Player Matchup

Thanatos
Thanatos
Eploiter
Thanatos
Level 121
God Stats
3W - 1L
1,394 SR
Queue Stats
321W - 317L
1,534 Elo+
Solo
Ra
Ra
Jahome
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,397 Elo+
Solo
Atlas
Atlas
LaMermeMx
Atlas
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
260W - 312L
1,408 Elo+
Party 2
Tiamat
Tiamat
SavageAmazon
Tiamat
Level 115
God Stats
4W - 2L
1,465 SR
Queue Stats
158W - 157L
1,498 Elo+
Solo
Freya
Freya
heyatomicwolf
Freya
Level 128
God Stats
4W - 5L
1,399 SR
Queue Stats
239W - 273L
1,441 Elo+
Party 2
Team Averages
Level 120
1,452 SR
1,455 Elo+

VS

Team Averages
Level 109
1,540 SR
1,394 Elo+
Hou Yi
Hou Yi
Condemn814
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,498 Elo+
Solo
Arachne
Arachne
GreyWolfWyld
Arachne
Level 160
God Stats
3W - 2L
1,700 SR
Queue Stats
236W - 262L
1,470 Elo+
Solo
Loki
Loki
Hellscream111111
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,357 Elo+
Party 1
Horus
Horus
HotCommodity
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Scylla
Scylla
niteriderrr
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eploiter
Thanatos
16
5 / 5 / 3
10,949
608
9,212
9,127
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
20
4 / 2 / 14
13,676
760
14,017
16,524
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
LaMermeMx
Atlas
20
6 / 5 / 12
13,434
746
16,766
23,069
28,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
2 / 5 / 12
11,870
659
13,593
16,602
10,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 12
12,542
697
13,627
19,147
8,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Condemn814
Hou Yi
19
4 / 3 / 10
12,048
669
20,346
16,961
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
GreyWolfWyld
Arachne
18
5 / 5 / 11
11,548
642
10,726
17,208
13,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 6 / 11
12,258
681
17,403
15,380
5,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 14
10,583
588
8,291
21,864
36,646
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
20
8 / 3 / 7
13,067
726
19,924
11,697
4,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
22
Kills
24
24
Deaths
22
53
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Condemn814
Hou Yi
4
3
10
3
W
Thanatos
Eploiter
Thanatos
5
5
3
1.3
L
Arachne
GreyWolfWyld
Arachne
5
5
11
2.1
L
6
6
11
1.92
L
1
5
14
1.6
W
Ra
4
2
14
5.5
W
Atlas
LaMermeMx
Atlas
6
5
12
2.4
W
Tiamat
2
5
12
1.6
W
5
7
12
1.57
L
Scylla
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,215
Damage
76,690
84,469
Taken
83,110
60,050
Mitigated
67,335
37,742
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Condemn814
Hou Yi
20,346
8,049
2,587
5,283
16,961
6,358
781
11,899
4,939
0
46,267
W
Thanatos
Eploiter
Thanatos
9,212
2,124
173
4,491
9,127
4,474
1,293
1,914
7,213
0
16,103
L
Arachne
GreyWolfWyld
Arachne
10,726
8,720
2,353
6,186
17,208
13,543
484
11,719
5,364
0
23,777
L
17,403
3,315
2,789
3,186
15,380
5,877
1,488
10,399
4,874
0
27,885
L
8,291
2,767
4,505
5,683
21,864
36,646
320
14,033
7,704
0
13,599
W
Ra
14,017
1,164
7,311
7,198
16,524
7,679
996
5,116
11,408
51,934
0
W
Atlas
LaMermeMx
Atlas
16,766
3,539
1,578
4,550
23,069
28,780
160
6,201
16,868
46,395
0
W
Tiamat
13,593
312
1,154
4,675
16,602
10,408
512
2,697
13,905
32,387
0
W
13,627
4,554
1,472
5,140
19,147
8,709
2,102
3,996
15,151
29,440
0
L
Scylla
19,924
1,758
1,016
2,585
11,697
4,911
2,001
9,953
1,712
49,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,471
Gold Earned
59,504
217
Minions Killed
182
0
Camps Cleared
0
1,383,682
Distance Traveled
1,570,043
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,048
669
54
3
0
298,419
1
W
Thanatos
10,949
608
13
1
0
197,092
0
L
Arachne
11,548
642
34
2
0
286,648
1
L
Loki
12,258
681
19
1
0
362,453
0
L
Horus
10,583
588
11
1
0
311,208
0
W
Ra
13,676
760
82
5
0
350,289
1
W
Atlas
13,434
746
43
2
0
289,266
0
W
Tiamat
11,870
659
49
3
0
288,608
0
W
Freya
12,542
697
30
2
0
258,427
1
L
Scylla
13,067
726
64
4
0
311,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role