Player Matchup

Thanatos
Thanatos
Dr Quarters
Thanatos
Level 137
God Stats
4W - 7L
1,488 SR
Queue Stats
336W - 363L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Edogrocks1
Cthulhu
Level 66
God Stats
1W - 0L
1,369 SR
Queue Stats
19W - 16L
1,422 Elo+
Solo
Medusa
Medusa
ImDisturbed
Medusa
Level 120
God Stats
5W - 4L
1,408 SR
Queue Stats
236W - 235L
1,533 Elo+
Solo
Discordia
Discordia
ShaDoWZaNINJA
Discordia
Level 144
God Stats
4W - 2L
1,591 SR
Queue Stats
139W - 141L
1,546 Elo+
Solo
Chang'e
Chang'e
VillVandall
Chang'e
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 242L
1,524 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,479 Elo+

VS

Team Averages
Level 114
1,562 SR
1,600 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeeBo Ny6012
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 1
Erlang Shen
Erlang Shen
Tenshu
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 227L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
xBaphomette
Jing Wei
Level 158
God Stats
6W - 4L
1,811 SR
Queue Stats
317W - 310L
1,515 Elo+
Party 2
Mercury
Mercury
xOGx BiH
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr Quarters
Thanatos
15
4 / 3 / 20
8,868
887
8,505
9,108
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Edogrocks1
Cthulhu
15
3 / 2 / 21
8,698
870
12,174
15,859
17,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
9 / 1 / 14
9,737
974
12,927
9,022
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ShaDoWZaNINJA
Discordia
14
4 / 3 / 21
8,784
878
15,082
9,586
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
VillVandall
Chang'e
15
8 / 4 / 15
9,394
939
8,993
11,239
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 4 / 4
7,789
779
9,982
19,430
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 7
7,588
759
4,181
12,487
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
Tenshu
Erlang Shen
15
2 / 5 / 8
8,380
838
6,526
12,658
14,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
xBaphomette
Jing Wei
15
4 / 4 / 4
8,099
810
10,426
8,328
3,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
xOGx BiH
Mercury
13
3 / 11 / 6
7,820
782
6,860
12,622
5,294
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
28
Kills
13
13
Deaths
28
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
4
1.25
L
1
4
7
1.13
W
Thanatos
Dr Quarters
Thanatos
4
3
20
4.67
W
Cthulhu
Edogrocks1
Cthulhu
3
2
21
6.75
W
Medusa
9
1
14
16
W
Discordia
ShaDoWZaNINJA
Discordia
4
3
21
4.83
L
Erlang Shen
Tenshu
Erlang Shen
2
5
8
1.2
W
Chang'e
VillVandall
Chang'e
8
4
15
3.88
L
Jing Wei
xBaphomette
Jing Wei
4
4
4
1.5
L
Mercury
xOGx BiH
Mercury
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,681
Damage
37,975
54,814
Taken
65,525
40,829
Mitigated
49,619
33,183
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,982
1,042
3,263
7,755
19,430
14,854
26
8,070
10,711
14,894
0
L
4,181
586
996
2,173
12,487
11,434
0
6,642
5,354
0
10,983
W
Thanatos
Dr Quarters
Thanatos
8,505
1,570
2,798
4,508
9,108
3,809
1,690
1,644
7,356
0
16,523
W
Cthulhu
Edogrocks1
Cthulhu
12,174
706
1,604
2,041
15,859
17,808
162
1,566
14,128
23,916
0
W
Medusa
12,927
7,518
2,433
2,582
9,022
4,422
3,358
2,804
6,218
0
23,123
W
Discordia
ShaDoWZaNINJA
Discordia
15,082
1,036
1,243
1,398
9,586
4,089
285
2,067
7,417
27,041
0
L
Erlang Shen
Tenshu
Erlang Shen
6,526
2,355
275
2,802
12,658
14,472
0
6,915
5,338
0
10,538
W
Chang'e
VillVandall
Chang'e
8,993
1,536
10,319
4,257
11,239
10,701
392
1,901
9,270
16,441
0
L
Jing Wei
xBaphomette
Jing Wei
10,426
5,002
730
392
8,328
3,565
0
5,836
2,136
0
25,940
L
Mercury
xOGx BiH
Mercury
6,860
2,683
327
242
12,622
5,294
0
6,576
5,737
0
14,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
39,676
127
Minions Killed
76
0
Camps Cleared
0
988,963
Distance Traveled
883,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,789
779
11
1
0
152,550
0
L
Tyr
7,588
759
13
1
0
192,406
0
W
Thanatos
8,868
887
16
2
0
193,181
3
W
Cthulhu
8,698
870
34
3
0
212,734
0
W
Medusa
9,737
974
22
2
0
215,034
0
W
Discordia
8,784
878
30
3
0
192,419
0
L
Erlang Shen
8,380
838
7
1
0
184,015
0
W
Chang'e
9,394
939
25
3
0
175,595
1
L
Jing Wei
8,099
810
31
3
0
191,946
0
L
Mercury
7,820
782
14
1
0
162,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role