Player Matchup

He Bo
He Bo
ErectimusMaximus
He Bo
Level 109
God Stats
4W - 6L
1,399 SR
Queue Stats
240W - 252L
1,420 Elo+
Solo
Thoth
Thoth
Forasterow8267
Thoth
Level 64
God Stats
27W - 42L
1,310 SR
Queue Stats
754W - 742L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Jorked0ss
Sun Wukong
Level 53
God Stats
23W - 36L
1,307 SR
Queue Stats
104W - 119L
1,428 Elo+
Solo
Mulan
Mulan
UnwashedAphro
Mulan
Level 142
God Stats
11W - 6L
1,328 SR
Queue Stats
431W - 452L
1,462 Elo+
Solo
Izanami
Izanami
VenitoKamelas2
Izanami
Level 98
God Stats
12W - 13L
1,474 SR
Queue Stats
340W - 411L
1,305 Elo+
Solo
Team Averages
Level 93
1,364 SR
1,428 Elo+

VS

Team Averages
Level 75
1,466 SR
1,490 Elo+
Nemesis
Nemesis
BartPeters
Nemesis
Level 55
God Stats
2W - 4L
1,665 SR
Queue Stats
117W - 138L
1,485 Elo+
Solo
Sobek
Sobek
RecklezZ-btw
Sobek
Level 86
God Stats
1W - 2L
1,480 SR
Queue Stats
94W - 91L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
SalazarBlake
Baron Samedi
Level 102
God Stats
0W - 2L
1,244 SR
Queue Stats
47W - 41L
1,414 Elo+
Solo
Anubis
Anubis
Soletinho69
Anubis
Level 66
God Stats
4W - 5L
1,440 SR
Queue Stats
23W - 36L
1,429 Elo+
Solo
Cupid
Cupid
tijdgeest
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
14,466
603
11,527
12,896
3,925
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 5
13,763
573
8,429
8,049
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jorked0ss
Sun Wukong
20
2 / 1 / 3
13,572
566
7,082
16,391
14,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 11
12,156
507
13,363
20,948
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 3
14,716
613
18,727
18,163
5,910
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BartPeters
Nemesis
17
4 / 2 / 5
11,196
467
8,188
13,286
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 9 / 3
8,513
355
3,826
22,799
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
SalazarBlake
Baron Samedi
19
1 / 4 / 3
11,754
490
15,540
16,852
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
14
1 / 7 / 1
8,910
371
4,475
12,673
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
tijdgeest
Cupid
16
3 / 7 / 4
10,848
452
8,309
14,951
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
29
Kills
10
11
Deaths
29
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BartPeters
Nemesis
4
2
5
3.25
W
5
2
8
4.5
W
6
1
5
8.5
W
Sun Wukong
Jorked0ss
Sun Wukong
2
1
3
3.5
L
1
9
3
0.28
L
Baron Samedi
SalazarBlake
Baron Samedi
1
4
3
0.63
L
Anubis
1
7
1
0.21
W
3
4
11
2.13
W
13
3
3
4.83
L
Cupid
tijdgeest
Cupid
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
40,338
76,447
Taken
80,561
43,699
Mitigated
39,154
30,180
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BartPeters
Nemesis
8,188
2,277
0
3,050
13,286
5,923
0
2,793
10,421
0
63,379
W
11,527
488
0
7,524
12,896
3,925
1,307
2,745
10,073
126,798
0
W
8,429
0
0
633
8,049
3,058
1,116
3,424
4,521
93,555
0
W
Sun Wukong
Jorked0ss
Sun Wukong
7,082
1,030
0
6,944
16,391
14,688
1,153
5,145
10,819
0
84,563
L
3,826
412
104
3,868
22,799
19,253
0
1,962
20,729
14,491
0
L
Baron Samedi
SalazarBlake
Baron Samedi
15,540
585
558
4,795
16,852
6,734
0
4,641
12,063
102,863
0
L
Anubis
4,475
117
0
2,684
12,673
4,022
0
6,269
6,128
44,961
0
W
13,363
2,275
662
8,668
20,948
16,118
950
8,731
11,233
0
36,034
W
18,727
11,909
0
5,749
18,163
5,910
8,497
5,630
12,485
0
129,787
L
Cupid
tijdgeest
Cupid
8,309
4,685
94
2,968
14,951
3,222
0
3,649
11,264
0
49,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,673
Gold Earned
51,221
722
Minions Killed
463
0
Camps Cleared
0
2,294,481
Distance Traveled
1,994,068
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,196
467
91
4
0
491,177
1
W
He Bo
14,466
603
174
7
0
488,063
1
W
Thoth
13,763
573
174
7
0
465,063
2
W
Sun Wukong
13,572
566
179
7
0
459,740
15
L
Sobek
8,513
355
21
1
0
380,980
1
L
Baron Samedi
11,754
490
187
8
0
424,829
7
L
Anubis
8,910
371
77
3
0
334,818
9
W
Mulan
12,156
507
34
1
0
477,489
1
W
Izanami
14,716
613
161
7
0
404,126
3
L
Cupid
10,848
452
87
4
0
362,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role