Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FlannelBangLul
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,336 Elo+
Solo
Medusa
Medusa
LexieLow
Medusa
Level 41
God Stats
25W - 27L
1,460 SR
Queue Stats
196W - 244L
1,330 Elo+
Party 2
Artemis
Artemis
Sambath21
Artemis
Level 149
God Stats
3W - 2L
1,563 SR
Queue Stats
123W - 95L
1,454 Elo+
Solo
Chernobog
Chernobog
xXM0J0Xx
Chernobog
Level 65
God Stats
57W - 50L
1,478 SR
Queue Stats
250W - 291L
1,346 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,393 Elo+

VS

Team Averages
Level 70
1,490 SR
1,311 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
NextPirateKing
Chronos
Level 17
God Stats
8W - 11L
1,590 SR
Queue Stats
15W - 35L
1,103 Elo+
Party 1
Mulan
Mulan
Ober Kool
Mulan
Level 42
God Stats
5W - 9L
1,563 SR
Queue Stats
22W - 44L
1,179 Elo+
Party 1
Nox
Nox
eduvlogowo
Nox
Level 64
God Stats
17W - 25L
1,390 SR
Queue Stats
47W - 66L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
spongy12
Sun Wukong
Level 123
God Stats
10W - 9L
1,407 SR
Queue Stats
97W - 104L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 0
4,843
484
2,323
5,617
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
7
1 / 3 / 1
4,931
493
1,955
7,612
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
LexieLow
Medusa
8
2 / 4 / 0
5,590
559
2,605
6,201
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Sambath21
Artemis
8
0 / 3 / 2
4,902
490
1,346
6,261
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
xXM0J0Xx
Chernobog
7
1 / 5 / 0
4,837
484
5,048
7,596
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
10 / 2 / 2
6,926
693
8,085
6,988
2,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
4 / 1 / 1
5,159
516
4,673
3,361
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ober Kool
Mulan
8
2 / 0 / 3
4,844
484
3,729
4,552
2,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 5
5,002
500
3,071
4,008
1,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
spongy12
Sun Wukong
10
2 / 1 / 2
6,053
605
2,856
6,839
2,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Da Ji
 
Da Ji
10
2
2
5.5
L
Sylvanus
1
3
1
0.5
L
Medusa
LexieLow
Medusa
2
4
0
0.5
W
4
1
1
4.5
W
Mulan
Ober Kool
Mulan
2
0
3
3.5
L
Artemis
Sambath21
Artemis
0
3
2
0.33
W
0
0
5
2.5
W
Sun Wukong
spongy12
Sun Wukong
2
1
2
3
L
Chernobog
xXM0J0Xx
Chernobog
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
22,414
33,287
Taken
25,748
9,670
Mitigated
9,411
8,283
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,323
594
0
2,142
5,617
1,638
155
2,000
3,617
22,485
0
W
Da Ji
 
Da Ji
8,085
2,673
0
1,196
6,988
2,326
0
983
6,005
0
33,244
L
Sylvanus
1,955
840
378
1,823
7,612
2,756
0
2,698
4,701
11,334
0
L
Medusa
LexieLow
Medusa
2,605
468
0
649
6,201
1,318
0
1,326
4,685
0
17,372
W
4,673
1,163
0
665
3,361
714
200
825
2,536
17,445
0
W
Mulan
Ober Kool
Mulan
3,729
904
0
0
4,552
2,420
0
797
3,755
0
13,104
L
Artemis
Sambath21
Artemis
1,346
608
0
1,441
6,261
1,337
148
19
6,242
0
18,955
W
3,071
208
57
825
4,008
1,268
0
1,673
2,335
17,529
0
W
Sun Wukong
spongy12
Sun Wukong
2,856
731
0
2,189
6,839
2,683
46
0
6,839
0
28,248
L
Chernobog
xXM0J0Xx
Chernobog
5,048
2,115
0
1,850
7,596
2,621
0
1,260
6,298
0
19,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
27,984
170
Minions Killed
223
0
Camps Cleared
0
842,217
Distance Traveled
944,490
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,843
484
38
4
0
144,890
6
W
Da Ji
6,926
693
60
6
0
171,375
6
L
Sylvanus
4,931
493
24
2
0
167,286
0
L
Medusa
5,590
559
33
3
0
168,520
3
W
Chronos
5,159
516
38
4
0
195,461
1
W
Mulan
4,844
484
19
2
0
201,959
0
L
Artemis
4,902
490
38
4
0
176,801
1
W
Nox
5,002
500
36
4
0
183,166
0
W
Sun Wukong
6,053
605
70
7
0
192,529
0
L
Chernobog
4,837
484
37
4
0
184,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role