Player Matchup

Hera
Hera
CROW246
Hera
Level 105
God Stats
1W - 1L
1,729 SR
Queue Stats
37W - 34L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
PabloC_382
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 61L
1,376 Elo+
Solo
Khepri
Khepri
kratozz122
Khepri
Level 98
God Stats
2W - 4L
1,630 SR
Queue Stats
68W - 58L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
rasta3200
Zhong Kui
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 55L
1,587 Elo+
Party 1
Artemis
Artemis
schumacherkill2
Artemis
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
324W - 383L
1,373 Elo+
Solo
Team Averages
Level 67
1,572 SR
1,495 Elo+

VS

Team Averages
Level 128
1,631 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CatchDeezHans
Cerberus
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
178W - 124L
1,581 Elo+
Party 2
Discordia
Discordia
DangitTilly
Discordia
Level 128
God Stats
7W - 1L
1,887 SR
Queue Stats
215W - 147L
1,583 Elo+
Party 2
Tyr
Tyr
KawaiiBanana
Tyr
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 277L
1,395 Elo+
Solo
Chronos
Chronos
Muggy the Robot
Chronos
Level 138
God Stats
3W - 3L
1,531 SR
Queue Stats
246W - 196L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CROW246
Hera
18
4 / 4 / 5
10,775
718
12,428
10,602
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PabloC_382
Cthulhu
18
2 / 2 / 10
10,600
707
11,136
23,068
20,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
kratozz122
Khepri
16
2 / 4 / 8
10,507
700
5,634
18,428
25,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
rasta3200
Zhong Kui
17
3 / 3 / 11
10,703
714
21,590
15,665
18,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 6 / 4
9,137
609
9,969
11,697
4,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 2 / 11
11,761
784
20,914
13,614
6,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
CatchDeezHans
Cerberus
17
2 / 2 / 17
10,982
732
8,974
19,127
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DangitTilly
Discordia
18
6 / 1 / 10
11,062
737
16,641
5,482
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 13
8,793
586
4,457
21,495
13,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 4 / 14
10,666
711
17,648
11,946
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
84
13
Kills
19
19
Deaths
14
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
11
6.25
L
Hera
CROW246
Hera
4
4
5
1.63
W
Cerberus
CatchDeezHans
Cerberus
2
2
17
5.25
W
Discordia
DangitTilly
Discordia
6
1
10
11
W
0
5
13
1.3
W
4
4
14
2.75
L
Cthulhu
PabloC_382
Cthulhu
2
2
10
3.5
L
Khepri
kratozz122
Khepri
2
4
8
1.5
L
Zhong Kui
rasta3200
Zhong Kui
3
3
11
2.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,757
Damage
68,634
79,460
Taken
71,664
73,905
Mitigated
53,537
29,065
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,914
5,857
3,480
4,935
13,614
6,176
1,804
9,587
3,946
0
49,262
L
Hera
CROW246
Hera
12,428
3,083
697
1,150
10,602
4,804
1,635
6,090
4,512
30,232
0
W
Cerberus
CatchDeezHans
Cerberus
8,974
183
353
7,434
19,127
26,270
391
13,526
5,011
19,842
0
W
Discordia
DangitTilly
Discordia
16,641
865
2,088
1,383
5,482
2,359
1,011
4,050
1,343
32,756
0
W
4,457
531
441
6,063
21,495
13,292
521
13,094
8,018
0
7,172
W
17,648
5,979
2,814
2,390
11,946
5,440
2,047
9,270
2,558
30,663
0
L
Cthulhu
PabloC_382
Cthulhu
11,136
293
1,592
8,365
23,068
20,048
673
11,868
11,200
28,476
0
L
Khepri
kratozz122
Khepri
5,634
238
3,742
3,239
18,428
25,803
111
9,489
8,939
9,891
0
L
Zhong Kui
rasta3200
Zhong Kui
21,590
2,933
2,592
4,873
15,665
18,542
1,288
6,860
8,805
40,681
0
L
9,969
1,378
1,187
1,628
11,697
4,708
953
8,956
2,741
0
14,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
53,264
130
Minions Killed
167
0
Camps Cleared
0
1,391,942
Distance Traveled
1,346,665
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,761
784
62
4
0
279,274
3
L
Hera
10,775
718
43
3
0
268,784
0
W
Cerberus
10,982
732
25
2
0
285,453
0
W
Discordia
11,062
737
34
2
0
282,316
0
W
Tyr
8,793
586
3
0
0
255,057
3
W
Chronos
10,666
711
43
3
0
244,565
0
L
Cthulhu
10,600
707
34
2
0
289,586
5
L
Khepri
10,507
700
6
0
0
295,099
1
L
Zhong Kui
10,703
714
39
3
0
283,809
7
L
Artemis
9,137
609
8
1
0
254,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role