Player Matchup

Cupid
Cupid
ExiledAce
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 252L
1,493 Elo+
Party 3
Cerberus
Cerberus
Hairiestcrack
Cerberus
Level 8
God Stats
1W - 1L
1,779 SR
Queue Stats
122W - 97L
1,583 Elo+
Party 2
Loki
Loki
KoohWhip
Loki
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
357W - 277L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadooNood
Morgan Le Fay
Level 25
God Stats
22W - 26L
1,721 SR
Queue Stats
299W - 230L
1,564 Elo+
Party 2
King Arthur
King Arthur
humppy
King Arthur
Level 26
God Stats
6W - 13L
1,365 SR
Queue Stats
33W - 32L
1,484 Elo+
Party 3
Team Averages
Level 41
1,573 SR
1,539 Elo+

VS

Team Averages
Level 63
1,468 SR
1,529 Elo+
Mulan
Mulan
ImpendingCarnage
Mulan
Level 26
God Stats
1W - 1L
1,302 SR
Queue Stats
43W - 39L
1,516 Elo+
Party 4
Vulcan
Vulcan
JICPR23
Vulcan
Level 103
God Stats
40W - 27L
1,611 SR
Queue Stats
78W - 66L
1,564 Elo+
Party 1
Medusa
Medusa
StealthyEmo
Medusa
Level 128
God Stats
4W - 0L
1,525 SR
Queue Stats
29W - 24L
1,496 Elo+
Party 4
Thor
Thor
ToeKneeStork
Thor
Level 32
God Stats
2W - 3L
1,509 SR
Queue Stats
22W - 22L
1,427 Elo+
Solo
Janus
Janus
brittanytl
Janus
Level 24
God Stats
1W - 2L
1,391 SR
Queue Stats
12W - 6L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ExiledAce
Cupid
20
7 / 6 / 10
13,666
759
16,171
25,511
15,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Hairiestcrack
Cerberus
20
2 / 2 / 9
13,490
749
8,215
22,951
32,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
20
11 / 7 / 5
14,357
798
15,598
19,740
9,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ShadooNood
Morgan Le Fay
19
2 / 8 / 10
12,471
693
15,157
18,738
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
humppy
King Arthur
18
1 / 4 / 9
11,727
652
9,373
25,932
26,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
14,457
803
19,754
23,694
34,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
JICPR23
Vulcan
20
2 / 6 / 14
12,943
719
17,499
13,138
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
7 / 4 / 11
14,204
789
22,129
17,053
11,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 15
12,705
706
11,633
17,898
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
8 / 2 / 8
14,219
790
23,497
12,682
6,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
23
Kills
27
27
Deaths
23
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cupid
ExiledAce
Cupid
7
6
10
2
L
Cerberus
Hairiestcrack
Cerberus
2
2
9
3.25
W
7
7
10
1.71
W
Vulcan
JICPR23
Vulcan
2
6
14
1.5
L
Loki
11
7
5
1.93
L
Morgan Le Fay
ShadooNood
Morgan Le Fay
2
8
10
0.88
W
Medusa
7
4
11
3.13
W
3
4
15
2.63
W
Janus
8
2
8
6
L
King Arthur
humppy
King Arthur
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,514
Damage
94,512
112,872
Taken
84,465
91,172
Mitigated
70,883
11,420
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ExiledAce
Cupid
16,171
8,197
347
3,274
25,511
15,382
1,427
7,351
17,836
137
68,822
L
Cerberus
Hairiestcrack
Cerberus
8,215
548
361
2,867
22,951
32,976
0
7,633
15,063
29,737
0
W
19,754
1,288
0
2,866
23,694
34,255
282
5,486
17,863
0
53,350
W
Vulcan
JICPR23
Vulcan
17,499
8,234
0
500
13,138
4,908
285
3,078
9,866
46,927
0
L
Loki
15,598
1,731
0
1,577
19,740
9,016
1,064
8,779
10,931
0
53,753
L
Morgan Le Fay
ShadooNood
Morgan Le Fay
15,157
1,290
0
2,770
18,738
7,749
302
6,271
12,431
37,265
0
W
Medusa
22,129
7,660
0
949
17,053
11,990
2,561
5,448
11,425
0
65,652
W
11,633
2,012
0
1,652
17,898
13,494
907
4,763
13,025
0
31,014
W
Janus
23,497
1,809
0
1,650
12,682
6,236
1,553
3,847
8,609
60,628
0
L
King Arthur
humppy
King Arthur
9,373
348
0
224
25,932
26,049
0
10,962
14,702
377
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,711
Gold Earned
68,528
292
Minions Killed
331
0
Camps Cleared
0
1,740,106
Distance Traveled
1,909,167
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,666
759
110
6
0
353,124
2
L
Cerberus
13,490
749
32
2
0
362,734
0
W
Mulan
14,457
803
65
4
0
363,692
0
W
Vulcan
12,943
719
55
3
0
395,347
2
L
Loki
14,357
798
65
4
0
375,020
1
L
Morgan Le Fay
12,471
693
55
3
0
320,438
1
W
Medusa
14,204
789
81
5
0
387,567
0
W
Thor
12,705
706
36
2
0
371,733
3
W
Janus
14,219
790
94
5
0
390,828
2
L
King Arthur
11,727
652
30
2
0
328,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role