Player Matchup

Bacchus
Bacchus
AznWiiTodd
Bacchus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,384 Elo+
Party 1
Sol
Sol
GayLord1011
Sol
Level 67
God Stats
2W - 4L
1,371 SR
Queue Stats
13W - 24L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
ILikeToFist
Ne Zha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 44L
1,456 Elo+
Party 1
Atlas
Atlas
Pete_Jerpance_
Atlas
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,314 Elo+
Party 1
Achilles
Achilles
mmcglynn94
Achilles
Level 43
God Stats
9W - 21L
1,281 SR
Queue Stats
9W - 21L
1,232 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,368 Elo+

VS

Team Averages
Level 38
1,384 SR
1,305 Elo+
Kukulkan
Kukulkan
AberrantWolf389
Kukulkan
Level 39
God Stats
10W - 7L
1,293 SR
Queue Stats
571W - 643L
1,494 Elo+
Solo
Mercury
Mercury
Goldok13
Mercury
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
195W - 180L
1,396 Elo+
Solo
Cerberus
Cerberus
SOLUTlONN
Cerberus
Level 53
God Stats
2W - 3L
1,292 SR
Queue Stats
12W - 29L
1,103 Elo+
Solo
Shiva
Shiva
TrimminUrEgo
Shiva
Level 7
God Stats
2W - 5L
1,321 SR
Queue Stats
8W - 18L
1,216 Elo+
Solo
Apollo
Apollo
task_pb_626
Apollo
Level 22
God Stats
5W - 8L
1,514 SR
Queue Stats
80W - 114L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AznWiiTodd
Bacchus
16
4 / 0 / 4
8,851
805
11,887
7,760
4,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 2
8,140
740
8,151
10,612
4,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
2 / 1 / 4
8,305
755
7,750
9,280
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 4
8,210
746
4,705
9,022
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
mmcglynn94
Achilles
13
0 / 2 / 4
7,239
658
1,981
5,168
4,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 0 / 3
9,404
855
11,394
5,553
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Goldok13
Mercury
13
0 / 3 / 3
7,640
695
2,424
8,900
3,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
SOLUTlONN
Cerberus
13
3 / 2 / 2
8,168
743
3,113
8,143
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 4
7,956
723
5,952
11,836
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
3 / 3 / 4
8,404
764
5,432
10,554
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
10
Kills
9
9
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
0
3
2.5
W
Bacchus
AznWiiTodd
Bacchus
4
0
4
6
W
3
4
2
1
L
Mercury
Goldok13
Mercury
0
3
3
0.5
W
Ne Zha
2
1
4
4
W
1
2
4
1.5
L
Cerberus
SOLUTlONN
Cerberus
3
2
2
2
L
2
2
4
2
W
Achilles
mmcglynn94
Achilles
0
2
4
1
L
Apollo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
28,315
41,842
Taken
44,986
25,244
Mitigated
23,527
11,623
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,394
727
149
1,508
5,553
2,085
134
2,654
2,899
56,148
0
W
Bacchus
AznWiiTodd
Bacchus
11,887
1,880
0
2,704
7,760
4,847
0
3,112
4,444
33,470
0
W
8,151
2,225
192
3,800
10,612
4,051
84
3,161
7,174
25,458
0
L
Mercury
Goldok13
Mercury
2,424
917
0
0
8,900
3,115
895
5,518
3,287
0
15,400
W
Ne Zha
7,750
2,394
0
2,596
9,280
4,665
0
4,571
4,418
0
31,479
W
4,705
2,371
0
1,632
9,022
7,241
39
2,965
5,634
20,589
0
L
Cerberus
SOLUTlONN
Cerberus
3,113
184
0
1,784
8,143
6,093
104
2,446
5,697
13,188
0
L
5,952
463
474
2,594
11,836
8,452
0
8,407
3,135
553
11,044
W
Achilles
mmcglynn94
Achilles
1,981
467
0
699
5,168
4,440
0
500
4,505
0
5,818
L
Apollo
5,432
2,579
0
1,041
10,554
3,782
0
5,718
4,769
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
41,572
188
Minions Killed
218
0
Camps Cleared
0
1,088,873
Distance Traveled
1,134,809
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,404
855
105
10
0
238,687
2
W
Bacchus
8,851
805
52
5
0
238,305
2
W
Sol
8,140
740
50
5
0
215,565
1
L
Mercury
7,640
695
32
3
0
222,223
2
W
Ne Zha
8,305
755
40
4
0
247,488
0
W
Atlas
8,210
746
30
3
0
242,224
0
L
Cerberus
8,168
743
23
2
0
184,376
9
L
Shiva
7,956
723
11
1
0
260,985
3
W
Achilles
7,239
658
16
1
0
145,291
0
L
Apollo
8,404
764
47
4
0
228,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role