Player Matchup

Athena
Athena
Cerberus110
Athena
Level 69
God Stats
1W - 2L
1,726 SR
Queue Stats
43W - 35L
1,596 Elo+
Party 3
Arachne
Arachne
E3soldier18
Arachne
Level 117
God Stats
0W - 2L
1,151 SR
Queue Stats
27W - 27L
1,601 Elo+
Party 4
Izanami
Izanami
Medic3223
Izanami
Level 62
God Stats
31W - 25L
1,599 SR
Queue Stats
196W - 192L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
RUSTYTICHNOR
Gilgamesh
Level 120
God Stats
3W - 3L
1,527 SR
Queue Stats
42W - 65L
1,372 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
chubbyDude10101
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,531 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,526 Elo+

VS

Team Averages
Level 127
1,576 SR
1,523 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bubba88
King Arthur
Level 107
God Stats
8W - 5L
1,513 SR
Queue Stats
73W - 93L
1,493 Elo+
Party 1
Shiva
Shiva
Sierae
Shiva
Level 129
God Stats
14W - 9L
1,683 SR
Queue Stats
91W - 88L
1,539 Elo+
Party 2
Chiron
Chiron
Thinweasel
Chiron
Level 129
God Stats
28W - 13L
1,642 SR
Queue Stats
130W - 125L
1,581 Elo+
Party 2
Hel
Hel
WowFlakes
Hel
Level 109
God Stats
1W - 1L
1,544 SR
Queue Stats
103W - 115L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 2
7,505
682
4,285
13,694
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
E3soldier18
Arachne
13
1 / 6 / 4
7,346
668
6,206
12,036
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Medic3223
Izanami
15
3 / 3 / 2
8,386
762
10,604
10,444
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RUSTYTICHNOR
Gilgamesh
13
2 / 5 / 3
7,568
688
6,860
11,188
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
chubbyDude10101
Morgan Le Fay
14
0 / 3 / 4
7,427
675
7,433
8,244
3,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 9
8,270
752
6,186
7,405
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Bubba88
King Arthur
16
5 / 0 / 10
8,939
813
9,054
10,809
8,234
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Sierae
Shiva
16
4 / 3 / 10
8,813
801
10,871
12,894
9,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Thinweasel
Chiron
16
7 / 0 / 8
9,034
821
11,126
6,425
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 2 / 11
8,468
770
9,753
9,044
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
6
Kills
20
20
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
9
4.5
W
King Arthur
Bubba88
King Arthur
5
0
10
10
L
Athena
0
3
2
0.33
L
Arachne
E3soldier18
Arachne
1
6
4
0.5
L
Izanami
Medic3223
Izanami
3
3
2
1.33
L
Gilgamesh
RUSTYTICHNOR
Gilgamesh
2
5
3
0.7
W
Shiva
Sierae
Shiva
4
3
10
3
W
Chiron
Thinweasel
Chiron
7
0
8
11
W
4
2
11
4.75
L
Morgan Le Fay
chubbyDude10101
Morgan Le Fay
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
46,990
55,606
Taken
46,577
33,179
Mitigated
27,285
8,739
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,186
623
0
1,708
7,405
4,022
592
1,495
5,786
33,364
0
W
King Arthur
Bubba88
King Arthur
9,054
1,332
0
1,774
10,809
8,234
188
3,350
7,402
0
30,767
L
Athena
4,285
959
259
1,460
13,694
12,371
0
3,194
10,250
10,577
0
L
Arachne
E3soldier18
Arachne
6,206
3,841
0
944
12,036
5,312
0
4,873
6,813
0
13,305
L
Izanami
Medic3223
Izanami
10,604
5,795
0
3,814
10,444
4,480
2,413
1,433
8,861
0
41,839
L
Gilgamesh
RUSTYTICHNOR
Gilgamesh
6,860
1,403
451
1,627
11,188
7,739
0
3,908
6,910
0
15,965
W
Shiva
Sierae
Shiva
10,871
1,659
76
4,519
12,894
9,157
543
3,051
9,583
0
29,129
W
Chiron
Thinweasel
Chiron
11,126
3,060
1,403
2,363
6,425
2,318
2,360
1,972
4,396
0
31,139
W
9,753
488
3,319
3,539
9,044
3,554
901
1,850
7,058
22,102
0
L
Morgan Le Fay
chubbyDude10101
Morgan Le Fay
7,433
1,365
0
184
8,244
3,277
16
1,303
6,833
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
43,524
177
Minions Killed
249
0
Camps Cleared
0
1,093,929
Distance Traveled
1,183,674
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,270
752
79
7
0
241,595
1
W
King Arthur
8,939
813
45
4
0
250,019
0
L
Athena
7,505
682
19
2
0
218,305
0
L
Arachne
7,346
668
25
2
0
226,442
0
L
Izanami
8,386
762
67
6
0
219,920
3
L
Gilgamesh
7,568
688
23
2
0
213,161
0
W
Shiva
8,813
801
45
4
0
220,454
4
W
Chiron
9,034
821
49
4
0
233,847
0
W
Hel
8,468
770
31
3
0
237,759
0
L
Morgan Le Fay
7,427
675
43
4
0
216,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role