Player Matchup

Cthulhu
Cthulhu
MatahewMemes
Cthulhu
Level 107
God Stats
5W - 3L
1,869 SR
Queue Stats
58W - 72L
1,524 Elo+
Party 3
Atlas
Atlas
Therealist1ne
Atlas
Level 46
God Stats
14W - 22L
1,417 SR
Queue Stats
116W - 130L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Top2Not2
Danzaburou
Level 26
God Stats
8W - 5L
1,637 SR
Queue Stats
39W - 59L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Yadiono
Gilgamesh
Level 128
God Stats
4W - 3L
1,614 SR
Queue Stats
347W - 317L
1,522 Elo+
Party 3
Janus
Janus
shokriot
Janus
Level 97
God Stats
7W - 4L
1,500 SR
Queue Stats
65W - 68L
1,501 Elo+
Party 3
Team Averages
Level 81
1,607 SR
1,465 Elo+

VS

Team Averages
Level 59
1,468 SR
1,390 Elo+
Anubis
Anubis
ChromeChris1
Anubis
Level 84
God Stats
0W - 2L
1,264 SR
Queue Stats
149W - 171L
1,302 Elo+
Party 1
Artemis
Artemis
LittleDookey
Artemis
Level 66
God Stats
7W - 8L
1,500 SR
Queue Stats
160W - 189L
1,376 Elo+
Party 1
Chang'e
Chang'e
Mekaw
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,402 Elo+
Party 1
Odin
Odin
Serghanx
Odin
Level 61
God Stats
0W - 1L
1,568 SR
Queue Stats
89W - 94L
1,422 Elo+
Solo
Nemesis
Nemesis
weap0ntv
Nemesis
Level 62
God Stats
16W - 17L
1,509 SR
Queue Stats
31W - 47L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MatahewMemes
Cthulhu
11
1 / 0 / 0
6,131
613
4,083
5,840
4,183
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,876
588
2,383
4,637
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Top2Not2
Danzaburou
9
1 / 0 / 1
5,428
543
1,667
2,144
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Yadiono
Gilgamesh
10
0 / 2 / 2
5,538
554
2,688
6,746
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
shokriot
Janus
10
1 / 1 / 0
5,768
577
2,605
1,800
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 2
5,387
539
2,015
4,068
1,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
LittleDookey
Artemis
8
0 / 1 / 0
4,639
464
1,144
4,711
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Mekaw
Chang'e
7
0 / 1 / 0
4,345
435
539
3,061
968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
10
0 / 1 / 0
5,123
512
3,294
7,177
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
weap0ntv
Nemesis
9
2 / 1 / 1
5,247
525
2,470
5,033
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
1
2
2
L
Artemis
LittleDookey
Artemis
0
1
0
0
W
Cthulhu
MatahewMemes
Cthulhu
1
0
0
1
L
Chang'e
Mekaw
Chang'e
0
1
0
0
L
Odin
0
1
0
0
W
2
0
1
2.5
W
Danzaburou
Top2Not2
Danzaburou
1
0
1
1.5
W
Gilgamesh
Yadiono
Gilgamesh
0
2
2
0.5
W
Janus
shokriot
Janus
1
1
0
1
L
Nemesis
weap0ntv
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
9,462
21,167
Taken
24,050
9,834
Mitigated
9,624
8,543
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,015
101
0
1,335
4,068
1,828
0
1,490
2,578
31,183
0
L
Artemis
LittleDookey
Artemis
1,144
126
0
1,923
4,711
1,119
0
1,243
3,468
0
20,121
W
Cthulhu
MatahewMemes
Cthulhu
4,083
1,245
0
2,781
5,840
4,183
0
903
4,570
32,965
0
L
Chang'e
Mekaw
Chang'e
539
104
200
929
3,061
968
0
572
2,489
4,984
0
L
Odin
3,294
850
0
1,888
7,177
3,911
0
4,083
3,094
3,977
22,600
W
2,383
941
0
986
4,637
2,620
81
367
4,270
14,982
0
W
Danzaburou
Top2Not2
Danzaburou
1,667
640
0
1,411
2,144
586
0
327
1,817
0
28,649
W
Gilgamesh
Yadiono
Gilgamesh
2,688
579
0
3,148
6,746
2,174
0
1,324
5,422
0
29,939
W
Janus
shokriot
Janus
2,605
152
0
217
1,800
271
0
536
1,264
34,468
0
L
Nemesis
weap0ntv
Nemesis
2,470
850
0
1,487
5,033
1,798
0
1,683
3,350
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
24,741
279
Minions Killed
244
0
Camps Cleared
0
972,362
Distance Traveled
899,129
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,387
539
63
6
0
177,395
1
L
Artemis
4,639
464
56
6
0
147,160
0
W
Cthulhu
6,131
613
78
8
0
196,275
2
L
Chang'e
4,345
435
8
1
0
180,564
2
L
Odin
5,123
512
67
7
0
172,712
2
W
Atlas
5,876
588
25
3
0
173,461
4
W
Danzaburou
5,428
543
46
5
0
195,578
2
W
Gilgamesh
5,538
554
65
7
0
199,763
3
W
Janus
5,768
577
65
7
0
207,285
4
L
Nemesis
5,247
525
50
5
0
221,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role