L
1,783 SR
Queue Stats
39W - 56L
1,489 Elo+
Party 3
Chaac
Chaac
mr wulrus
Chaac
Level 123
God Stats
3W - 1L
1,607 SR
Queue Stats
74W - 57L
1,541 Elo+
Solo
Team Averages
Level 108
1,729 SR
1,549 Elo+

VS

Team Averages
Level 102
1,473 SR
1,489 Elo+
Awilix
Awilix
C3mil9
Awilix
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,542 Elo+
Solo
Medusa
Medusa
Foldiq
Medusa
Level 104
God Stats
1W - 2L
1,621 SR
Queue Stats
12W - 13L
1,481 Elo+
Party 2
Nox
Nox
IMTHATBOBBY
Nox
Level 94
God Stats
0W - 2L
1,330 SR
Queue Stats
15W - 21L
1,437 Elo+
Party 2
Geb
Geb
MarineSeafox
Geb
Level 127
God Stats
2W - 2L
1,641 SR
Queue Stats
36W - 40L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Warlord8828
Baron Samedi
Level 69
God Stats
0W - 2L
1,272 SR
Queue Stats
63W - 94L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,670
686
8,143
21,236
25,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 4 / 7
12,743
750
17,417
14,061
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 10
13,108
771
18,358
15,621
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
lilwesZ
The Morrigan
20
5 / 2 / 12
13,510
795
17,576
11,590
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
mr wulrus
Chaac
20
5 / 3 / 12
12,959
762
15,639
28,301
31,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C3mil9
Awilix
12
0 / 1 / 0
7,333
431
0
2,488
907
Medusa
Foldiq
Medusa
20
7 / 7 / 1
12,623
743
16,516
23,211
10,936
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 8 / 3
10,715
630
9,098
19,997
8,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 2 / 4
11,646
685
20,352
26,359
28,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Warlord8828
Baron Samedi
18
1 / 4 / 2
10,525
619
9,998
17,305
9,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
22
Kills
11
11
Deaths
22
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
C3mil9
Awilix
0
1
0
0
W
2
1
10
7
L
Medusa
Foldiq
Medusa
7
7
1
1.07
L
1
8
3
0.31
W
6
4
7
2.38
W
4
1
10
9
L
2
2
4
2
L
Baron Samedi
Warlord8828
Baron Samedi
1
4
2
0.5
W
The Morrigan
lilwesZ
The Morrigan
5
2
12
5.5
W
Chaac
mr wulrus
Chaac
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,133
Damage
55,964
90,809
Taken
89,360
74,490
Mitigated
59,197
21,931
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
C3mil9
Awilix
0
0
0
0
2,488
907
0
267
2,193
0
0
W
8,143
2,608
1,311
3,220
21,236
25,965
920
7,063
14,173
30,421
0
L
Medusa
Foldiq
Medusa
16,516
6,680
0
3,514
23,211
10,936
1,184
11,155
11,897
0
68,495
L
9,098
510
0
2,710
19,997
8,662
0
6,924
13,037
42,427
0
W
17,417
204
0
626
14,061
5,187
1,043
7,656
6,405
47,853
0
W
18,358
15,503
0
5,919
15,621
6,732
3,413
7,967
7,654
0
66,717
L
20,352
958
147
7,215
26,359
28,836
0
9,251
16,570
61,856
0
L
Baron Samedi
Warlord8828
Baron Samedi
9,998
448
2,015
2,602
17,305
9,856
196
9,896
7,342
43,182
0
W
The Morrigan
lilwesZ
The Morrigan
17,576
2,672
0
1,563
11,590
5,248
1,565
5,735
5,855
51,533
10,086
W
Chaac
mr wulrus
Chaac
15,639
3,977
772
8,520
28,301
31,358
3,215
11,027
17,274
0
45,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,990
Gold Earned
52,842
333
Minions Killed
267
0
Camps Cleared
0
1,749,606
Distance Traveled
1,319,217
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,333
431
0
0
0
0
0
W
Atlas
11,670
686
28
2
0
317,629
1
L
Medusa
12,623
743
90
5
0
308,996
2
L
Nox
10,715
630
60
4
0
335,325
1
W
Agni
12,743
750
58
3
0
357,561
0
W
Rama
13,108
771
92
5
0
322,940
0
L
Geb
11,646
685
65
4
0
374,089
1
L
Baron Samedi
10,525
619
52
3
0
300,807
2
W
The Morrigan
13,510
795
91
5
0
375,930
4
W
Chaac
12,959
762
64
4
0
375,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role