Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
Augustanạ
Ah Muzen Cab
Diamond II
Level 57
God Stats
5W - 2L
1,865 SR
Queue Stats
82W - 68L
2,406 MMR
Party 1
Izanami
Izanami
Masters
MsKe1shasW1g
Izanami
Masters
Level 127
God Stats
7W - 6L
1,526 SR
Queue Stats
409W - 363L
2,521 MMR
Solo
Bastet
Bastet
Masters
SulfaBL
Bastet
Masters
Level 160
God Stats
3W - 2L
1,902 SR
Queue Stats
103W - 62L
2,550 MMR
Party 2
Fafnir
Fafnir
Diamond V
YudenHunter
Fafnir
Diamond V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
2,420 MMR
Party 1
Thoth
Thoth
Masters
oCruXo
Thoth
Masters
Level 160
God Stats
15W - 8L
1,714 SR
Queue Stats
80W - 55L
2,550 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,701 SR
2,489 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,715 SR
2,300 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond II
FiveStarChaos
Serqet
Diamond II
Level 112
God Stats
0W - 1L
1,581 SR
Queue Stats
115W - 93L
2,450 MMR
Solo
Medusa
Medusa
Diamond II
MarkRippetoe
Medusa
Diamond II
Level 132
God Stats
5W - 2L
1,990 SR
Queue Stats
101W - 95L
2,340 MMR
Solo
Ares
Ares
Masters
wetpoptart4
Ares
Masters
Level 160
God Stats
18W - 9L
1,816 SR
Queue Stats
474W - 379L
2,683 MMR
Solo
Vamana
Vamana
Diamond I
windlesstorm
Vamana
Diamond I
Level 107
God Stats
204W - 170L
1,689 SR
Queue Stats
354W - 351L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Augustanạ
Ah Muzen Cab
20
10 / 5 / 11
16,069
670
24,175
19,784
14,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
MsKe1shasW1g
Izanami
20
4 / 3 / 10
15,996
667
11,661
18,894
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SulfaBL
Bastet
20
10 / 4 / 10
15,388
641
13,196
20,405
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
20
5 / 2 / 19
15,741
656
13,737
20,505
29,150
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
oCruXo
Thoth
20
6 / 3 / 11
14,924
622
19,060
14,602
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiGebAgni

VS

Bans
AtlasPersephoneArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
2 / 13 / 4
12,049
502
10,710
20,622
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 9 / 3
11,566
482
11,726
21,721
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
2 / 3 / 6
13,481
562
10,681
16,436
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 5
11,725
489
8,425
17,813
24,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
20
2 / 7 / 3
12,474
520
11,218
26,027
25,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
35
Kills
17
17
Deaths
35
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
13
4
0.31
W
Ah Muzen Cab
Augustanạ
Ah Muzen Cab
10
5
11
3.1
L
7
9
3
0.94
L
Medusa
2
3
6
1.67
W
Izanami
MsKe1shasW1g
Izanami
4
3
10
3
W
Bastet
SulfaBL
Bastet
10
4
10
3.75
W
Fafnir
5
2
19
7.25
W
Thoth
oCruXo
Thoth
6
3
11
3.83
L
4
3
5
2.17
L
Vamana
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,829
Damage
52,760
94,190
Taken
102,619
63,844
Mitigated
67,302
34,403
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,710
286
0
1,225
20,622
4,903
0
10,165
10,457
82,663
0
W
Ah Muzen Cab
Augustanạ
Ah Muzen Cab
24,175
11,532
0
8,772
19,784
14,923
2,450
3,425
15,512
0
121,104
L
11,726
1,591
0
802
21,721
7,433
0
5,387
16,334
0
61,129
L
Medusa
10,681
4,451
0
2,987
16,436
5,279
3,712
5,570
10,866
0
126,974
W
Izanami
MsKe1shasW1g
Izanami
11,661
7,993
0
7,229
18,894
6,173
11,140
3,586
14,798
0
143,053
W
Bastet
SulfaBL
Bastet
13,196
2,664
0
8,614
20,405
8,047
1,021
3,259
16,937
0
102,499
W
Fafnir
13,737
3,981
0
7,194
20,505
29,150
509
3,837
16,556
35,379
6,849
W
Thoth
oCruXo
Thoth
19,060
267
0
2,594
14,602
5,551
794
5,373
8,625
123,569
0
L
8,425
966
0
1,580
17,813
24,353
0
3,850
13,963
48,033
0
L
Vamana
11,218
5,068
0
5,996
26,027
25,334
250
7,076
18,951
0
94,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,118
Gold Earned
61,295
765
Minions Killed
761
0
Camps Cleared
0
2,412,506
Distance Traveled
2,192,320
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,049
502
148
6
0
432,061
2
W
Ah Muzen Cab
16,069
670
171
7
0
475,717
1
L
Serqet
11,566
482
96
4
0
457,813
1
L
Medusa
13,481
562
227
9
0
440,288
10
W
Izanami
15,996
667
236
10
0
453,849
4
W
Bastet
15,388
641
135
6
0
530,200
2
W
Fafnir
15,741
656
46
2
0
483,038
7
W
Thoth
14,924
622
177
7
0
469,702
2
L
Ares
11,725
489
63
3
0
446,241
0
L
Vamana
12,474
520
227
9
0
415,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role