Player Matchup

Horus
Horus
Broseph42017
Horus
Level 64
God Stats
1W - 1L
1,734 SR
Queue Stats
130W - 150L
1,401 Elo+
Party 3
Atlas
Atlas
Therealist1ne
Atlas
Level 46
God Stats
14W - 22L
1,438 SR
Queue Stats
116W - 130L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
Top2Not2
Danzaburou
Level 26
God Stats
8W - 5L
1,668 SR
Queue Stats
39W - 59L
1,400 Elo+
Party 2
Odin
Odin
triora
Odin
Level 88
God Stats
1W - 6L
1,163 SR
Queue Stats
16W - 11L
1,503 Elo+
Solo
Ra
Ra
xXBigPapaXx_78
Ra
Level 42
God Stats
3W - 1L
1,826 SR
Queue Stats
117W - 134L
1,421 Elo+
Party 3
Team Averages
Level 53
1,566 SR
1,425 Elo+

VS

Team Averages
Level 54
1,400 SR
1,465 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Asauxil
Thor
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 126L
1,507 Elo+
Party 1
Mulan
Mulan
Dixzyon
Mulan
Level 26
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 16L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
Kaamyu
Nu Wa
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 17L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
rpaez25112005
Heimdallr
Level 55
God Stats
1W - 3L
1,237 SR
Queue Stats
115W - 87L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,685
446
5,389
11,205
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
5,853
390
5,639
13,592
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Top2Not2
Danzaburou
10
1 / 3 / 3
6,131
409
3,664
8,572
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
triora
Odin
13
4 / 3 / 0
7,753
517
8,766
14,503
8,302
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 8 / 1
7,036
469
6,964
10,382
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 9
7,523
502
3,458
11,585
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Asauxil
Thor
13
8 / 2 / 7
8,800
587
8,210
10,304
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Dixzyon
Mulan
13
3 / 2 / 7
8,770
585
10,883
13,619
9,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Kaamyu
Nu Wa
14
5 / 2 / 6
8,820
588
10,892
9,211
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
rpaez25112005
Heimdallr
15
6 / 1 / 5
8,943
596
9,567
10,712
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
23
23
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
9
2.75
W
Thor
Asauxil
Thor
8
2
7
5.75
L
1
5
5
0.7
W
Mulan
Dixzyon
Mulan
3
2
7
3.25
W
Nu Wa
Kaamyu
Nu Wa
5
2
6
4
L
1
4
2
0.5
L
Danzaburou
Top2Not2
Danzaburou
1
3
3
0.83
W
Heimdallr
rpaez25112005
Heimdallr
6
1
5
8.5
L
Odin
triora
Odin
4
3
0
1.33
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
43,010
58,254
Taken
55,431
29,342
Mitigated
29,657
10,080
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,458
721
412
1,653
11,585
9,085
202
4,042
7,473
16,434
0
W
Thor
Asauxil
Thor
8,210
1,872
0
2,912
10,304
3,748
285
1,644
8,572
0
44,063
L
5,389
2,702
869
1,493
11,205
4,286
168
2,132
8,944
0
29,630
W
Mulan
Dixzyon
Mulan
10,883
1,694
0
2,510
13,619
9,522
675
1,836
11,719
0
44,368
W
Nu Wa
Kaamyu
Nu Wa
10,892
3,374
0
826
9,211
2,992
1,243
3,292
5,721
51,806
0
L
5,639
2,512
0
874
13,592
11,259
31
3,638
9,852
19,470
0
L
Danzaburou
Top2Not2
Danzaburou
3,664
1,170
0
2,077
8,572
2,184
0
1,024
7,490
0
24,586
W
Heimdallr
rpaez25112005
Heimdallr
9,567
4,064
0
4,537
10,712
4,310
1,766
1,369
9,343
0
65,495
L
Odin
triora
Odin
8,766
1,877
0
3,430
14,503
8,302
84
2,020
12,393
0
39,643
L
6,964
993
216
1,121
10,382
3,311
662
4,933
5,223
42,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
42,856
273
Minions Killed
400
0
Camps Cleared
0
1,424,079
Distance Traveled
1,404,753
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,523
502
15
1
0
320,863
4
W
Thor
8,800
587
75
5
0
284,529
0
L
Horus
6,685
446
41
3
0
311,573
0
W
Mulan
8,770
585
105
7
0
253,321
1
W
Nu Wa
8,820
588
98
7
0
274,381
0
L
Atlas
5,853
390
16
1
0
260,641
2
L
Danzaburou
6,131
409
36
2
0
324,843
2
W
Heimdallr
8,943
596
107
7
0
271,659
1
L
Odin
7,753
517
86
6
0
279,404
0
L
Ra
7,036
469
94
6
0
247,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role