Player Matchup

Ymir
Ymir
Eggsolent
Ymir
Level 18
God Stats
31W - 5L
1,866 SR
Queue Stats
37W - 7L
1,895 Elo+
Party 1
Fenrir
Fenrir
animelover125
Fenrir
Level 129
God Stats
16W - 6L
1,500 SR
Queue Stats
140W - 78L
1,849 Elo+
Party 1
Baron Samedi
Baron Samedi
meat124
Baron Samedi
Level 81
God Stats
14W - 4L
1,500 SR
Queue Stats
119W - 69L
1,849 Elo+
Party 1
Team Averages
Level 76
1,622 SR
1,864 Elo+

VS

Team Averages
Level 73
1,813 SR
1,926 Elo+
Zeus
Zeus
FullMonti27
Zeus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode900
Gilgamesh
Level 9
God Stats
14W - 1L
1,898 SR
Queue Stats
76W - 2L
2,111 Elo+
Party 2
Mercury
Mercury
hrartbeattt655
Mercury
Level 128
God Stats
10W - 1L
2,041 SR
Queue Stats
469W - 33L
2,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 16
8,311
831
6,397
13,116
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 4 / 9
8,711
871
12,590
10,602
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Baron Samedi
meat124
Baron Samedi
14
10 / 1 / 7
8,649
865
14,912
8,268
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 2
5,717
572
4,600
7,556
1,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
hellmode900
Gilgamesh
12
3 / 4 / 2
8,015
802
9,785
17,337
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 3
7,403
740
9,339
13,451
10,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
16
9
L
0
10
2
0.1
W
9
4
9
3.38
L
Gilgamesh
hellmode900
Gilgamesh
3
4
2
1
L
2
6
3
0.58
W
Baron Samedi
meat124
Baron Samedi
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
23,724
31,986
Taken
38,344
22,651
Mitigated
23,977
17,655
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,397
2,582
535
6,457
13,116
11,396
46
2,826
10,290
14,662
0
L
4,600
522
0
0
7,556
1,862
0
4,070
3,294
13,054
0
W
12,590
4,637
0
2,976
10,602
7,519
689
1,148
9,454
0
27,029
L
Gilgamesh
hellmode900
Gilgamesh
9,785
3,042
307
4,485
17,337
11,615
0
12,036
5,105
0
23,147
L
9,339
4,349
471
1,087
13,451
10,500
0
5,365
7,873
0
17,961
W
Baron Samedi
meat124
Baron Samedi
14,912
2,086
3,043
4,644
8,268
3,736
300
1,005
7,234
40,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
21,135
103
Minions Killed
74
8
Camps Cleared
2
538,759
Distance Traveled
457,699
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,311
831
22
2
1
182,245
0
L
Zeus
5,717
572
15
2
1
104,329
0
W
Fenrir
8,711
871
30
3
5
181,702
4
L
Gilgamesh
8,015
802
33
3
1
176,253
5
L
Mercury
7,403
740
26
3
0
177,117
3
W
Baron Samedi
8,649
865
51
5
2
174,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role