Player Matchup

Shiva
Shiva
Jus-Malicious
Shiva
Level 114
God Stats
15W - 1L
1,863 SR
Queue Stats
174W - 166L
1,544 Elo+
Party 1
Vulcan
Vulcan
MooreToExpect
Vulcan
Level 87
God Stats
61W - 51L
1,623 SR
Queue Stats
713W - 527L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
Tezhuu
Gilgamesh
Level 129
God Stats
26W - 12L
1,692 SR
Queue Stats
897W - 684L
1,595 Elo+
Party 1
Team Averages
Level 110
1,726 SR
1,573 Elo+

VS

Team Averages
Level 109
1,550 SR
1,594 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kaldhir
Chaac
Level 44
God Stats
5W - 4L
1,651 SR
Queue Stats
5W - 4L
1,755 Elo+
Solo
Hera
Hera
bboysho
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 15
8,761
876
5,930
12,678
11,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
10 / 0 / 9
8,946
895
14,578
4,817
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Tezhuu
Gilgamesh
12
6 / 2 / 13
8,648
865
8,758
11,244
7,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 9 / 1
6,170
617
5,050
12,289
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Kaldhir
Chaac
10
1 / 5 / 2
6,514
651
6,094
12,745
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
bboysho
Hera
10
1 / 7 / 0
6,383
638
6,101
8,034
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
21
Kills
3
3
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
9
1
0.17
W
5
1
15
12.5
L
Chaac
Kaldhir
Chaac
1
5
2
0.4
W
10
0
9
14.5
W
Gilgamesh
Tezhuu
Gilgamesh
6
2
13
6.25
L
Hera
bboysho
Hera
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,266
Damage
17,245
28,739
Taken
33,068
20,615
Mitigated
16,171
7,385
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,050
367
130
558
12,289
9,900
0
5,867
6,422
8,515
0
W
5,930
1,607
761
3,593
12,678
11,582
760
4,030
8,648
0
14,632
L
Chaac
Kaldhir
Chaac
6,094
1,207
102
4,143
12,745
4,460
0
6,305
6,440
0
20,779
W
14,578
3,116
0
935
4,817
1,827
908
3,403
1,414
38,258
0
W
Gilgamesh
Tezhuu
Gilgamesh
8,758
3,164
502
1,594
11,244
7,206
622
4,202
7,042
0
28,757
L
Hera
bboysho
Hera
6,101
1,176
0
125
8,034
1,811
0
2,662
5,372
17,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
19,067
116
Minions Killed
73
8
Camps Cleared
1
637,479
Distance Traveled
479,877
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,170
617
7
1
0
149,168
1
W
Shiva
8,761
876
27
3
1
213,550
1
L
Chaac
6,514
651
41
4
0
176,602
0
W
Vulcan
8,946
895
60
6
2
219,642
1
W
Gilgamesh
8,648
865
29
3
5
204,287
1
L
Hera
6,383
638
25
3
1
154,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role