Player Matchup

Scylla
Scylla
Heretic XLVII
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 107L
1,413 Elo+
Party 1
Bellona
Bellona
Jackie Pan 69
Bellona
Level 101
God Stats
14W - 23L
1,458 SR
Queue Stats
30W - 38L
1,371 Elo+
Party 1
Horus
Horus
Reigns LW
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,392 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,392 Elo+

VS

Team Averages
Level 103
1,500 SR
1,485 Elo+
Skadi
Skadi
Imamerican_fool
Skadi
Level 125
God Stats
93W - 83L
1,491 SR
Queue Stats
670W - 785L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
JLite0811
Cthulhu
Level 118
God Stats
4W - 4L
1,510 SR
Queue Stats
332W - 388L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Nasty-Uncle-Dad
Baron Samedi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,158
651
6,056
7,637
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
11
1 / 4 / 3
7,145
650
10,497
13,789
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Reigns LW
Horus
11
3 / 6 / 2
7,646
695
5,182
12,050
11,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
9,094
827
14,202
8,913
3,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
JLite0811
Cthulhu
13
4 / 1 / 10
9,090
826
8,388
15,139
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Nasty-Uncle-Dad
Baron Samedi
12
5 / 2 / 4
8,622
784
6,104
8,223
3,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
6
2
9
5.25
W
Cthulhu
JLite0811
Cthulhu
4
1
10
9
L
Bellona
1
4
3
0.63
W
Baron Samedi
Nasty-Uncle-Dad
Baron Samedi
5
2
4
3.5
L
Horus
Reigns LW
Horus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
28,694
33,476
Taken
32,275
25,576
Mitigated
21,022
9,134
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
205
252
862
7,637
2,259
0
3,530
4,107
23,285
0
W
14,202
6,859
509
2,698
8,913
3,312
1,926
1,753
6,992
0
32,332
W
Cthulhu
JLite0811
Cthulhu
8,388
595
1,081
5,635
15,139
14,194
200
3,483
11,346
24,289
0
L
Bellona
10,497
2,934
0
3,376
13,789
12,218
0
7,227
6,562
0
24,962
W
Baron Samedi
Nasty-Uncle-Dad
Baron Samedi
6,104
1,073
2,279
2,610
8,223
3,516
236
1,235
6,820
19,272
0
L
Horus
Reigns LW
Horus
5,182
2,425
1,532
3,112
12,050
11,099
0
4,277
7,773
0
11,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,949
Gold Earned
26,806
88
Minions Killed
120
4
Camps Cleared
4
587,135
Distance Traveled
562,889
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,158
651
43
4
1
198,547
1
W
Skadi
9,094
827
39
4
2
176,537
1
W
Cthulhu
9,090
826
39
4
0
212,537
0
L
Bellona
7,145
650
30
3
3
210,793
1
W
Baron Samedi
8,622
784
42
4
2
173,815
0
L
Horus
7,646
695
15
1
0
177,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role