Player Matchup

He Bo
He Bo
Dathomiraa
He Bo
Level 72
God Stats
2W - 2L
1,583 SR
Queue Stats
409W - 480L
1,491 Elo+
Party 4
Atlas
Atlas
HeyItsCaboose
Atlas
Level 89
God Stats
2W - 5L
1,402 SR
Queue Stats
96W - 91L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
Kongoou
Erlang Shen
Level 86
God Stats
3W - 7L
1,216 SR
Queue Stats
453W - 521L
1,498 Elo+
Party 4
Hades
Hades
Pandorazv
Hades
Level 57
God Stats
1W - 1L
1,777 SR
Queue Stats
101W - 95L
1,472 Elo+
Party 2
Izanami
Izanami
R3aperTrick2020
Izanami
Level 64
God Stats
27W - 28L
1,500 SR
Queue Stats
272W - 312L
1,452 Elo+
Party 4
Team Averages
Level 74
1,496 SR
1,477 Elo+

VS

Team Averages
Level 133
1,502 SR
1,448 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
COMICPHOENIX311
Loki
Level 104
God Stats
3W - 6L
1,380 SR
Queue Stats
149W - 155L
1,465 Elo+
Party 3
Artemis
Artemis
Goldmember1661
Artemis
Level 157
God Stats
2W - 2L
1,584 SR
Queue Stats
96W - 74L
1,372 Elo+
Party 1
Bacchus
Bacchus
Gorillazz OG
Bacchus
Level 154
God Stats
3W - 2L
1,438 SR
Queue Stats
123W - 102L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
fubaradoo
Gilgamesh
Level 141
God Stats
2W - 2L
1,606 SR
Queue Stats
138W - 114L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
1 / 3 / 1
5,778
525
1,732
5,875
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 4
6,283
571
3,911
9,500
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Kongoou
Erlang Shen
10
0 / 5 / 0
5,842
531
4,973
11,798
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Pandorazv
Hades
10
1 / 2 / 2
6,197
563
4,836
8,114
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,500
591
4,257
5,157
1,543
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,793
618
5,431
4,923
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 1
7,339
667
5,650
5,785
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
5,787
526
2,074
4,901
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Gorillazz OG
Bacchus
9
1 / 2 / 3
5,629
512
3,649
9,227
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
fubaradoo
Gilgamesh
13
3 / 0 / 2
7,475
680
8,637
8,150
4,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
13
13
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
7
2
1
3.75
L
He Bo
1
3
1
0.5
W
1
2
3
1.25
W
Bacchus
Gorillazz OG
Bacchus
1
2
3
1.25
L
2
1
4
4
L
Erlang Shen
Kongoou
Erlang Shen
0
5
0
0
L
Hades
Pandorazv
Hades
1
2
2
1
L
3
2
2
2
W
Gilgamesh
fubaradoo
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
25,441
40,444
Taken
32,986
19,565
Mitigated
15,965
14,496
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,431
1,072
0
1,644
4,923
1,852
0
3,271
1,652
48,575
0
W
5,650
1,293
0
1,931
5,785
1,902
75
2,094
3,691
0
32,894
L
He Bo
1,732
112
0
2,470
5,875
1,395
0
1,156
4,719
27,665
0
W
2,074
423
0
1,343
4,901
1,298
495
1,984
2,917
0
16,601
W
Bacchus
Gorillazz OG
Bacchus
3,649
617
0
1,443
9,227
6,737
0
2,821
6,406
14,204
0
L
3,911
1,365
204
2,055
9,500
5,426
47
3,493
6,007
13,320
2,923
L
Erlang Shen
Kongoou
Erlang Shen
4,973
2,185
0
4,677
11,798
8,607
0
0
11,798
0
30,381
L
Hades
Pandorazv
Hades
4,836
493
383
3,920
8,114
2,594
0
3,625
4,489
34,420
0
L
4,257
2,478
0
787
5,157
1,543
711
806
4,351
0
44,815
W
Gilgamesh
fubaradoo
Gilgamesh
8,637
2,938
0
1,120
8,150
4,176
0
0
8,150
0
42,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
33,023
319
Minions Killed
312
0
Camps Cleared
0
1,122,081
Distance Traveled
1,085,889
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,793
618
92
8
0
215,581
3
W
Loki
7,339
667
67
6
0
235,541
0
L
He Bo
5,778
525
57
5
0
239,165
3
W
Artemis
5,787
526
37
3
0
175,042
1
W
Bacchus
5,629
512
14
1
0
225,573
2
L
Atlas
6,283
571
26
2
0
239,944
6
L
Erlang Shen
5,842
531
64
6
0
216,592
1
L
Hades
6,197
563
85
8
0
224,729
4
L
Izanami
6,500
591
87
8
0
201,651
4
W
Gilgamesh
7,475
680
102
9
0
234,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role