Player Matchup

Sol
Sol
Gold III
DarkxSiren
Sol
Gold III
Level 127
God Stats
15W - 7L
1,683 SR
Queue Stats
117W - 118L
1,531 MMR
Solo
Jormungandr
Jormungandr
Gold III
Geegle5069
Jormungandr
Gold III
Level 122
God Stats
4W - 2L
1,901 SR
Queue Stats
127W - 137L
1,519 MMR
Solo
Amaterasu
Amaterasu
Gold III
Swiiiimp
Amaterasu
Gold III
Level 160
God Stats
0W - 1L
1,259 SR
Queue Stats
37W - 39L
1,514 MMR
Solo
Danzaburou
Danzaburou
Gold IV
UncleRandy67
Danzaburou
Gold IV
Level 89
God Stats
16W - 20L
1,539 SR
Queue Stats
176W - 178L
1,505 MMR
Solo
Odin
Odin
Platinum V
Zaldrizez
Odin
Platinum V
Level 160
God Stats
4W - 2L
1,861 SR
Queue Stats
297W - 279L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,649 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,669 SR
1,517 MMR
Pele
Pele
Gold IV
DarkSquirreLight
Pele
Gold IV
Level 142
God Stats
2W - 0L
1,551 SR
Queue Stats
69W - 67L
1,523 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Elefantiago
Guan Yu
Platinum V
Level 58
God Stats
3W - 0L
1,663 SR
Queue Stats
44W - 42L
1,601 MMR
Party 1
Atlas
Atlas
Silver IV
cheff_ENG
Atlas
Silver IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,524 MMR
Solo
Hachiman
Hachiman
Gold IV
criiiiiii
Hachiman
Gold IV
Level 153
God Stats
9W - 11L
1,810 SR
Queue Stats
312W - 321L
1,526 MMR
Solo
Zeus
Zeus
Gold III
llTiwoNll
Zeus
Gold III
Level 151
God Stats
1W - 1L
1,820 SR
Queue Stats
60W - 62L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,432
522
10,178
12,560
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Geegle5069
Jormungandr
14
1 / 7 / 2
9,655
483
12,200
17,945
10,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Swiiiimp
Amaterasu
11
0 / 3 / 3
7,857
393
3,178
24,567
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
UncleRandy67
Danzaburou
16
2 / 4 / 2
10,590
530
12,708
17,428
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
3 / 3 / 3
9,808
490
4,119
19,657
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ShivaIzanamiBastet

VS

Bans
GilgameshCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 4
12,002
600
17,843
16,830
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Elefantiago
Guan Yu
18
3 / 2 / 11
11,437
572
9,684
23,796
23,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
cheff_ENG
Atlas
15
2 / 1 / 11
10,199
510
8,280
17,330
20,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
criiiiiii
Hachiman
17
2 / 1 / 2
10,650
533
8,955
12,815
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
18
5 / 2 / 5
11,471
574
25,810
8,989
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
21
21
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
4
4
2
1.25
W
Guan Yu
Elefantiago
Guan Yu
3
2
11
4.25
L
Jormungandr
Geegle5069
Jormungandr
1
7
2
0.29
L
Amaterasu
Swiiiimp
Amaterasu
0
3
3
0.5
L
Danzaburou
UncleRandy67
Danzaburou
2
4
2
0.75
L
Odin
3
3
3
1.5
W
Atlas
cheff_ENG
Atlas
2
1
11
7.5
W
Hachiman
criiiiiii
Hachiman
2
1
2
3
W
Zeus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
70,572
92,157
Taken
79,760
40,880
Mitigated
61,935
19,023
Healing
25,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,843
5,241
0
2,312
16,830
10,707
0
5,287
10,989
0
94,979
L
10,178
1,958
0
4,038
12,560
3,232
1,676
6,176
6,384
75,445
0
W
Guan Yu
Elefantiago
Guan Yu
9,684
1,935
2,921
8,745
23,796
23,356
308
9,892
13,904
0
71,632
L
Jormungandr
Geegle5069
Jormungandr
12,200
5,136
0
1,810
17,945
10,705
0
6,900
11,045
59,907
0
L
Amaterasu
Swiiiimp
Amaterasu
3,178
613
227
7,241
24,567
13,416
0
10,854
13,713
0
23,979
L
Danzaburou
UncleRandy67
Danzaburou
12,708
5,763
0
5,707
17,428
6,202
0
3,447
13,981
0
83,573
L
Odin
4,119
285
0
0
19,657
7,325
0
6,496
13,161
0
64,303
W
Atlas
cheff_ENG
Atlas
8,280
2,221
0
3,184
17,330
20,512
668
5,109
12,221
23,168
1,171
W
Hachiman
criiiiiii
Hachiman
8,955
4,283
0
5,442
12,815
3,835
5,596
1,901
10,914
0
79,093
W
Zeus
25,810
275
0
2,522
8,989
3,525
68
3,298
5,691
104,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
55,759
573
Minions Killed
581
0
Camps Cleared
0
1,782,090
Distance Traveled
2,020,926
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,002
600
119
6
0
419,728
0
L
Sol
10,432
522
161
8
0
347,350
6
W
Guan Yu
11,437
572
141
7
0
402,355
6
L
Jormungandr
9,655
483
127
6
0
278,420
5
L
Amaterasu
7,857
393
28
1
0
386,323
9
L
Danzaburou
10,590
530
153
8
0
368,573
4
L
Odin
9,808
490
104
5
0
401,424
7
W
Atlas
10,199
510
20
1
0
423,995
11
W
Hachiman
10,650
533
137
7
0
377,672
2
W
Zeus
11,471
574
164
8
0
397,176
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role