Player Matchup

Gilgamesh
Gilgamesh
Chillpill43
Gilgamesh
Level 106
God Stats
1W - 1L
1,738 SR
Queue Stats
21W - 43L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
Djballsac
Cthulhu
Level 158
God Stats
9W - 11L
1,637 SR
Queue Stats
776W - 623L
1,750 Elo+
Solo
Ullr
Ullr
ElKevino69
Ullr
Level 76
God Stats
0W - 3L
1,153 SR
Queue Stats
105W - 136L
1,290 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,427 Elo+

VS

Team Averages
Level 96
1,471 SR
1,486 Elo+
Kukulkan
Kukulkan
Abysmaly
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,505 Elo+
Party 1
Ymir
Ymir
KillerFlame000
Ymir
Level 107
God Stats
9W - 15L
1,325 SR
Queue Stats
155W - 139L
1,453 Elo+
Party 1
Bellona
Bellona
Raximo
Bellona
Level 152
God Stats
2W - 2L
1,589 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chillpill43
Gilgamesh
10
2 / 7 / 4
6,889
689
5,631
10,386
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
Djballsac
Cthulhu
13
5 / 0 / 4
7,976
798
11,695
9,551
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 2 / 4
7,734
773
4,807
5,953
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abysmaly
Kukulkan
10
1 / 2 / 6
6,539
654
6,678
6,044
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 5
6,536
654
4,081
8,922
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Raximo
Bellona
13
6 / 2 / 3
8,169
817
9,116
10,840
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
9
9
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abysmaly
Kukulkan
1
2
6
2
L
Gilgamesh
Chillpill43
Gilgamesh
2
7
4
0.57
L
Cthulhu
Djballsac
Cthulhu
5
0
4
7
L
4
2
4
3
W
2
7
5
0.64
W
Bellona
Raximo
Bellona
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
19,875
25,890
Taken
25,806
17,476
Mitigated
12,776
4,888
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abysmaly
Kukulkan
6,678
1,211
0
226
6,044
2,186
0
4,034
1,831
18,639
0
L
Gilgamesh
Chillpill43
Gilgamesh
5,631
1,674
0
372
10,386
8,372
0
4,901
5,485
0
11,345
L
Cthulhu
Djballsac
Cthulhu
11,695
664
509
3,595
9,551
6,975
210
4,362
5,189
30,370
0
L
4,807
1,707
0
412
5,953
2,129
849
1,966
3,987
0
21,778
W
4,081
1,219
0
0
8,922
3,786
0
2,825
5,758
8,953
0
W
Bellona
Raximo
Bellona
9,116
3,408
0
628
10,840
6,804
0
4,304
5,927
0
28,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
21,244
102
Minions Killed
84
6
Camps Cleared
3
574,260
Distance Traveled
528,741
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,539
654
29
3
0
181,069
0
L
Gilgamesh
6,889
689
12
1
1
181,664
0
L
Cthulhu
7,976
798
27
3
3
204,163
4
L
Ullr
7,734
773
63
6
2
188,433
3
W
Ymir
6,536
654
8
1
0
157,311
1
W
Bellona
8,169
817
47
5
3
190,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role