Player Matchup

Odin
Odin
Cksar
Odin
Level 66
God Stats
5W - 2L
1,522 SR
Queue Stats
102W - 88L
1,498 Elo+
Party 2
Neith
Neith
Keemluvr
Neith
Level 46
God Stats
7W - 5L
1,179 SR
Queue Stats
127W - 105L
1,497 Elo+
Party 2
Ra
Ra
Miguel_157ZK
Ra
Level 9
God Stats
7W - 7L
1,416 SR
Queue Stats
11W - 26L
1,236 Elo+
Party 3
Chaac
Chaac
SnowG
Chaac
Level 99
God Stats
3W - 1L
1,723 SR
Queue Stats
132W - 111L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
dehferchag
Nu Wa
Level 137
God Stats
112W - 87L
1,502 SR
Queue Stats
269W - 339L
1,537 Elo+
Party 3
Team Averages
Level 71
1,468 SR
1,453 Elo+

VS

Team Averages
Level 61
1,451 SR
1,429 Elo+
Tiamat
Tiamat
AlissonZ51
Tiamat
Level 39
God Stats
15W - 18L
1,476 SR
Queue Stats
153W - 157L
1,332 Elo+
Solo
Cupid
Cupid
GuitarFlash8451
Cupid
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 266L
1,462 Elo+
Solo
Yemoja
Yemoja
Marimota
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ReiBulow
Cthulhu
Level 57
God Stats
20W - 27L
1,280 SR
Queue Stats
267W - 309L
1,489 Elo+
Party 1
Horus
Horus
Triturio
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cksar
Odin
17
2 / 0 / 30
10,534
1,053
8,396
7,850
7,826
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Keemluvr
Neith
18
10 / 0 / 21
11,985
1,199
22,537
6,139
2,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 1 / 21
11,498
1,150
19,161
9,553
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SnowG
Chaac
18
13 / 0 / 20
12,164
1,216
21,511
11,149
7,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
18
3 / 0 / 28
10,934
1,093
21,728
5,802
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlissonZ51
Tiamat
14
1 / 7 / 0
9,309
931
13,204
20,608
10,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 1
8,988
899
9,150
16,522
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Marimota
Yemoja
14
0 / 9 / 1
9,803
980
4,069
24,729
25,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ReiBulow
Cthulhu
15
0 / 7 / 0
8,941
894
6,584
17,242
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Triturio
Horus
14
0 / 7 / 1
9,115
912
3,323
19,152
19,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
4
37
Kills
1
1
Deaths
37
120
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlissonZ51
Tiamat
1
7
0
0.14
W
Odin
Cksar
Odin
2
0
30
17
L
0
7
1
0.07
W
Neith
Keemluvr
Neith
10
0
21
20.5
L
Yemoja
Marimota
Yemoja
0
9
1
0.06
W
9
1
21
19.5
L
Cthulhu
ReiBulow
Cthulhu
0
7
0
0
W
Chaac
SnowG
Chaac
13
0
20
23
L
Horus
Triturio
Horus
0
7
1
0.07
W
Nu Wa
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,333
Damage
36,330
40,493
Taken
98,253
24,115
Mitigated
72,216
12,278
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlissonZ51
Tiamat
13,204
563
86
2,679
20,608
10,173
0
5,906
14,702
42,465
0
W
Odin
Cksar
Odin
8,396
1,721
0
0
7,850
7,826
0
5,208
2,438
414
13,158
L
9,150
3,414
0
2,018
16,522
4,774
0
5,993
10,529
0
35,811
W
Neith
Keemluvr
Neith
22,537
11,409
0
2,102
6,139
2,526
0
3,892
2,215
0
34,635
L
Yemoja
Marimota
Yemoja
4,069
988
1,326
1,150
24,729
25,487
0
14,051
10,678
17,173
0
W
19,161
2,317
2,302
1,433
9,553
4,097
0
5,873
3,603
29,260
0
L
Cthulhu
ReiBulow
Cthulhu
6,584
220
448
581
17,242
12,064
0
8,322
8,920
28,784
0
W
Chaac
SnowG
Chaac
21,511
6,672
0
6,441
11,149
7,372
0
5,831
4,955
0
47,004
L
Horus
Triturio
Horus
3,323
1,831
2,083
2,878
19,152
19,718
0
7,031
12,121
0
18,339
W
Nu Wa
21,728
7,165
0
0
5,802
2,294
0
2,323
3,425
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
46,156
184
Minions Killed
205
7
Camps Cleared
3
1,021,758
Distance Traveled
793,860
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,309
931
40
4
1
176,903
0
W
Odin
10,534
1,053
19
2
0
224,145
0
L
Cupid
8,988
899
70
7
0
144,531
1
W
Neith
11,985
1,199
40
4
1
202,384
0
L
Yemoja
9,803
980
21
2
0
138,132
0
W
Ra
11,498
1,150
25
3
0
199,668
0
L
Cthulhu
8,941
894
49
5
2
155,609
0
W
Chaac
12,164
1,216
61
6
4
219,156
0
L
Horus
9,115
912
25
3
0
178,685
2
W
Nu Wa
10,934
1,093
39
4
2
176,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role