Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BobettemanQC
Set
Level 94
God Stats
3W - 3L
1,342 SR
Queue Stats
214W - 222L
1,434 Elo+
Party 1
Ullr
Ullr
SketchyNoodles
Ullr
Level 119
God Stats
15W - 17L
1,594 SR
Queue Stats
1,547W - 1,417L
1,556 Elo+
Party 2
Shiva
Shiva
shadowsensei007
Shiva
Level 26
God Stats
16W - 6L
1,552 SR
Queue Stats
416W - 429L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
xavtech
Jormungandr
Level 55
God Stats
18W - 13L
1,500 SR
Queue Stats
123W - 117L
1,412 Elo+
Party 1
Team Averages
Level 83
1,497 SR
1,467 Elo+

VS

Team Averages
Level 45
1,399 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Brutllkillshot
Ymir
Level 43
God Stats
13W - 13L
1,282 SR
Queue Stats
62W - 59L
1,296 Elo+
Party 4
Thanatos
Thanatos
DevourAED
Thanatos
Level 40
God Stats
1W - 2L
1,430 SR
Queue Stats
18W - 32L
1,263 Elo+
Party 3
Shiva
Shiva
EvadingTaxes
Shiva
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 15L
1,298 Elo+
Party 3
Ra
Ra
Superovenboi420
Ra
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 148L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 2 / 1
7,323
563
2,529
4,969
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 0
8,897
684
6,669
7,662
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 1
7,814
601
7,036
4,938
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,663
513
5,047
8,269
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
xavtech
Jormungandr
10
1 / 0 / 3
6,314
486
2,396
9,112
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 0
5,778
444
2,597
8,166
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
6,191
476
3,930
6,762
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DevourAED
Thanatos
10
2 / 4 / 1
6,413
493
2,896
9,077
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 2
5,938
457
2,357
8,174
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 3
7,666
590
4,302
3,548
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
4
5
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
1
0.75
L
Izanami
 
Izanami
0
6
0
0
W
7
2
0
3.5
L
1
1
2
2
L
Thanatos
DevourAED
Thanatos
2
4
1
0.63
L
0
5
2
0.2
W
5
0
1
5.5
L
1
0
3
2.5
W
2
1
4
4
W
Jormungandr
xavtech
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
16,082
34,950
Taken
35,727
18,038
Mitigated
13,363
6,769
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,529
762
0
1,012
4,969
1,906
0
1,833
3,008
47,242
5,750
L
Izanami
 
Izanami
2,597
1,841
0
1,263
8,166
1,764
0
207
7,959
0
30,354
W
6,669
2,874
0
1,426
7,662
6,178
0
1,705
5,682
0
59,690
L
3,930
1,338
212
1,903
6,762
3,772
0
839
5,923
19,230
0
L
Thanatos
DevourAED
Thanatos
2,896
476
0
5,538
9,077
2,299
0
894
8,107
0
18,836
L
2,357
207
0
719
8,174
4,067
0
441
7,368
0
24,594
W
7,036
2,462
0
782
4,938
1,596
0
1,232
3,706
0
59,904
L
4,302
499
540
1,869
3,548
1,461
0
1,265
2,240
51,830
0
W
5,047
1,911
346
786
8,269
2,663
0
2,373
5,792
0
39,465
W
Jormungandr
xavtech
Jormungandr
2,396
641
332
2,085
9,112
5,695
0
3,238
5,767
13,288
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
31,986
430
Minions Killed
312
0
Camps Cleared
0
1,281,655
Distance Traveled
1,257,883
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,323
563
109
8
0
222,841
6
L
Izanami
5,778
444
59
5
0
217,284
2
W
Set
8,897
684
120
9
0
272,122
0
L
Ymir
6,191
476
25
2
0
257,295
3
L
Thanatos
6,413
493
37
3
0
273,565
1
L
Shiva
5,938
457
54
4
0
256,065
0
W
Ullr
7,814
601
104
8
0
251,002
3
L
Ra
7,666
590
137
11
0
253,674
0
W
Shiva
6,663
513
69
5
0
273,819
1
W
Jormungandr
6,314
486
28
2
0
261,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role