Player Matchup

Da Ji
Da Ji
Platinum-ZAwrldo
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 337L
1,562 Elo+
Party 1
Ymir
Ymir
ShadowHypnos
Ymir
Level 25
God Stats
26W - 17L
1,684 SR
Queue Stats
73W - 59L
1,517 Elo+
Party 1
Merlin
Merlin
boo_px
Merlin
Level 104
God Stats
3W - 9L
1,258 SR
Queue Stats
246W - 239L
1,575 Elo+
Party 1
Team Averages
Level 65
1,481 SR
1,552 Elo+

VS

Team Averages
Level 75
1,523 SR
1,565 Elo+
Neith
Neith
Scriabiner
Neith
Level 29
God Stats
7W - 5L
1,779 SR
Queue Stats
123W - 77L
1,715 Elo+
Party 2
Guan Yu
Guan Yu
TheBus300CLUB
Guan Yu
Level 69
God Stats
2W - 2L
1,290 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
Chang'e
Chang'e
hamstat91
Chang'e
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 119L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
10,603
707
10,900
11,497
2,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 5
9,154
610
4,444
15,046
19,820
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
boo_px
Merlin
14
1 / 6 / 6
9,723
648
11,024
10,542
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 4
11,388
759
15,576
9,419
3,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
4 / 3 / 8
10,465
698
6,714
17,008
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
hamstat91
Chang'e
15
2 / 4 / 6
9,871
658
9,173
11,527
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
13
13
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Neith
7
1
4
9
L
1
2
5
1.75
W
Guan Yu
4
3
8
2.67
L
Merlin
boo_px
Merlin
1
6
6
0.67
W
Chang'e
hamstat91
Chang'e
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
31,463
37,085
Taken
37,954
24,797
Mitigated
17,893
0
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,900
2,623
0
0
11,497
2,591
1,207
2,830
8,437
0
20,101
W
Neith
15,576
4,434
0
2,282
9,419
3,491
1,479
4,427
4,992
0
47,569
L
4,444
257
0
0
15,046
19,820
224
5,205
9,718
22,664
0
W
Guan Yu
6,714
587
844
4,955
17,008
10,938
390
6,620
10,388
1,422
15,646
L
Merlin
boo_px
Merlin
11,024
228
0
0
10,542
2,386
439
1,970
8,223
47,296
0
W
Chang'e
hamstat91
Chang'e
9,173
909
3,082
4,326
11,527
3,464
463
5,145
6,382
43,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
31,724
130
Minions Killed
169
5
Camps Cleared
7
758,211
Distance Traveled
819,335
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,603
707
17
1
3
261,724
3
W
Neith
11,388
759
68
5
2
262,837
3
L
Ymir
9,154
610
20
1
0
256,972
0
W
Guan Yu
10,465
698
25
2
1
292,050
0
L
Merlin
9,723
648
93
6
2
239,515
0
W
Chang'e
9,871
658
76
5
4
264,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role