Player Matchup

Athena
Athena
Platinum IV
Bluedevil614
Athena
Platinum IV
Level 78
God Stats
21W - 14L
1,606 SR
Queue Stats
192W - 192L
1,711 MMR
Solo
Jormungandr
Jormungandr
Gold I
FailingWumbology
Jormungandr
Gold I
Level 108
God Stats
27W - 23L
1,613 SR
Queue Stats
181W - 187L
1,744 MMR
Party 1
Medusa
Medusa
Gold IV
TurnItToWumbo
Medusa
Gold IV
Level 102
God Stats
17W - 7L
1,667 SR
Queue Stats
35W - 28L
1,634 MMR
Party 1
Persephone
Persephone
Gold III
shierf
Persephone
Gold III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,669 MMR
Solo
Cliodhna
Cliodhna
Gold I
xRev3rb
Cliodhna
Gold I
Level 123
God Stats
7W - 6L
1,821 SR
Queue Stats
257W - 249L
1,723 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,642 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,582 SR
1,678 MMR
Ne Zha
Ne Zha
Gold V
AQUIEXANDAO
Ne Zha
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,662 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Enkaae
Sun Wukong
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,614 MMR
Party 2
Nemesis
Nemesis
Gold II
Enzeon
Nemesis
Gold II
Level 119
God Stats
0W - 2L
1,231 SR
Queue Stats
28W - 23L
1,707 MMR
Party 2
Chronos
Chronos
Platinum V
GetOutMeSwamps
Chronos
Platinum V
Level 153
God Stats
3W - 1L
1,851 SR
Queue Stats
409W - 384L
1,686 MMR
Solo
Tiamat
Tiamat
Gold I
SoTalented
Tiamat
Gold I
Level 66
God Stats
1W - 1L
1,830 SR
Queue Stats
47W - 42L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 2 / 20
13,992
636
8,346
17,441
16,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
FailingWumbology
Jormungandr
19
6 / 3 / 7
14,424
656
13,828
18,570
18,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 2 / 9
15,870
721
18,588
13,305
5,288
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
shierf
Persephone
20
7 / 1 / 11
14,718
669
13,987
12,557
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xRev3rb
Cliodhna
20
10 / 2 / 5
15,665
712
12,839
15,547
6,605
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniShiva

VS

Bans
BastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 8 / 3
9,668
439
3,593
17,730
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Enkaae
Sun Wukong
15
3 / 9 / 0
9,966
453
5,548
18,843
10,618
Nemesis
Enzeon
Nemesis
17
2 / 8 / 6
10,473
476
17,037
21,751
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 7 / 1
10,948
498
10,270
15,901
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SoTalented
Tiamat
17
2 / 8 / 2
11,055
503
9,638
17,732
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
40
Kills
9
10
Deaths
40
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
8
3
0.31
W
Athena
4
2
20
7
L
Sun Wukong
Enkaae
Sun Wukong
3
9
0
0.33
L
Nemesis
Enzeon
Nemesis
2
8
6
0.63
W
Jormungandr
FailingWumbology
Jormungandr
6
3
7
3.17
L
1
7
1
0.21
L
Tiamat
SoTalented
Tiamat
2
8
2
0.38
W
13
2
9
8.75
W
Persephone
shierf
Persephone
7
1
11
12.5
W
Cliodhna
xRev3rb
Cliodhna
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,588
Damage
46,086
77,420
Taken
91,957
51,007
Mitigated
35,737
33,586
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,593
940
257
2,101
17,730
6,456
1,090
3,996
13,734
0
50,271
W
Athena
8,346
3,037
3,788
5,599
17,441
16,443
406
4,575
12,534
29,045
9,491
L
Sun Wukong
Enkaae
Sun Wukong
5,548
1,334
0
3,135
18,843
10,618
481
9,823
9,020
0
46,480
L
Nemesis
Enzeon
Nemesis
17,037
7,021
0
3,269
21,751
7,589
0
9,061
12,690
0
81,283
W
Jormungandr
FailingWumbology
Jormungandr
13,828
5,206
0
2,189
18,570
18,354
2,632
4,849
12,851
85,633
0
L
10,270
4,972
0
3,732
15,901
3,556
484
4,144
11,757
87,552
0
L
Tiamat
SoTalented
Tiamat
9,638
1,860
0
3,398
17,732
7,518
141
8,200
9,532
75,734
0
W
18,588
9,252
0
7,089
13,305
5,288
7,566
4,351
8,011
0
141,031
W
Persephone
shierf
Persephone
13,987
786
857
4,396
12,557
4,317
1,948
3,740
8,650
88,844
0
W
Cliodhna
xRev3rb
Cliodhna
12,839
1,342
0
9,668
15,547
6,605
2,788
2,211
13,185
0
138,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,669
Gold Earned
52,110
721
Minions Killed
613
0
Camps Cleared
0
2,409,948
Distance Traveled
1,997,729
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,668
439
78
4
0
390,941
3
W
Athena
13,992
636
40
2
0
561,240
7
L
Sun Wukong
9,966
453
94
4
0
394,430
6
L
Nemesis
10,473
476
107
5
0
438,106
3
W
Jormungandr
14,424
656
148
7
0
406,086
7
L
Chronos
10,948
498
171
8
0
403,606
8
L
Tiamat
11,055
503
163
7
0
370,646
5
W
Medusa
15,870
721
183
8
0
453,262
3
W
Persephone
14,718
669
146
7
0
475,302
10
W
Cliodhna
15,665
712
204
9
0
514,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role